Commit Graph

18 Commits

Author SHA1 Message Date
9f4f297bb7 Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables 2017-03-17 18:56:24 +09:00
0e4ed829f2 Make DrawableTaikoHitObject generic. 2017-03-17 18:55:54 +09:00
1892d86921 Add basic DrawableHitFinisher (no graphics yet, just input). 2017-03-17 17:38:49 +09:00
863d4959af Make OnKeyDown non-sealed. 2017-03-17 17:38:24 +09:00
f26cf7bf68 Add basic DrawableHit (no graphics yet, just input). 2017-03-17 16:55:57 +09:00
35f63cb2aa Set Anchor/Origin and RelativePositionAxes. 2017-03-17 16:10:40 +09:00
cdfe95c159 Add AcentColour and xmldoc. 2017-03-17 16:05:16 +09:00
2e0d100a22 Add base DrawableTaikoHitObject, remove DrawableTaikoHit. 2017-03-17 15:19:56 +09:00
b399c6adbb Implement TaikoHitObject. 2017-03-17 13:38:48 +09:00
28240fb3b5 Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
5a47fd659c Fix up warnings, convert back to float position. 2017-03-14 13:11:07 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00