Commit Graph

23884 Commits

Author SHA1 Message Date
633e6130bf Update framework 2021-03-30 19:46:22 +09:00
de394f3d14 Merge branch 'master' into tablet-rotation-configuration 2021-03-30 19:46:19 +09:00
a2f50af424 Fix fall-through scroll redirection 2021-03-30 19:42:40 +09:00
05961e98d5 Ensure GlobalActions are handled before anything else game-wide 2021-03-30 19:03:15 +09:00
90c75a64cf Fix legacy control point precision having an adverse effect on the editor 2021-03-30 15:24:11 +09:00
d2ef0ba644 Merge branch 'master' into add-editor-nudging-support 2021-03-30 14:34:43 +09:00
1dfd08eded Add tablet rotation configuration 2021-03-30 13:01:48 +09:00
8dfff999f9 Add rotation slider 2021-03-30 12:40:50 +09:00
8a0fcf20ed Move offset settings up for more logical ordering 2021-03-30 12:32:42 +09:00
d84c9251e6 Update nuget packages 2021-03-29 22:17:24 +09:00
36364a4492 Update framework 2021-03-29 22:17:17 +09:00
1bb9f018a0 Merge branch 'master' into fix-timeline-depth-ordering 2021-03-29 20:47:47 +09:00
3cf6a3f56d Merge pull request #12076 from peppy/add-timeline-stacking-support
Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
633a0f4a40 Merge pull request #12208 from peppy/fix-chat-scroll-stickiness
Fix chat scroll sticking visually when scrolling beyond bottom extent
2021-03-29 20:44:44 +09:00
690debe507 Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy 2021-03-29 19:31:16 +09:00
3909eda095 Avoid using a StringBuilder 2021-03-29 18:51:28 +09:00
90ab765cf5 Reorder methods and surround with region 2021-03-29 18:46:32 +09:00
4a5fc82388 Merge branch 'master' into add-timeline-stacking-support 2021-03-29 18:42:59 +09:00
cdb779f764 move copy logic inside ComposeScreen 2021-03-29 17:30:23 +08:00
9a02f3868c return a string instead 2021-03-29 17:29:05 +08:00
699a317b44 Fix chat scroll sticking visually when scrolling beyond bottom extent 2021-03-29 18:07:47 +09:00
ecb66ad2e2 Fix up xmldoc 2021-03-29 15:33:54 +09:00
ccd2d5d2a9 Merge branch 'master' into fix-accuracy-formatting 2021-03-27 14:42:13 +01:00
16e184e531 Merge pull request #12183 from frenzibyte/legacy-sprite-text-fonts
Improve code quality of constructing legacy sprite texts
2021-03-27 20:39:33 +09:00
068f00d8a0 Add EndTime to DifficultyHitObject for future convenience 2021-03-27 18:38:43 +11:00
010db8968f Adjust wording of xmldoc 2021-03-27 18:38:23 +11:00
21398e25b5 null check composer and ensure the correct start time from selected hit objects 2021-03-27 10:02:21 +08:00
e9289853fc Merge branch 'master' into fix-accuracy-formatting 2021-03-26 21:24:04 +01:00
49d6bf066a Merge pull request #12193 from peppy/fix-multiplayer-crash-on-enter-twice
Fix crash on attempting to join lobby using key press during a pending join
2021-03-26 19:27:17 +09:00
c96321206a fix appveyor complaints 2021-03-26 16:17:24 +08:00
1b6e08b3eb Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
71a0616861 remove extra semi colons 2021-03-26 15:34:45 +08:00
374f8c5e22 move to compose namespace and add license header 2021-03-26 15:33:28 +08:00
cb48e5f158 Fix timeline not visually ordering hitobjects in a stable way 2021-03-26 16:33:18 +09:00
b8b7eb4c4b refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers 2021-03-26 15:25:20 +08:00
2bea69456e remove implementations 2021-03-26 15:24:33 +08:00
77969bb223 Merge branch 'master' into add-timeline-stacking-support 2021-03-26 16:17:10 +09:00
6a4157d193 Remove unused using statement 2021-03-26 16:13:43 +09:00
7faca766e4 Fix crash on attempting to join lobby using key press during a pending join
Closes https://github.com/ppy/osu/issues/12040.
2021-03-26 14:49:05 +09:00
0a889fafc4 Don't send progress updates when not in a downloading state
This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
17a0b19ee7 Always set progress before updating download state
Without doing so, a state change may read from an old progress value.
2021-03-26 14:04:10 +09:00
4909eaf890 Add the ability to specify format provider (to make tests culture invariant) 2021-03-26 13:10:11 +09:00
6a7f926168 Change rounding to use a more general flooring approach 2021-03-26 13:10:11 +09:00
8438fce764 Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-03-26 11:47:38 +09:00
aa2c1ee85e Add new beatmap search filter row "General" 2021-03-25 23:20:10 +01:00
6aa0c9d8fd Merge branch 'master' into legacy-sprite-text-fonts 2021-03-25 14:52:01 +03:00
f6647de769 Add support for nudging objects in the editor using ctrl+arrow keys
Closes #12042.
2021-03-25 19:56:28 +09:00
77888ae640 Remove unnecessary using 2021-03-25 17:51:20 +09:00
630faa3b56 Add TODO marking incorrect EF core data type
As mentioned in the comment, we probably don't need to be storing this
in the database in the first place (as it should be able to be
calculated from the other statistics we have available to us). Something
to consider when we refactor the database backend.
2021-03-25 17:50:21 +09:00
701342e036 Remove accuracy rounding at a ScoreProcessor level 2021-03-25 17:43:51 +09:00