633e6130bf
Update framework
2021-03-30 19:46:22 +09:00
de394f3d14
Merge branch 'master' into tablet-rotation-configuration
2021-03-30 19:46:19 +09:00
a2f50af424
Fix fall-through scroll redirection
2021-03-30 19:42:40 +09:00
05961e98d5
Ensure GlobalActions are handled before anything else game-wide
2021-03-30 19:03:15 +09:00
90c75a64cf
Fix legacy control point precision having an adverse effect on the editor
2021-03-30 15:24:11 +09:00
d2ef0ba644
Merge branch 'master' into add-editor-nudging-support
2021-03-30 14:34:43 +09:00
1dfd08eded
Add tablet rotation configuration
2021-03-30 13:01:48 +09:00
8dfff999f9
Add rotation slider
2021-03-30 12:40:50 +09:00
8a0fcf20ed
Move offset settings up for more logical ordering
2021-03-30 12:32:42 +09:00
d84c9251e6
Update nuget packages
2021-03-29 22:17:24 +09:00
36364a4492
Update framework
2021-03-29 22:17:17 +09:00
1bb9f018a0
Merge branch 'master' into fix-timeline-depth-ordering
2021-03-29 20:47:47 +09:00
3cf6a3f56d
Merge pull request #12076 from peppy/add-timeline-stacking-support
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Implement editor timeline stacking support
2021-03-29 20:44:52 +09:00
633a0f4a40
Merge pull request #12208 from peppy/fix-chat-scroll-stickiness
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Fix chat scroll sticking visually when scrolling beyond bottom extent
2021-03-29 20:44:44 +09:00
690debe507
Merge pull request #12030 from LeNitrous/editor-platform-clipboard-copy
2021-03-29 19:31:16 +09:00
3909eda095
Avoid using a StringBuilder
2021-03-29 18:51:28 +09:00
90ab765cf5
Reorder methods and surround with region
2021-03-29 18:46:32 +09:00
4a5fc82388
Merge branch 'master' into add-timeline-stacking-support
2021-03-29 18:42:59 +09:00
cdb779f764
move copy logic inside ComposeScreen
2021-03-29 17:30:23 +08:00
9a02f3868c
return a string instead
2021-03-29 17:29:05 +08:00
699a317b44
Fix chat scroll sticking visually when scrolling beyond bottom extent
2021-03-29 18:07:47 +09:00
ecb66ad2e2
Fix up xmldoc
2021-03-29 15:33:54 +09:00
ccd2d5d2a9
Merge branch 'master' into fix-accuracy-formatting
2021-03-27 14:42:13 +01:00
16e184e531
Merge pull request #12183 from frenzibyte/legacy-sprite-text-fonts
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Improve code quality of constructing legacy sprite texts
2021-03-27 20:39:33 +09:00
068f00d8a0
Add EndTime to DifficultyHitObject for future convenience
2021-03-27 18:38:43 +11:00
010db8968f
Adjust wording of xmldoc
2021-03-27 18:38:23 +11:00
21398e25b5
null check composer and ensure the correct start time from selected hit objects
2021-03-27 10:02:21 +08:00
e9289853fc
Merge branch 'master' into fix-accuracy-formatting
2021-03-26 21:24:04 +01:00
49d6bf066a
Merge pull request #12193 from peppy/fix-multiplayer-crash-on-enter-twice
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Fix crash on attempting to join lobby using key press during a pending join
2021-03-26 19:27:17 +09:00
c96321206a
fix appveyor complaints
2021-03-26 16:17:24 +08:00
1b6e08b3eb
Fix incorrect default font overlap for score and combo
2021-03-26 10:35:46 +03:00
71a0616861
remove extra semi colons
2021-03-26 15:34:45 +08:00
374f8c5e22
move to compose namespace and add license header
2021-03-26 15:33:28 +08:00
cb48e5f158
Fix timeline not visually ordering hitobjects in a stable way
2021-03-26 16:33:18 +09:00
b8b7eb4c4b
refactor logic to its own component and handle hit object to string conversion to its ruleset-specific composers
2021-03-26 15:25:20 +08:00
2bea69456e
remove implementations
2021-03-26 15:24:33 +08:00
77969bb223
Merge branch 'master' into add-timeline-stacking-support
2021-03-26 16:17:10 +09:00
6a4157d193
Remove unused using statement
2021-03-26 16:13:43 +09:00
7faca766e4
Fix crash on attempting to join lobby using key press during a pending join
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Closes https://github.com/ppy/osu/issues/12040 .
2021-03-26 14:49:05 +09:00
0a889fafc4
Don't send progress updates when not in a downloading state
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This is mostly just a sanity/debounce check.
2021-03-26 14:04:40 +09:00
17a0b19ee7
Always set progress before updating download state
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Without doing so, a state change may read from an old progress value.
2021-03-26 14:04:10 +09:00
4909eaf890
Add the ability to specify format provider (to make tests culture invariant)
2021-03-26 13:10:11 +09:00
6a7f926168
Change rounding to use a more general flooring approach
2021-03-26 13:10:11 +09:00
8438fce764
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-03-26 11:47:38 +09:00
aa2c1ee85e
Add new beatmap search filter row "General"
2021-03-25 23:20:10 +01:00
6aa0c9d8fd
Merge branch 'master' into legacy-sprite-text-fonts
2021-03-25 14:52:01 +03:00
f6647de769
Add support for nudging objects in the editor using ctrl+arrow keys
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Closes #12042 .
2021-03-25 19:56:28 +09:00
77888ae640
Remove unnecessary using
2021-03-25 17:51:20 +09:00
630faa3b56
Add TODO marking incorrect EF core data type
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As mentioned in the comment, we probably don't need to be storing this
in the database in the first place (as it should be able to be
calculated from the other statistics we have available to us). Something
to consider when we refactor the database backend.
2021-03-25 17:50:21 +09:00
701342e036
Remove accuracy rounding at a ScoreProcessor level
2021-03-25 17:43:51 +09:00