aa93042aa3
Centralise backup code and also run on skin/settings migrations
2022-01-19 16:31:36 +09:00
fd5198d667
Avoid using parameterless constructors in migration code
...
Minor performance improvement (less garbage).
2022-01-19 16:22:18 +09:00
42736c9995
Add transactional committing of scores/beatmaps
...
This helps slightly with performance, allows better monitoring via realm
studio, but most importantly greatly reduces filesize.
fully compacted: 109M
transaction size 100: 115M
transaction size 1000: 123M
transaction size 10000: 164M
single transaction: 183M
With a transaction size of 100 there is a performance reduction, so 1000
seems to be the best middle-ground.
2022-01-19 16:08:48 +09:00
973836484c
Avoid using a write context for EF migration
...
This reduces a stall delay as EF tries to process changes over tracked
objects during disposal of the context.
2022-01-19 15:56:58 +09:00
faec62be51
Force a realm refresh after migration
...
This really shouldn't have much effect as it will be run in the first
`Update` method and is probably a noop (we are already pointing to the
newest version due to just performing writes), but seems like a safe addition.
In general `Realm.Refresh()` only really does anything when there's multithreaded
usage and notifications to be sent.
2022-01-19 15:56:58 +09:00
fdf65aa2ff
Merge pull request #16502 from peppy/realm/remove-ef-migrations
...
Remove all EF migrations and helper methods
2022-01-19 14:43:45 +09:00
3407b34b11
Merge branch 'master' into realm/remove-ef-migrations
2022-01-19 14:01:34 +09:00
0b1736def6
Merge branch 'master' into realm-integration/faster-migration
2022-01-19 13:54:14 +09:00
9c8f7795b7
Merge pull request #16510 from peppy/optimise-set-detach-part-2
...
Avoid file retrieval overhead when detaching `BeatmapSetInfo`
2022-01-19 13:53:34 +09:00
a0336c6fc2
Merge pull request #16495 from peppy/realm-integration/reinit-on-corrupt
...
Add support for starting with a fresh realm database if the existing one is not usable
2022-01-19 13:30:14 +09:00
2556f1cb87
Merge branch 'master' into optimise-set-detach-part-2
2022-01-19 13:20:38 +09:00
d663fcd045
Merge pull request #16508 from peppy/optimise-set-detach
...
Create separate automapper configurations to reduce cyclic detach overhead
2022-01-19 13:20:25 +09:00
d440197fb3
Merge branch 'master' into realm-integration/faster-migration
2022-01-19 12:56:42 +09:00
ad4d9789ad
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-19 12:31:56 +09:00
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
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Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
fb558a3189
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-19 12:26:24 +09:00
c52899b1fb
Rename property
2022-01-19 11:56:44 +09:00
261b4988f9
Only catch RealmExceptions
to avoid blocking the nested TimeoutException
2022-01-19 10:58:59 +09:00
195534a1d2
Only output "successful" messages when copy actually occurred
2022-01-19 10:31:13 +09:00
e1a35714be
Add notification for debug builds when database migration occurs
2022-01-19 10:31:10 +09:00
04e9ffa966
Freshen some comments
2022-01-19 10:20:56 +09:00
64a023665e
Avoid taking more than one backup per migration run
2022-01-19 10:20:56 +09:00
761e161eec
Add comment explaining ignore rule
2022-01-19 09:44:21 +09:00
60b80c88b6
Avoid file retrieval overhead when detaching BeatmapSetInfo
...
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.
Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
f2b151023e
Create separate automapper configurations to reduce cyclic detach overhead
...
This optimises the `BeatmapSetInfo` detach operation by avoiding
detaching `BeatmapSetInfo.Beatmaps[].BeatmapSetInfo` a second time over.
2022-01-19 00:03:24 +09:00
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
6b0bf38c93
Use a single EF context to avoid scores getting cascade deleted along the way
2022-01-18 20:47:53 +09:00
6ddd2d59d3
Remove EF helper methods
2022-01-18 20:44:26 +09:00
519f7e6ad2
Don't bother with removing from EF as the file is going to be deleted anyway
2022-01-18 19:17:47 +09:00
3b0977903b
Use IQueryable
directly to avoid insane overheads
2022-01-18 19:17:47 +09:00
49fcff190a
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-18 18:02:23 +09:00
7baada2fa6
Merge branch 'master' into realm-integration/safer-migration
2022-01-18 18:01:46 +09:00
246a4a4bfe
Add support for starting with a fresh realm database if the existing one is not usable
...
The most common scenario is switching between schema versions when
testing. This should alleviate the manual overhead of that for the
majority of cases.
For users, this will show a notification on startup if their database
was purged, similar to what we had with EF.
2022-01-18 16:05:13 +09:00
9a43ed742b
Update automapper spec in line with v11
...
See https://docs.automapper.org/en/latest/11.0-Upgrade-Guide.html for
more details.
2022-01-18 15:23:28 +09:00
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
3429fd8768
Fix transaction scope and add even more logging
2022-01-18 14:47:00 +09:00
bf50a9b8f8
Also backup the realm database before migration
2022-01-18 14:30:41 +09:00
2b1c15b6cc
Allow BlockAllOperations
to be called from a non-update thread if update has never run
2022-01-18 14:30:32 +09:00
cf30d48721
Add more logging during migration process
2022-01-18 14:21:33 +09:00
798482c941
Create backups before deleting scores and beatmaps from EF database
2022-01-18 14:21:33 +09:00
b1a75ce480
Permanently delete client.db
after migration completes
2022-01-18 14:17:43 +09:00
a714941f93
Rename EF variable to make reading code easier
2022-01-18 14:06:22 +09:00
a7db793d8c
Specify realm pipe path location
...
I can't confirm this works yet, since I'm not sure what the
preconditions are for the `.note` file to be created. What I can confirm
is that a `.note` file hasn't appeared in my game data directory yet.
2022-01-18 11:43:23 +09:00
2f2c498477
Fix importer not considering that some EF beatmaps have no local metadata
2022-01-14 23:31:42 +09:00
2840a71dda
Uncomment EF deletion lines in migrations
2022-01-13 18:28:00 +09:00
b610d2db12
Add EF to realm beatmap migration
2022-01-13 18:23:18 +09:00
45a23e5a43
Add EF to realm score migration
2022-01-13 18:23:18 +09:00
c61419dfe5
Fix scores not using correct filename/display strings
...
I've updated all cases where we should have been using
`GetDisplayString()` anyway, but left the `ToString()` implementations
in place for safety. They should probably be removed in the future.
2022-01-13 16:56:11 +09:00
dcc354aa7c
Fix deleted scores not being cleaned up on next startup
2022-01-13 13:40:09 +09:00
7a81fe19f6
Bump realm schema version to allow upgrades
2022-01-13 13:28:46 +09:00