Thomas Müller
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c6d688898f
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Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
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2016-11-20 20:34:16 +01:00 |
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Dean Herbert
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cc0f61f545
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Merge branch 'refs/heads/master' into dependency-injection
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
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2016-11-12 20:18:26 +09:00 |
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Drew DeVault
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d49b418449
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Implement ShowUnicode option behavior
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2016-11-10 21:35:58 -05:00 |
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Dean Herbert
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f14a35d480
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Update FontAwesome definitions.
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2016-11-07 17:59:00 +09:00 |
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Maciej
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bcc1d7c669
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Background scaling different approach
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2016-11-06 04:37:41 +01:00 |
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Maciej
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c4132339a6
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Working beatmap background scaling fix
Add a check for the working beatmap background width and assign a proper
scaling value to cover the whole box
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2016-11-06 04:12:35 +01:00 |
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Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
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Dean Herbert
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7cc19d74c6
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Add full Exo font set and bring song select panels closer to final design.
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2016-11-05 18:22:09 +09:00 |
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Dean Herbert
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d9dfc324c1
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Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible.
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2016-10-27 19:52:48 +09:00 |
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Dean Herbert
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f846505a92
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Tidy namespaces.
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2016-10-27 12:01:13 +09:00 |
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