a2afa38a3f
Merge branch 'master' into fix-mod-customisation-input-blocking-padding
2021-04-20 19:41:25 +02:00
26430e3cb5
Merge pull request #12492 from Naxesss/bg-audio-quality-checks
...
Add background and audio checks
2021-04-21 00:10:32 +09:00
7fc450c620
Fix mod settings blocking input outside its visible area
...
Closes #12502 .
2021-04-20 23:42:56 +09:00
e9dfa2860a
Add xmldoc note about path being relative
2021-04-20 13:44:06 +02:00
d7a81471c8
Add xmldoc to GetPathForFile
2021-04-20 13:40:38 +02:00
3e1b6b3b34
Simplify verifier run call args
...
Uses the resolved working beatmap instead of resolving it every time.
Also uses the EditorBeatmap itself as playable beatmap, as it is of type `IBeatmap` already, and `.PlayableBeatmap` forwards everything anyway.
2021-04-20 13:34:12 +02:00
d28eb399a4
Fix storyboard sample lifetimes not set if seeked past
2021-04-20 17:14:48 +09:00
281c2041b2
Add failing test
2021-04-20 16:51:00 +09:00
496df411a7
Remove now unused import
2021-04-20 02:39:11 +02:00
0e6b66f457
Merge branch 'master' into bg-audio-quality-checks
2021-04-20 02:36:13 +02:00
1478bcfa8e
Improve xmldoc consistency
2021-04-20 02:30:27 +02:00
67e4fe4284
Add xmldoc to GetStream
2021-04-20 02:28:38 +02:00
4510e795e1
Fix category of audio quality check
2021-04-20 02:13:26 +02:00
c633f15565
Add audio quality check
2021-04-20 01:36:03 +02:00
f168247254
Add Track
as a property to IWorkingBeatmap
...
This is implemented by `WorkingBeatmap` already, and is much better to use than loading the track every time we need it.
2021-04-20 01:35:41 +02:00
40ae856dfc
Show 2 decimals for background filesize
2021-04-20 01:34:05 +02:00
14c626ffcb
Use the playable beatmap for file presence checks
2021-04-20 01:33:19 +02:00
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
0825fc57a9
Move foreground colour helper into OsuColour
2021-04-19 18:24:48 +02:00
97573fb11d
Merge branch 'master' into combo-colours-display
2021-04-19 18:21:57 +02:00
510e54ff54
Update framework
2021-04-19 23:41:21 +09:00
fc41ad65f8
Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
...
Record every 60fps interval
2021-04-19 23:26:58 +09:00
a40dcd4b8d
Add a touch more space in the timing column
2021-04-19 18:53:06 +09:00
097a347533
Adjust Add different background colour for timing area
2021-04-19 18:25:30 +09:00
5bce5d2057
Update design logic
2021-04-19 18:25:20 +09:00
8fcfac7ddc
Merge branch 'master' into timing-screen-ux
2021-04-19 16:44:32 +09:00
1ebc5ac5cc
Remove unused legacy class
2021-04-19 16:36:00 +09:00
8da561a2a6
Soften colours and adjust padding slightly
2021-04-19 16:35:36 +09:00
f8b20ca8aa
Add new display for effect row attribute
2021-04-19 16:35:36 +09:00
ec249a0edb
Add new display for sample row attribute
2021-04-19 16:23:28 +09:00
6465a72060
Add bubbled word class for use in attribute rows
2021-04-19 16:23:28 +09:00
3aad0a8b9c
Add new display for difficulty row attribute
2021-04-19 16:23:06 +09:00
d3cebfb6fb
Use explicit label
2021-04-19 16:23:06 +09:00
a10a8680d0
Add new display for timing row attributes
2021-04-19 16:23:06 +09:00
f4baff9e04
Make TimingScreen
use rounded screen and adjust spacing/padding
2021-04-19 14:35:35 +09:00
e143afb598
Split out rounded content screen from SetupScreen for use in other places
2021-04-19 14:28:32 +09:00
ffc1e841e0
Fix sessionIdleTracker not being properly added to OsuGame
2021-04-19 01:06:26 -04:00
513e470b52
Adjust grid spacing to allow attributes to use more width
2021-04-19 13:24:53 +09:00
0c918410d0
Make "add" button more visible
2021-04-19 13:15:24 +09:00
658c23c925
Give more space to the parameter adjustment area
2021-04-19 13:15:17 +09:00
f9f514ffec
Add basic xmldoc to show how the two colour classes interact
2021-04-19 12:37:56 +09:00
e44d11667c
Merge remote-tracking branch 'upstream'
2021-04-18 23:04:35 -04:00
dbb8f7f4a9
Tidy up initialisation code and avoid using DI on inherited class
2021-04-19 11:30:55 +09:00
2b6caf9b65
Fix duplicate code in setting default logic
2021-04-19 11:25:43 +09:00
89940e7bb9
Fix download button check icon not scaling on mouse down
2021-04-18 19:05:33 -07:00
6f2ebb20a7
Fix test failing due to null beatmap skin
...
Also annotate the field on `EditorBeatmap` as nullable for future
travelers.
2021-04-18 20:46:42 +02:00
07a00cd681
Add colours section with combo colour display
2021-04-18 20:46:42 +02:00
577755ee19
Add placeholder when no colours are visible
...
Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
0cd1aa8c1c
Add support for custom colour prefixes
2021-04-18 20:44:55 +02:00
a8027d87b6
Fix unreadable colour hex code text due to low contrast
...
Logic is shared with the timeline blueprints which also have the same
problem of displaying text on top of a combo colour.
Slightly modified the formula. Seems to yield better results on a
subjective check.
2021-04-18 20:44:55 +02:00