c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
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Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
8ea7ec6445
Convert everything to use IScreen
2019-01-24 19:47:44 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
4b5fc85875
Use Find instead of FirstOrDefault
2019-01-05 19:35:33 +03:00
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
cc533a05c5
Update framework
2018-09-07 19:00:43 +09:00
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
1b279d383f
Use GetAsync on all textures
2018-08-27 17:26:44 +09:00
5364a6148a
Use ToUpperInvariant
2018-07-24 14:42:06 +02:00
ab9340f4be
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
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Closes #3098 .
2018-07-24 11:37:43 +02:00
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
267bb75458
Merge remote-tracking branch 'Aergwyn/master' into netstandard
2017-11-29 23:45:29 +09:00
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
aac41d2de6
Disable resharper inspections on case-by-case basis
2017-11-20 18:55:48 +09:00
6fa02ce9bb
Use internal less
...
Allows for more dynamic compilation to succeed. No reason for using internal here anyways.
2017-11-01 17:10:54 +09:00
b1145272d1
Update code to support new inspectcode analysis rules
2017-09-14 12:58:32 +09:00
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
831bd24b00
Merge branch 'master' into easing
2017-07-23 13:46:35 +09:00
c6250e1da5
Supress compiler warning
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I don't think this is a sustainable solution if we start doing this in more places.
2017-07-23 11:34:09 +09:00
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
750fc0db0e
Merge branch 'prevent-dependency-pollution' of github.com:Tom94/osu into better-transforms
2017-07-22 11:34:27 +02:00
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
dae0f61b2b
Don't obtain DependencyContainer via DI
2017-07-22 11:09:13 +02:00
e469a114a6
Update dependency caching according to framework
2017-07-21 19:03:43 +02:00
6063219b72
Update framework
2017-07-16 13:59:26 +03:00
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
0e2dc9388a
More changes in-line with framework changes.
2017-07-10 12:55:47 +09:00
40225238d9
Set RelativeSizeAxes for updated FillMode behavior
2017-06-28 12:24:23 +03:00
7baa2b7421
Fix CI issues
2017-06-25 14:46:59 +09:00
fc0e44b214
Update framework.
2017-06-21 11:28:27 +09:00
62dee59672
Shapes namespace
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Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
431d225a60
Keyword Spacing and Brackets Fixing
2017-06-08 14:35:10 +08:00