a3896a8ebd
Remove allowance of null dependency
2022-02-10 14:21:50 +09:00
45b3f472ab
Merge branch 'master' into spectator-state-rework
2022-02-08 19:51:50 +09:00
56c90a21ce
Add a todo
2022-02-06 11:22:12 +08:00
f78c853bc7
Calculate max combo locally in PerformanceBreakdownCalculator
2022-02-06 10:59:53 +08:00
0b1fef38af
Use the playable beatmap provided in CreateStatisticsForScore
2022-02-05 21:36:34 +08:00
f29301cd1e
Merge branch 'master' into display-performance-attributes
2022-02-05 16:59:46 +08:00
483977d5c8
Merge branch 'master' into spectator-state-rework
2022-02-03 19:59:07 +09:00
82f9ad63f5
Fix flashlight size multiplier printing with too many decimal digits
2022-02-02 20:41:25 +01:00
074a691635
Set keyboard step to 0.1
for difficulty adjust sliders
2022-02-02 17:43:08 +03:00
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
0c5da9370a
Fix rulesets potentially being marked Available
even when methods are missing
...
Came up when running the game after the recent breaking changes
(https://github.com/ppy/osu/pull/16722 ), where two template rulesets I
had loaded were erroring on startup but still being marked as available,
allowing them to crash the game on attempting to initiate relpay logic.
These cases are already handled for first-time ruleset loading via the
`GetTypes()` enumeration in `RulesetStore.addRuleset`, but when
consistency checking already present rulesets the only runtime
validation being done was `ruleset.CreateInstance()`, which does not
handle missing types or methods.
2022-02-02 14:52:01 +09:00
b06128ffa5
Rename "Final PP" to "Achieved PP"
2022-02-01 22:26:55 +08:00
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
0f83f77d2b
Add xmldoc for new ResetFromReplayFrame
method
2022-02-01 16:52:53 +09:00
0641264a11
Merge branch 'master' into spectator-consistency-frames
2022-02-01 14:35:30 +09:00
c50577e25f
Apply suggestion from review
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2022-02-01 10:48:41 +09:00
4fb565e15f
Reset ScoreProcessor from statistics replay frames
2022-01-31 21:32:56 +09:00
39e1d65976
Make ScoreProcessor write all judgement types
2022-01-31 18:53:47 +09:00
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
0e764538e0
Retrieve KeyBindingContainer
via DI rather than traversal lookup
2022-01-31 17:05:04 +09:00
a84fd2e20c
Merge branch 'master' into master
2022-01-31 16:30:08 +09:00
2d1a8a9d49
Use a more correct CompareTo
implementation for ruleset ordering
2022-01-27 21:58:04 +09:00
33b7bdcf82
Update pointless CompareTo
implementation
2022-01-27 21:49:33 +09:00
7af23328a4
Merge branch 'master' into ruleset-ordering-fix
2022-01-27 21:46:03 +09:00
a5d422e82c
Merge branch 'master' into ruleset-id-fixes
2022-01-27 17:07:18 +09:00
54d18bd7ac
Merge pull request #16642 from peppy/ruleset-private-info-set
...
Make `Ruleset.RulesetInfo` get only
2022-01-27 16:41:52 +09:00
5637fd64d6
Perform ordering using IComparable
instead
2022-01-27 15:59:20 +09:00
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
714177cce1
Remove pointless constructor in RulesetInfo
2022-01-27 15:37:27 +09:00
e67b1fe0ec
Make Ruleset.RulesetInfo
get only
2022-01-27 15:36:35 +09:00
f30d63107a
Add SortID
to RulesetInfo
to allow stable ordering of rulesets for display
2022-01-27 15:35:16 +09:00
0dd2de3e1e
Merge pull request #16628 from peppy/fix-realm-ruleset-ordering
...
Fix custom rulesets being displayed before official ones
2022-01-26 19:19:01 +09:00
57e624d8e7
Fix custom rulesets being displayed before official ones
2022-01-26 18:46:32 +09:00
f2d48d088d
Fix realm migration failures with presence of databased EF rulesets that don't exist on disk
2022-01-26 17:57:03 +09:00
bfa521bdd2
Merge pull request #16593 from peppy/realm-clean-up
...
Clean up realm naming
2022-01-25 14:33:53 +09:00
d7342880f5
Update remaining cases of clashes with realm.Write
and realm.RegisterForNotifications
2022-01-25 13:09:48 +09:00
8c3fbb6eb4
Merge branch 'master' into Liswiera-FL-changes
2022-01-24 21:32:36 +01:00
a227af75ed
Simplify flashlight parameter passing flow
2022-01-24 21:03:02 +01:00
5874475dff
Extract DefaultFlashlightSize
to base flashlight class
2022-01-24 21:03:02 +01:00
a7c0d507ce
Rename flashlight settings to be more accurate
2022-01-24 21:03:02 +01:00
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
948867898c
ModeMultiplier rename
2022-01-24 11:38:52 +01:00
161a2a321e
Remove bindable from ModeMultiplier
2022-01-24 09:07:07 +01:00
ed84ae0ac0
Adjust values to Bdach's refined taste
2022-01-24 00:42:43 +01:00
48aa1677dc
Include hit results of nested hit objects in statistics of perfect score
2022-01-23 11:01:30 +08:00
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
955bab926f
Separate the settings for each modes radiuses
2022-01-22 19:38:56 +01:00
b5f813a949
Merge branch 'ppy:master' into Liswiera-FL-changes
2022-01-22 19:04:39 +01:00
1ce0b18003
Merge branch 'master' into display-performance-attributes
2022-01-22 14:12:57 +01:00