4 Commits

Author SHA1 Message Date
Dan Balasescu
6363833fb3 Revert unnecessary changes 2021-11-23 16:17:09 +09:00
Dan Balasescu
69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
Dean Herbert
56e3a42abe Remove unused using statement 2021-10-28 15:14:29 +09:00
smoogipoo
0e293471c2 Clean up multiplayer-screen tests by removing intermediate screen 2021-10-28 14:29:49 +09:00