a5736085a9
Ensure externally run operations on LoungeSubScreen
are run after load is completed
2021-07-23 02:23:37 +09:00
ec3ce57bb9
Fix song select background not showing in multiplayer/playlists
...
The screen was now being loaded against incorrect dependencies. I'm not
sure why I thought it wasn't possible to just do the `Push` in
`LoadComplete` as it seems to work without issue this time...
Closes #13974 .
2021-07-22 14:33:08 +09:00
ea4f9b2ac7
Localise beatmap online status pill.
2021-07-21 13:15:07 +02:00
032ced5d16
Localise beatmap explicit content pill.
2021-07-21 13:05:01 +02:00
fe9e72d767
Merge pull request #13959 from smoogipoo/fix-beatmaplisting-null-cursor
...
Fix beatmap listing continually paginating when no more beatmaps are available
2021-07-21 19:55:40 +09:00
4c63e8e036
Merge pull request #13964 from peppy/fix-mod-overflow
...
Fix mod display overflowing on contracted results panels
2021-07-21 18:52:00 +09:00
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
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Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
a261f1ef8f
Merge pull request #13960 from ekrctb/selection-box-can-flip
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Allow specifying different value of scaling and flipping support for a selection box
2021-07-21 18:05:18 +09:00
b390018e64
Merge branch 'master' into fix-mod-overflow
2021-07-21 17:26:47 +09:00
b556d6d382
Merge pull request #13963 from peppy/tidy-mod-display
...
Tidy up `ModDisplay`
2021-07-21 17:26:39 +09:00
173334383f
Update framework
2021-07-21 16:56:09 +09:00
b910c21230
Add ModFlowDisplay
and consume in ContractedPanelMiddleContent
2021-07-21 16:53:04 +09:00
b65e607941
Add test covering mod displays with too many mods
2021-07-21 16:43:41 +09:00
5bee06fd5f
Remove forgotten AutoSize
specification
2021-07-21 16:43:29 +09:00
396ad79d50
Remove unnecessary UnbindAll
call
2021-07-21 16:43:08 +09:00
a63065dbe9
Tidy up ModDisplay
2021-07-21 16:38:25 +09:00
1bac471b49
Adapt to PlatformAction
type change
2021-07-21 16:12:53 +09:00
bcd1a3c232
Use existing bool
2021-07-21 16:04:07 +09:00
1bff4373b3
Allow specifying flipping support of selection box different from scaling
2021-07-21 15:59:45 +09:00
0118c3638c
Fix beatmap listing continually paginating for null cursors
2021-07-21 15:59:02 +09:00
3121836741
Merge pull request #13942 from peppy/fix-autoplay-results-timestamp
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Avoid showing time of play on results screen when autoplay
2021-07-21 15:37:31 +09:00
747c475b95
Merge pull request #13932 from peppy/fix-multiple-request-completion-states
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Fix API request potentially firing failed events after completion
2021-07-21 15:11:03 +09:00
59dd3452fe
Merge pull request #13954 from bdach/user-profile-beatmap-api-adjustments
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Adjust user beatmap section naming on profile overlay to match web
2021-07-21 08:21:10 +09:00
db9cf443c7
Allow confirming room password by pressing Enter
2021-07-21 00:04:51 +02:00
1e634d9db0
Adjust user beatmap sections on profile overlay to match web
2021-07-20 21:55:17 +02:00
738d321788
Merge pull request #13946 from peppy/fix-online-play-sub-screens-not-async-loaded
...
Fix `OnlinePlayScreen` sub-screens not loaded asynchronously
2021-07-20 19:51:13 +09:00
d066ebcd70
Merge pull request #12682 from frenzibyte/refactor-combo-colour-retrieval
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Refactor combo colours retrieval to use skin config lookups instead
2021-07-20 19:47:57 +09:00
8e1f8c28bd
Use default
value to denote no play date, rather than null
2021-07-20 19:05:08 +09:00
1a8ab77f21
Revert nullability change
2021-07-20 19:03:29 +09:00
15127f972e
Merge branch 'master' into fix-online-play-sub-screens-not-async-loaded
2021-07-20 18:47:41 +09:00
d87ea741ed
Fix OnlinePlayScreen
sub-screens not loaded asynchronously
2021-07-20 16:38:39 +09:00
1af230c48c
Merge branch 'master' into refactor-combo-colour-retrieval
2021-07-20 10:08:25 +03:00
fe414b942f
Ensure online play subscreen is loaded before forwarding OnExiting
...
Closes https://github.com/ppy/osu-framework/issues/4619 (actually not a
framework issue; the framework correctly guards against this scenario,
see
4e29504384/osu.Framework/Screens/ScreenStack.cs (L277)
).
Added the assertions to be very explicit about the nested stack's state
at this point. Both of those events can only be triggered if the stack
has a loaded screen (as far as I can tell), making this check
unnecessary in those cases.
2021-07-20 15:51:34 +09:00
662822a40c
Avoid showing time of play on results screen when autoplay
...
Closes https://github.com/ppy/osu/issues/13940 .
2021-07-20 15:19:44 +09:00
6cc81c24b4
Merge pull request #13785 from ekrctb/dependency-providing-container
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Add a convenient way to provide ad-hoc dependency to children in visual test
2021-07-20 14:18:17 +09:00
9ea1f5900a
Don't consider version suffixes when checking for updates
...
This is just to make life easier for me with deploys for now.
2021-07-20 01:05:37 +09:00
e77597c2b6
Merge pull request #13921 from Game4all/localise-profile-overlay
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Localise user profile overlay
2021-07-20 00:37:01 +09:00
844152e1b1
Merge pull request #13861 from peppy/add-password-support
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Add multiplayer room password support
2021-07-19 23:32:28 +09:00
6e104fe084
Merge pull request #13894 from peppy/fix-beat-synced-container-alt
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Fix multiple issues with `BeatSyncedContainer`
2021-07-19 23:19:20 +09:00
6a55cb9df0
Revert unintended change
...
It's a deeper issue with ScreenStack (see:
https://github.com/ppy/osu-framework/issues/4619 ).
2021-07-19 22:52:07 +09:00
57a99886d5
Fix password icon not disappearing when no password
2021-07-19 22:31:01 +09:00
892d858d5f
Fix compile error
2021-07-19 22:23:31 +09:00
b7c2d6b1ab
Merge branch 'master' into add-password-support
2021-07-19 22:23:09 +09:00
5ef1fe6948
Merge branch 'master' into fix-replay-date
2021-07-19 21:58:37 +09:00
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
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Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
0a43e54dfc
Fix request failing due to parameters
2021-07-19 21:24:22 +09:00
a001e4aa16
Fix web request failing if password is null
2021-07-19 20:57:16 +09:00
3168a927dc
Fix possible exception
2021-07-19 20:50:30 +09:00
80c2b1449b
Fix API request potentially firing failed events after completion
...
Specifically, `Cancel()` calls were not thread safe. Due to a series of
events, `ListPollingComponent` could call `Cancel` from a non-update
thread, leading to a race condition where both a `Success` and `Fail`
event can be fired.
This is intended to be the simplest fix possible, locking and guarding
specifically on the callbacks. Further work could be done in the future
to improve the flow surrounding `pendingFailure`, potentially reducing
redundant work and cleaning up the code, but that's not happening here.
Closes https://github.com/ppy/osu/issues/13632 .
2021-07-19 20:27:01 +09:00
2eec524f27
Fix password not copied from multiplayer client
2021-07-19 20:20:08 +09:00