a6dfed9668
Formatting
2017-03-24 00:41:56 -03:00
0edee04200
Use OsuColour instead of static colours
2017-03-24 00:41:14 -03:00
f1f6f2041f
Null track handling in player
2017-03-23 23:57:33 -03:00
befbc63c35
Merge https://github.com/ppy/osu into song-progress-graph
2017-03-23 23:42:06 -03:00
b56fb310bf
More cleanup
2017-03-23 23:38:23 -03:00
e3071894f4
Merge branch 'master' into song-select-improvements
2017-03-24 09:21:26 +09:00
f218066f83
Merge branch 'master' into parallax-requires-position
2017-03-23 22:52:06 +09:00
0bcb463acf
ParallaxContainer should always know the mouse position.
2017-03-23 22:42:40 +09:00
0a11d035fe
Formatting
2017-03-23 09:07:13 -03:00
b429d8f1b3
More proper fix
2017-03-23 09:05:53 -03:00
3364801221
Fix for the fix
2017-03-23 08:32:24 -03:00
8901d6137e
Merge branch 'master' into song-select-improvements
2017-03-23 20:25:38 +09:00
bbca6cf602
Fix bottom square being clipped
2017-03-23 08:13:03 -03:00
938f5eaf58
Dragging
2017-03-23 07:38:08 -03:00
63d7c5a5a3
Pressing back while mod select is visible should close mod select before exiting.
2017-03-23 19:35:46 +09:00
8c4fd44a85
Tidy up song select footer and fix depth of mod select vs osu! cookie.
2017-03-23 19:32:58 +09:00
ca2816f9c8
Formatting
2017-03-23 07:24:43 -03:00
3923892863
Delete SongProgressGraphColumn.cs
2017-03-23 07:20:16 -03:00
546a3d0914
Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph
2017-03-23 07:15:53 -03:00
2cb801317d
JudgementInfo -> Judgement.
...
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
93915ba527
Fix regression of osu! judgement animation.
2017-03-23 18:56:27 +09:00
0337f18fb9
Cleaning
2017-03-23 06:37:12 -03:00
b5d661b53a
some fixing and restyling.
2017-03-23 18:20:00 +09:00
4d61424abd
Merge branch 'master' into song-progress-graph
2017-03-23 17:44:22 +09:00
96fc8eef30
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 17:23:22 +09:00
e9a061c709
Merge branch 'master' into beatmap-detail-tabs
2017-03-23 17:13:02 +09:00
644e9ae9d5
Increase padding to make flyte happy.
2017-03-23 16:36:52 +09:00
6bcbd116c8
Only get APIAccess from DI (it's all we need).
2017-03-23 16:32:35 +09:00
3ae7d0cb98
Better handle the passing of Beatmap and updating of scores.
...
PresentScores was dangerous as it could potentially bring up unsafe threading scenarios. This ensures everything will work well in all cases.
2017-03-23 16:31:08 +09:00
a561611125
Set default tab to global scores.
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This will need to be saved to the config file eventually.
2017-03-23 16:29:10 +09:00
022fd625df
Remove transitions for now
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If you want to add transitions, the containers should be IStateful so we can discern their state for later use (because I switched to Show/Hide I can use IsPresent for now). We should probably look at moving the VisibilityState portion of OverlayContainer into a new StatefulContainer class or similar, so it can be used in situations like this.
2017-03-23 16:28:45 +09:00
0863efb2c8
Remove unused variable.
2017-03-23 15:35:42 +09:00
02fba000bc
Tidy up and tweak transitions of DrawableJudgementInfo.
2017-03-23 15:07:45 +09:00
88d878e1d5
Formatting
2017-03-23 02:47:27 -03:00
3d1dad8185
Merge remote-tracking branch 'origin/master' into taiko_hitobject_drawable
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Conflicts:
osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHit.cs
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 14:40:06 +09:00
b8129526a4
Typo
2017-03-23 02:29:23 -03:00
d441114011
Merge branch 'master' into taiko_playfield_2
2017-03-23 14:28:42 +09:00
e77229b34b
Merge branch 'master' into beatmap-detail-tabs
2017-03-23 14:26:00 +09:00
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
b8b45262c5
Formatting
2017-03-23 01:35:55 -03:00
67421cdf1c
Even though it was 5 minutes ago what was I thinking
2017-03-23 01:34:06 -03:00
677b8afc1f
Integration
2017-03-23 01:19:29 -03:00
aa2b22ff12
Fix usings.
2017-03-23 13:02:34 +09:00
c9fe9e681d
Make judgement text generic to be used between game modes.
2017-03-23 12:49:28 +09:00
87b8015e8f
Cleanup
2017-03-23 00:29:28 -03:00
c173c4b7ee
Tab control
2017-03-23 00:22:31 -03:00
8b71d70633
Add a way to get the score string from JugementInfo.
2017-03-23 12:21:09 +09:00
39134d79a8
Merge branch 'master' into taiko_hitobject_drawable
2017-03-23 11:03:42 +09:00
1d9da8facd
Merge pull request #520 from smoogipooo/use_equilateral_triangles
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Update framework + use EquilateralTriangle in Triangles.
2017-03-23 10:27:21 +09:00