Commit Graph

1092 Commits

Author SHA1 Message Date
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
e115120543 Renamed pauseDisableTime to pauseCooldown 2017-01-27 08:13:39 -04:00
420e61fa97 TwoLayerButton 2017-01-27 21:08:36 +09:00
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
81de5a2097 Made the pause overlay be at -1 depth so it renders on top of everything(used to allow circles to draw on top) 2017-01-27 06:36:43 -04:00
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
5787b43586 wip 2017-01-27 19:14:44 +09:00
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
6d44c5c8f1 Move logo colour definitions local to their usage. 2017-01-27 17:57:52 +09:00
9b2669e1ae Add flash when activating the osu! logo. 2017-01-27 17:23:53 +09:00
50e4c39e32 Add flash when activating a menu button. 2017-01-27 17:23:53 +09:00
a238637990 Move osu! logo colour declarations to palette. 2017-01-27 17:23:53 +09:00
f3e9da609e Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
8987a09741 Merge pull request #293 from peppy/general-fixes
Fix some nullrefs when running visualtests with no maps loaded.
2017-01-27 16:12:46 +09:00
f3c5c1f0b8 Fixes following recent updates upstream 2017-01-26 21:31:28 -05:00
417933b7ec Merge remote-tracking branch 'upstream/master' into song-select-filtering 2017-01-26 13:57:55 -05:00
629605c6b4 Make HasFailed's set private. 2017-01-27 00:41:34 +09:00
4efedd942d Use null propagation. 2017-01-27 00:41:34 +09:00
f07b9591cd Add null check when popping backgrounds from the mode stack. 2017-01-27 00:41:34 +09:00
139cac5e57 Add fail dialog and flow. 2017-01-27 00:41:34 +09:00
c3699c1395 Remove unused prevCount variable. 2017-01-27 00:39:00 +09:00
c01863dfa2 Add min/max constraints to HealthDisplay. 2017-01-27 00:39:00 +09:00
cd149f04fc Use bindable for HealthDisplay. 2017-01-27 00:38:21 +09:00
8c7bb4990c Add support for failing. 2017-01-27 00:38:21 +09:00
70271fee35 Move PlayerInputManager to own file. 2017-01-27 00:38:21 +09:00
4a7b3cf391 Initial implementation of song select footer area. 2017-01-27 00:36:12 +09:00
a2501cc81d Fix TestCaseHitObjects not working at all due to state being set before load is complete. 2017-01-27 00:16:02 +09:00
7ee6a50404 Fix checkbox design regressions. 2017-01-27 00:16:02 +09:00
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
25da8a53dc Fix incorrect configuration retrievals. 2017-01-26 23:08:39 +09:00
1853bbdda8 Move window/volume configuration to framework level. 2017-01-25 18:44:51 +09:00
23938a810b Merge pull request #292 from peppy/general-fixes
Reset the beatmap database when it can't be read, rather than hard failing.
2017-01-23 21:43:52 +09:00
3a27178bb1 Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
373d2a0f35 Merge branch 'master' into general-fixes 2017-01-23 21:39:05 +09:00
56fe69852d Change beatmap database reset logic to only run a maximum of once. 2017-01-23 18:13:06 +09:00
ef8347fe53 Reset the beatmap database when it can't be read, rather than hard failing. 2017-01-23 13:02:03 +09:00
ae464fcace Move Intro logic to OnEntering in line with framework changes. 2017-01-20 16:30:24 +08:00
badc8def9a hitObjectsNumber -> hitObjectCount 2017-01-18 18:51:38 +03:00
2025e8ef71 Merge pull request #288 from peppy/hpdisplay
Simple HP display implementation.
2017-01-18 11:18:45 +08:00
cd8c9393f3 HP -> Health 2017-01-18 11:08:16 +08:00
678f0aaa16 Implement filtering with strings 2017-01-17 19:18:15 -05:00
75de03bd88 Use OsuColour for green text 2017-01-17 18:26:43 -05:00
46e7bcef8c Improve beatmap import 2017-01-17 17:05:06 -05:00
7559fc593a Use default background on empty song select screen 2017-01-17 16:43:53 -05:00
5eb1cda77b Rename FilterSongSelect, use OsuColour 2017-01-17 16:43:40 -05:00
63031fbc3d Move filter container z depth and add hover fx 2017-01-17 15:41:50 -05:00
73e46ee8c0 Initial layout of song select filtering UI 2017-01-17 15:41:50 -05:00
259c0964fd Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations 2017-01-16 23:14:35 +03:00