Commit Graph

1218 Commits

Author SHA1 Message Date
176b3e7533 changed decay system to allow for customizing the currentStrain 2021-08-16 22:14:29 +00:00
6bbc23c831 Merge pull request #14106 from smoogipoo/taiko-classic-mod
Make taiko classic mod emulate the classic "4:3" scroll speed
2021-08-02 22:22:26 +09:00
8d999d30f6 Remove interface definition 2021-08-02 20:38:49 +09:00
455666ed94 Remove taiko HD mod 4:3 scaling 2021-08-02 20:18:01 +09:00
9327bc169b Make TaikoModClassic use classic-like scroll speed 2021-08-02 20:01:46 +09:00
c023ce78d7 Match osu!stable taiko playfield size at 16:9 2021-08-02 18:48:32 +09:00
e89f33483d Code formatting fixes 2021-07-28 21:52:01 +08:00
22d83c75e3 Revert imports re-ordering
Out of the scope of this PR
2021-07-28 18:32:38 +08:00
58bbe9db7e Added muted mod 2021-07-28 18:21:08 +08:00
fb5d25405e Replace calls to obsoleted GetOrDefault() extension 2021-07-18 21:52:16 +02:00
90326f8864 Standardise variables 2021-07-09 13:24:26 +09:00
bd7c334588 Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
a6e94dd491 Add back extended limits support 2021-07-08 17:49:00 +09:00
0e4f4a6fde Initial storage changes 2021-07-08 14:28:13 +09:00
e1c646b9b2 Remove redundant arguments 2021-07-05 23:52:39 +08:00
1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
4b45d8318e Merge branch 'master' into transformers-per-skin 2021-06-16 16:37:28 +09:00
98e0e89d3f Nest adjustments for readability 2021-06-16 16:32:59 +09:00
18343160cf Reword comments slightly 2021-06-16 16:31:38 +09:00
5944c45f55 Specify types explicitly and don't handle non-nullable values with fallbacks 2021-06-16 16:24:30 +09:00
a5c09454e6 Remove unnecessary configuration 2021-06-16 16:16:18 +09:00
8c558610ab Fix hitobjects expiring before fully judged with hidden 2021-06-16 00:34:39 +02:00
57f0c47ded Ezplain slider multiplier adjustment 2021-06-15 23:00:11 +02:00
b0549187df Apply pre-empt formula which is closer to stable 2021-06-15 22:57:20 +02:00
259e6cad4d Rearrange and rename member 2021-06-15 22:34:07 +02:00
a549aebb3f Reword HD scale multiplier comment 2021-06-15 22:32:26 +02:00
6d2b5252c6 Attempt to reword setting to be more understandable 2021-06-11 13:07:09 +02:00
e194f8b34a Replace lifetime workaround with explicit set 2021-06-11 12:26:58 +02:00
fbb856d84b Call base when overriding lookup methods
Rather than arbitrarily accessing `Skin` here and there.
2021-06-11 12:44:44 +03:00
6d06066dde forgot to run code inspection 2021-06-11 15:54:48 +07:00
e34e26ae52 remove outdated comment 2021-06-11 15:12:05 +07:00
09df23e2a6 improve reasoning for hd_sv_scale 2021-06-11 15:07:41 +07:00
46b379899e add taiko hd mod (2nd attempt) 2021-06-11 14:09:23 +07:00
9c34cb0777 Share colour constants with default drawable piece implementations 2021-06-11 14:20:08 +09:00
bc3b7233ab Show osu!taiko centre/rim colouring in editor timeline
Closes #13443.
2021-06-11 14:17:30 +09:00
35d5632355 Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-10 18:42:11 +09:00
dde84e5cbd Merge branch 'master' into transformers-per-skin 2021-06-10 11:58:52 +03:00
cf40282f1f Convert LegacySkinTransformers to accept raw ISkins rather than a full ISkinSource 2021-06-09 22:49:31 +03:00
85abee5fc7 Remove difficulty calculator exceptions
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
2021-06-09 14:33:35 +09:00
d0e9f8ef90 Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
f1bef989b7 Refactor DifficultyAttributes to use auto properties over public fields 2021-06-08 19:43:59 +10:00
791855dfa0 Merge branch 'master' into legacy-skin-default-fallback 2021-06-08 16:54:26 +09:00
273d66a0e0 Fix TaikoMascot texture animation lookups 2021-06-08 00:42:34 +09:00
06275a6a7d Merge branch 'master' into legacy-skin-default-fallback 2021-06-04 16:00:30 +09:00
b283c48abb Merge branch 'master' into factor-out-hoc 2021-06-04 15:31:35 +09:00
7a4fc9ffc8 Move seed to base class 2021-06-03 18:16:11 +02:00
15b43beef1 Merge pull request #11857 from Syriiin/diffcalc/refactor/catch-clockrate-effects
Refactor catch Movement skill to not require explicit clockrate usage
2021-06-03 17:29:27 +09:00
f51413ead9 Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
2c9e5b6c7e Replace EntryCrossedBoundary with more useful RemoveRewoundEntry property
It can be used for dynamically added entries.
2021-06-03 15:00:16 +09:00
2e2281c7d2 Revert disabling taiko sample tests and fix logic 2021-06-01 18:57:19 +09:00