Dean Herbert
43370d7021
Merge pull request #11273 from bdach/duplicate-user-in-mp-room
...
Improve reliability of handling user joined messages
2020-12-24 14:31:44 +09:00
Bartłomiej Dach
a71496bc4e
Sanity check received user joined messages
...
While test failures fixed in 9843da5 were a shortcoming of the test,
they exposed a potential vulnerable point of the multiplayer client
logic. In case of unreliable message delivery it is not unreasonable
that duplicate messages might arrive, in which case the same scenario
that failed in the tests could crash the game.
To ensure that is not the case, explicitly screen each new joined user
against the room user list, to ensure that duplicates do not show up.
`UserLeft` is already tolerant in that respect (if a user is requested
to be removed twice by the server, the second removal just won't do
anything).
2020-12-23 21:00:49 +01:00
Dean Herbert
4296f61d6c
Tidy up event flow of change settings call
2020-12-23 22:39:14 +09:00
Bartłomiej Dach
94e4928c4b
Bring back accidentally-removed license header
2020-12-23 11:27:15 +01:00
Dean Herbert
0ddcab574f
Rename method to avoid weird code analysis rule
2020-12-23 17:14:58 +09:00
Dean Herbert
7cc38f03d1
Use extension method in all call sites of fire-and-forget async usage
2020-12-23 17:10:34 +09:00
Dean Herbert
569c4092ef
Move notification to stateful client so it is only shown to the user from one location
2020-12-23 16:35:39 +09:00
Dean Herbert
00d50150de
Ensure the current room is left at a mutliplayer client level on client disconnection
2020-12-23 16:35:39 +09:00
Dean Herbert
12876d7fb6
Add very basic error handling on ChangeSettings calls
2020-12-22 16:50:30 +09:00
smoogipoo
b31f4e9e85
Merge branch 'stateful-multiplayer-client' into realtime-multiplayer-2
2020-12-21 00:41:42 +09:00
smoogipoo
a893360c0e
Reword comment
2020-12-21 00:41:14 +09:00
smoogipoo
fdfe3c2b36
Merge branch 'realtime-ready-button' into realtime-multiplayer-2
2020-12-20 23:11:06 +09:00
smoogipoo
9d13a5b06a
Fix potential cross-thread list access
2020-12-20 22:53:07 +09:00
smoogipoo
f876a329b1
Fire-and-forget leave-room request
2020-12-20 22:51:33 +09:00
smoogipoo
0cf078562d
Split method up and remove nested scheduling
2020-12-20 18:30:00 +09:00
smoogipoo
508f73d949
Fix up comment
2020-12-20 18:25:54 +09:00
smoogipoo
8b1f5ff492
Only instantiate ruleset once
2020-12-20 18:25:23 +09:00
smoogipoo
724e4b83fe
Fix nullability and remove early check
2020-12-20 18:21:03 +09:00
smoogipoo
9ceb090f04
Fix ambiguous reference
2020-12-19 00:53:06 +09:00
smoogipoo
ab9158c306
Add a stateful multiplayer client
2020-12-19 00:53:06 +09:00