Commit Graph

7561 Commits

Author SHA1 Message Date
14453da1d2 Centralise MakeCurrent call 2019-11-01 15:51:10 +09:00
c532f77657 Add hold-to-retry support to results 2019-11-01 15:49:42 +09:00
84d17f3702 Add retry button 2019-11-01 15:41:51 +09:00
14fec6f1f3 Move ReplayDownloadButton to correct namespace 2019-11-01 15:06:36 +09:00
dcc8f6e827 Better group cancel conditional 2019-11-01 14:43:52 +09:00
d089e47a56 Merge branch 'master' into master 2019-11-01 14:15:57 +09:00
ac02bb005d Fix GameplayClockContainer operating on beatmap's track after scren exited 2019-11-01 14:11:18 +09:00
898520935e Move link handling code to OsuGame
This allows for future calls from arguments / associations
2019-11-01 11:40:51 +09:00
5b405abc52 Schedule forcefullyExit call for safety
Screen state may have changed at an inopportune moment. Run on local scheduler, not API scheduler to avoid any weirdness.
2019-10-31 13:43:25 +09:00
32dabf80a6 Ensure forceful exit completely exits from mutliplayer
Previously it may have gotten blocked by being in a sub screen.
2019-10-31 13:42:28 +09:00
5b5703544b Fix crash when quickly exiting multiplayer after joining a room (#6666)
Fix crash when quickly exiting multiplayer after joining a room
2019-10-31 13:15:46 +09:00
7b67701e57 Merge branch 'master' into editor-timing-screen 2019-10-30 19:27:24 +09:00
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
93076ad6a1 Merge branch 'master' into editor-timing-screen 2019-10-30 18:42:20 +09:00
45af796943 Remove usages of EF internals 2019-10-30 17:05:15 +09:00
514c9f1eef Merge branch 'master' into bindable-control-points 2019-10-30 16:20:54 +09:00
f56d9fe50c Forcefully part room when multiplayer exits 2019-10-30 14:42:14 +09:00
b6457f0ce9 Cancel room joins on part 2019-10-30 14:41:54 +09:00
95ff48c123 Don't log cancelled join requests 2019-10-30 14:38:06 +09:00
3f192ca915 Fix song progress not displaying correctly (#6640)
Fix song progress not displaying correctly

Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-10-29 18:16:54 +09:00
e3a1613d2a Fix PlayerSettingsOverlay being shown by default (#6641)
Fix PlayerSettingsOverlay being shown by default
2019-10-29 18:16:33 +09:00
f4ae65c3e8 Merge branch 'master' into fix-song-progress-display 2019-10-29 18:06:58 +09:00
c25a243d5b Merge branch 'master' into fix-triangles-performance 2019-10-29 13:31:33 +09:00
a4a57eec54 Fix game-wide performance drop when triangles intro is used 2019-10-29 01:09:49 +09:00
c181edaedf Replace manual comparer implementation
Replace manually-implemented CriteriaComparer with a call to
Comparer<T>.Create() to decrease verbosity.
2019-10-28 15:07:36 +01:00
46b44f4f99 Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
16e33e8bc7 Fix song progress not displaying correctly 2019-10-28 18:34:58 +09:00
522572eace Add ability to adjust all control point attributes 2019-10-28 16:21:31 +09:00
9c3e54909c Ensure tooltips of RowAttributes are up-to-date 2019-10-28 16:20:54 +09:00
ee5591d7d5 Add missing license headers 2019-10-28 12:42:17 +09:00
43ad4a3a3c Tidy up string output 2019-10-28 12:31:38 +09:00
1953aa64b6 Merge branch 'bindable-control-points' into editor-timing-screen 2019-10-28 12:00:51 +09:00
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
29e20bc8d2 Add xmldoc and combine GroupAt / CreateGroup 2019-10-28 10:45:11 +09:00
c8d3dd0e5a Make carousel item sorting stable
Migrate beatmap carousel item sorting from List<T>.Sort()
to IEnumerable<T>.OrderBy(), as the second variant is documented to be
a stable sorting algorithm. This allows for eliminating unnecessary
movement of carousel items occurring whenever any set of items is tied
when changing sorting criteria.
2019-10-27 23:14:14 +01:00
81b5d7b79f Select another group after deleting selected 2019-10-27 16:30:05 +09:00
73369ae613 Add the ability to add/remove groups 2019-10-27 16:13:24 +09:00
0fba272e78 Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
de69665a46 Reduce horizontal spacing of attributes 2019-10-27 14:17:59 +09:00
93b003eb5a Add selected row state 2019-10-27 13:31:23 +09:00
349a2745c5 Merge remote-tracking branch 'origin/master' 2019-10-26 14:30:17 -05:00
194e501f86 Merge branch 'master' into snapping-refactor 2019-10-26 14:20:08 +09:00
b0e21c2749 Fixed Issue #6442 2019-10-25 14:57:49 -05:00
b8efc59cdc Update UI components to use new grouping 2019-10-25 20:13:22 +09:00
32242f22de Merge branch 'no-auto-gen' into editor-timing-screen 2019-10-25 20:02:40 +09:00
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
da6769f0fc Remove necessity of AutoGenerated flag 2019-10-25 19:43:38 +09:00
94ffe03e6e Group timing points 2019-10-25 19:36:12 +09:00
3692846367 Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00