Commit Graph

110 Commits

Author SHA1 Message Date
ab8a5afdb9 AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
418189effd Adjust/improve a few comments. 2017-03-15 21:58:00 +09:00
4de3dde44d Fix post-merge error. 2017-03-15 21:40:19 +09:00
42da0f1a72 Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
	osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
	osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
	osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
	osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
	osu.Game/Modes/UI/HitRenderer.cs
	osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
3a8d1d3619 Add license headers. 2017-03-15 21:32:47 +09:00
a9bc253b8c General refactoring (no more casts :D). 2017-03-15 19:18:23 +09:00
36e8618370 Make DrawableHitObjects have generic JudgementInfos. 2017-03-15 18:55:38 +09:00
bf66b84ff8 Move a few classes/enums into separate files. 2017-03-15 16:07:40 +09:00
069a7a24ce Fix defaults not being set (keep in mind this will be changed in a later pullrequest). 2017-03-14 19:04:40 +09:00
5c2bf02c9d Merge branch 'master' into beatmap_parsing 2017-03-14 17:50:00 +09:00
d6ccc66b23 Attempt to fix nullref warning. 2017-03-14 17:46:35 +09:00
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
14b22445fa Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
1f68731a09 Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
854212a7aa Merge branch 'master' into beatmap_parsing
Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
bbd81dbc47 Add license headers. 2017-03-14 13:02:42 +09:00
99c23d8715 I don't like this renaming. 2017-03-14 12:54:09 +09:00
db8cbba8d5 Okay resharper u da boss. 2017-03-14 12:52:12 +09:00
6ebd88060a Simplify foreach. 2017-03-14 12:38:30 +09:00
bc5912eab5 Applyable -> Applicable. 2017-03-14 12:32:31 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
7d129ebd6d Attempt to fix things. 2017-03-12 22:38:50 +09:00
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
3480dca0ad Remove PlayMode enum requirement. Clean things up a lot. 2017-03-12 14:32:50 +09:00
b0ea282a06 Fix map would always be converted to itself when actually converting to a different game mode. 2017-03-12 02:26:10 +09:00
f484792546 Merge branch 'refactor_hitrenderer' into beatmap_conversion
Conflicts:
	osu.Game/Modes/UI/HitRenderer.cs
2017-03-12 01:27:28 +09:00
59b62b8fd4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer 2017-03-12 01:20:11 +09:00
74db255c78 Move back to using an abstract method to determine if all objects have been judged.
Because sliderticks provide judgements even though they are added as nested hitobjects, the count method would not work to determine if all hitobjects have been judged. This needs a little bit more thought put in...
2017-03-12 01:19:51 +09:00
592e05a2c8 Better beatmap conversion model. 2017-03-12 00:34:21 +09:00
e126a5600a Fix using. 2017-03-11 14:28:06 +09:00
42b19cd3b3 Re-add files. 2017-03-11 14:27:18 +09:00
b63a1c549e Remove files temporarily. 2017-03-11 14:26:58 +09:00
75ed7406e4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
3276316ac8 Merge remote-tracking branch 'origin/master' into counter_bindables
Conflicts:
	osu.Game/Modes/UI/HudOverlay.cs
2017-03-11 14:19:25 +09:00
eef18eea42 General fixes. 2017-03-11 14:17:07 +09:00
529cabb001 Make HudOverlay not dependent on Ruleset. 2017-03-10 16:16:07 +09:00
75a5da62d0 Fix filenames. 2017-03-10 16:11:38 +09:00
2bc36fecc6 Combo should not be longs. 2017-03-10 16:05:05 +09:00
02281d8a2a Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance. 2017-03-10 15:19:36 +09:00
aed89b7c0f Merge branch 'general_hud' into counter_bindables
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
	osu.Game/Modes/UI/HUDOverlay.cs
2017-03-10 14:44:29 +09:00
58a88cc715 More general refactorings. 2017-03-10 14:42:14 +09:00
5f440d0b53 Merge branch 'combocounter_bindable' into general_hud
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game/Modes/Ruleset.cs
2017-03-10 14:35:31 +09:00
605326e8f6 More ComboCounter fixups + refactorings. 2017-03-10 14:34:08 +09:00
ff3faeaf40 Fix silly spelling mistake. 2017-03-10 14:01:54 +09:00
712739d779 s/SetHP/SetHealth. 2017-03-10 13:58:17 +09:00
122792eb93 Remove unused methods. 2017-03-10 13:49:56 +09:00
cd1717c42f More bindables! 2017-03-10 13:49:51 +09:00
2d6e667c7c Renaming + use IEnumerable. 2017-03-10 13:40:44 +09:00
4015b87965 General fixes. 2017-03-10 13:09:50 +09:00