Commit Graph

19421 Commits

Author SHA1 Message Date
ab8d9be095 Move out into a separate method 2020-08-25 15:16:41 +09:00
08078b9513 Rename method to remove "InitialColour" namings 2020-08-22 00:56:29 +09:00
f89b6f4465 Add xmldocs 2020-08-22 00:52:53 +09:00
2424fa0802 Add helper methods 2020-08-22 00:15:58 +09:00
88d50b6c47 Remove alpha mangling from LegacyDecoder 2020-08-22 00:15:37 +09:00
5714c761eb Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
1badc584f6 Update textbox event names 2020-08-19 22:10:58 +09:00
4397be60e2 Update framework 2020-08-19 21:58:02 +09:00
33e9e518e3 Merge pull request #9911 from Game4all/fix-toolbar-visibility
Fix toolbar not respecting current overlay activation mode
2020-08-19 19:49:55 +09:00
3eac81eb52 Merge pull request #9891 from smoogipoo/mania-mod-invert 2020-08-19 19:12:02 +09:00
5737a52fd0 Merge branch 'master' into fix-toolbar-visibility 2020-08-19 19:08:41 +09:00
72f16eb186 Merge pull request #9905 from smoogipoo/fix-holdnote-tick-judgement 2020-08-19 19:07:38 +09:00
0184bee44d Merge branch 'master' into mania-mod-invert 2020-08-19 18:41:32 +09:00
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
5759ffff6f Use the property instead of the backing field 2020-08-19 07:45:05 +03:00
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
6aa31dffdb Fix toolbar not respecting current overlay activation mode. 2020-08-18 15:34:56 +02:00
a4ad0bd174 Ensure 0 score from miss judgements, add test 2020-08-18 19:51:26 +09:00
27cab98c66 Merge pull request #9901 from Joehuu/skip-cutscene-forward-mouse-button
Add ability to skip cutscene with forward mouse button
2020-08-18 17:13:36 +09:00
f4f642fbcf Add ability to skip cutscene with forward mouse button 2020-08-17 23:21:44 -07:00
4d6b52a0d6 Simply condition
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-08-17 23:08:51 -07:00
e0383f6100 Change format of rank tooltip 2020-08-17 22:07:04 -07:00
848f3bbf51 Show tooltip of leaderboard score rank when 1000 or higher 2020-08-17 21:09:55 -07:00
707912248a Merge pull request #9889 from peppy/editor-screen-loading-spinner
Add loading spinner while editor screen loads
2020-08-18 01:48:33 +09:00
583760100a Implement mania invert mod 2020-08-18 01:40:55 +09:00
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
948c3cfbf1 Improve visibility of toolbar tooltips against bright backgrounds 2020-08-17 14:56:19 +09:00
5d433c0b05 Fix a couple of new Resharper inspections 2020-08-16 23:11:29 +09:00
a426ff1d5b Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
e39b2e7218 Update framework 2020-08-14 21:53:18 +09:00
a2119fd9e3 Merge pull request #9849 from peppy/fix-beatmap-cover-permaload
Fix beatmap covers not being unloaded in most overlays
2020-08-14 20:24:36 +09:00
c3757a4660 Fix beatmap covers not being unloaded in most overlays
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
b7ae70ff96 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-14 19:01:32 +09:00
671141ec61 Load menu backgrounds via LargeTextureStore to reduce memory usage 2020-08-14 18:05:05 +09:00
626cd4042f Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
2c6afce524 Merge pull request #9843 from smoogipoo/fix-playlist-mods 2020-08-14 11:11:13 +09:00
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
3cb22fad82 Fix mods sharing bindable instances 2020-08-13 19:48:31 +09:00
ab56980f8c Merge branch 'master' into fix-spun-out-mod-rate-dependency 2020-08-13 17:24:11 +09:00
2067e1ce44 Merge pull request #9798 from EVAST9919/dashboard-news 2020-08-13 17:23:54 +09:00
99bea6b8e9 Add missing null check (player construction is potentially delayed now) 2020-08-13 12:52:35 +09:00
27cd9e119a Delay beatmap load until after transition has finished
Previously the beatmap would begin loading at the same time the
`PlayerLoader` class was. This can cause a horribly visible series of
stutters, especially when a storyboard is involved.

Obviously we should be aiming to reduce the stutters via changes to the
beatmap load process (such as incremental storyboard loading,
`DrawableHitObject` pooling, etc.) but this improves user experience
tenfold in the mean time.
2020-08-13 12:04:32 +09:00
00f8bb7c3e Update resources 2020-08-12 23:28:45 +09:00
b10cddf625 Update framework 2020-08-12 23:28:08 +09:00
05b06e7451 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-12 22:01:04 +09:00
f3202fb123 Naming adjustments 2020-08-12 11:24:26 +03:00
9b112baa88 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-12 11:15:58 +03:00
8fe5775ecb Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
84655b0798 Change hover colour for news title 2020-08-11 20:17:29 +03:00
fdfda453c7 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-11 20:14:52 +03:00