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mirror of https://github.com/osukey/osukey.git synced 2025-07-02 16:59:53 +09:00
Code Issues Packages Projects Releases Wiki Activity
824 Commits 3 Branches 1 Tag
abdfe42388f70448e533d09062753e8f5561f67f
Commit Graph

10 Commits

Author SHA1 Message Date
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert
5ce102b36c Fix outdated test attributes. 2016-10-28 16:09:55 +09:00
John Leuenhagen
fedfb8a22a Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault
2f8fbee364 Moved test osz file into osu-resources 2016-10-13 12:18:29 +09:00
Drew DeVault
34b24e1399 Use embedded resources for test assets 2016-10-13 12:17:23 +09:00
Drew DeVault
9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault
32ab8f97bb Add more decoding (including full BeatmapMetadata) 2016-10-13 12:16:58 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
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