Commit Graph

37696 Commits

Author SHA1 Message Date
89e20a7962 Update resources 2023-02-28 14:47:51 +09:00
bd1460a8d5 Update framework 2023-02-28 14:32:58 +09:00
92edb0f868 Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
dc3c1150b8 Set better defaults for SkinBlueprint transforms 2023-02-23 21:10:15 +09:00
c48aceb055 Fix undo history not being batched correctly for depth change operations 2023-02-23 20:03:36 +09:00
d679703fa2 Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
a8c692a215 Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
16c8a392a1 Add ability to send selected skin components to front or back 2023-02-22 18:17:20 +09:00
051eb18b33 Merge branch 'master' into skin-editor-layer-select 2023-02-21 21:38:51 +01:00
ab97b02235 Remove contradictory remark from xmldoc 2023-02-21 21:05:46 +01:00
3d2fcb0cca Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 20:53:06 +01:00
ec1bf7b0b2 Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
9384687d6d Switch ModMuted to add its metronome to components rather than overlays 2023-02-21 19:04:06 +09:00
1acc536248 Move DrawableRuleset.Audio to a less generic level 2023-02-21 19:03:52 +09:00
af062e7a68 Change placeComponent to only add to selection, not clear an existing selection 2023-02-21 14:11:18 +09:00
5ba6059911 Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 13:58:15 +09:00
0d229d959b Remove unnecessary TriggerChange call 2023-02-21 13:50:19 +09:00
6799492596 Merge branch 'master' into skin-editor-layer-select 2023-02-20 21:33:48 +01:00
86a7f4dfd0 Do not serialise SkinLayoutInfo.AllDrawables
- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
  the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
  of the previous point - it is a get-only property derived from another).
- It is only used in tests.

All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00
c9999bdeb1 Merge branch 'master' into skin-per-ruleset-layouts 2023-02-20 20:14:38 +01:00
43724472c4 Clarify comment to avoid playing pronoun game 2023-02-20 20:09:24 +01:00
6382314af1 Merge pull request #22697 from ggliv/tablet-area-drag
Allow tablet area to be dragged
2023-02-20 23:37:25 +09:00
43d33d45ca Only add valid placed components to selected collection on paste 2023-02-20 20:02:43 +09:00
b68562b033 Make placeComponent resilient to missing dependencies 2023-02-20 20:00:12 +09:00
a9c7edd087 Remove copy pasted comment 2023-02-20 19:57:16 +09:00
7a585e1fa1 Merge pull request #22669 from EVAST9919/mod-overlay-triangles
Add triangles animation to mod select overlay headers
2023-02-20 19:54:21 +09:00
ec12186d63 Remove unnecesasry null check on content 2023-02-20 19:53:04 +09:00
18700b4daa Add note about skin migrations being on read and remove an older deprecation notice 2023-02-20 19:51:54 +09:00
1629c86b5d Mark constant identifier as non-localisable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:39 +09:00
0ddda018fd Add xmldoc for SkinComponentsContainerLookup.Ruleset
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:18 +09:00
5f7a6d13c3 Remove unused GetSerialisableIdentifier for now 2023-02-20 19:47:17 +09:00
c86c1a9029 allow tablet area to be dragged 2023-02-20 00:06:20 -05:00
3183f5cee2 Merge branch 'master' into revert-result-in-playfield 2023-02-19 16:33:10 +01:00
1ba1298850 Merge branch 'master' into blueprint-improve-visuals 2023-02-19 15:55:30 +01:00
d7381b762c Also tween origin position 2023-02-19 23:52:21 +09:00
d9ca7102f0 Use more generic wording for future-proofing 2023-02-19 15:06:40 +01:00
aac32a2c9f Combine config and time checks into one
Functionally equivalent right now, but the combined variant is more
localised to what it actually needs to do, and less error-prone if
any new code gets appended to the method.
2023-02-19 13:14:51 +01:00
723a043c43 naming change from Hitobject to HitObject 2023-02-19 10:18:22 +01:00
f3522c4162 change bindable seekToHitObject to private 2023-02-19 10:18:02 +01:00
ddd37bb319 Add setting to disable automatic seeking after object placement 2023-02-18 19:43:45 +01:00
ea04c487f2 Merge branch 'master' into blueprint-labels-while-hovering 2023-02-18 15:57:30 +01:00
15d209d17e Merge branch 'master' into CompletionText-LocalisableString 2023-02-18 13:50:58 +01:00
fbea3e312f Merge branch 'master' into skin-editor-improve-toolbox-hover 2023-02-18 10:02:02 +01:00
704dddf14b Merge branch 'master' into skin-editor-clipboard 2023-02-17 22:59:18 +01:00
6b9472c367 Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
2aa4481f68 Fix toolbox items spontaneously contracting after briefly losing hover
Reproduction scenario:

1. Hover a toolbox item
2. Unhover the item, but do not hover any other item (can be done by
   exiting the toolbox completely to the right)
3. Come back to the item hovered in step (1)
4. The item would spontaneously contract after a second
2023-02-17 22:54:11 +01:00
b390fdb8cc Remove unused field 2023-02-17 21:51:19 +01:00
8894a73b07 Merge branch 'master' into blueprint-improve-visuals 2023-02-17 21:40:16 +01:00
ffcca9fd89 Remove awkward width specification 2023-02-17 23:23:58 +03:00
6afa65bd3d Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00