78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
402d71a8d9
Add user skin setting storage
2018-02-22 16:29:05 +09:00
659cf629b6
Add skin seleciton dropdown to settings
2018-02-22 15:46:11 +09:00
3d4bed462b
Reword sign in text
2018-02-21 20:54:47 -08:00
d07ab1fbea
Fix undelete all
2018-02-15 15:14:55 +09:00
d3dd31dadb
Make deletion and purging logic even more global
2018-02-15 14:22:39 +09:00
67bd375bfa
Merge remote-tracking branch 'upstream/master' into raw-input-fixes
2018-02-07 22:05:44 +09:00
e0c52c69cf
Prevent revert-to-default OnHover from hiding visual settings at beatmap load
2018-02-06 22:31:30 +10:30
30b9439263
Fix default mouse sensitivity not reverting correctly
2018-02-05 20:00:36 +09:00
7e56519d6a
Add setting for absolute input mapping
2018-02-05 16:13:39 +09:00
39160d895c
Update design of "revert to default" button
...
Also fixes some inconsistencies in padding
2018-02-02 15:18:39 +09:00
335f0d577c
Add the ability to duck volume when the game is inactive
2018-01-31 18:16:55 +09:00
188b26472c
Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision
2018-01-12 18:54:36 +09:00
441e8aced5
Better namings for the speed change "algorithms"
2018-01-12 17:18:34 +09:00
6a5a3b01b2
Fix license headers
2018-01-11 12:39:06 +09:00
86b5591583
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
2018-01-10 18:02:49 +09:00
c010b48b29
Remove number format specified from OsuSliderBar, override ToolTipText
...
Better/cleaner solution.
2018-01-10 17:29:16 +09:00
17e7f75aca
More osu!-side bindable fixes
2018-01-10 15:41:13 +09:00
c2fadcfc1f
Merge branch 'master' into background-blur
2018-01-09 21:20:05 +09:00
c4d1922c8b
Add scrolling algorithm to global settings
2018-01-08 11:34:37 +09:00
a1d94d7adf
Merge branch 'master' into sliderbar-tooltip-precision
2018-01-05 20:48:30 +09:00
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
1571c10c42
Fix up replay settings sliderbar formatting
2018-01-05 14:37:32 +09:00
2354163900
Change icon for audio settings
2018-01-02 12:30:55 +09:00
bc90793b1c
Trim whitespace
2017-12-25 19:18:57 -06:00
044e4d0acd
Add blur to background in Player
2017-12-25 19:11:49 -06:00
3c8d30f8e6
Add a dialog offering to import beatmaps from stable
2017-12-26 00:52:11 +09:00
38703e6b85
Merge branch 'master' into add-confirmation-dialog
2017-12-21 22:56:31 +09:00
bfe986230d
Merge branch 'master' into add-confirmation-dialog
2017-12-18 17:29:06 +01:00
6ac33e3c00
made DeleteAll-button pink
2017-12-18 17:04:35 +01:00
d2b80fdbfc
Moved "undelete all" logic to BeatmapManager and added a progress notification
2017-12-18 10:55:07 +01:00
4c45102d61
Merge branch 'master' into undelete-button-add
2017-12-18 16:28:32 +09:00
2e196661bb
Merge branch 'master' into add-confirmation-dialog
2017-12-15 18:11:13 +01:00
b9298325a3
Rename weird config setting
2017-12-15 14:36:51 +09:00
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
59e8536ff7
moved action to construction arguments
2017-12-14 17:33:56 +01:00
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
cdf9ea0d01
removed unnecessary variable
...
and fixed the test because of new DI letting it fail
2017-12-09 13:39:11 +01:00
114604a642
removed unused DI
2017-12-08 14:45:40 +01:00
c97646bea6
added confirmation dialog for Delete ALL beatmaps
2017-12-08 14:27:07 +01:00
d93a1fdaae
Merge branch 'master' of https://github.com/ppy/osu into undelete-button-add
2017-12-08 10:30:42 +01:00
d52b84df46
Move KeyboardStep assignment to ctor
2017-12-07 20:53:28 +09:00
bf386598b6
Added a new "undelete" button that restores every beatmap with "DeletePending" set to true.
2017-11-30 10:58:32 +01:00
36cfa552f4
Fix SensitivitySlider keyboard control
2017-11-29 23:03:26 -08:00
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
8d7c891882
Add hover and click sound effects to settings sidebar buttons
2017-11-26 17:17:49 +09:00
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
cd8d7af9db
Clean up a few warnings in preparation for net-standard
2017-11-14 13:06:25 +09:00