Commit Graph

2611 Commits

Author SHA1 Message Date
a82291f31f Merge pull request #10776 from smoogipoo/fix-possible-nullref
Fix possible nullref with non-attached hitobjects
2020-11-11 11:14:57 +09:00
81844878b0 Fix possible nullref with non-attached hitobjects 2020-11-11 00:29:34 +09:00
0bab5605d1 Merge branch 'master' into dho-apply 2020-11-10 01:30:45 +09:00
42c543472d Remove unnecessary null coalesce 2020-11-07 01:56:41 +01:00
b47a2a03d5 Fix nullref when quickdeleting slider that hasn't been selected yet 2020-11-07 01:53:14 +01:00
d93cf08570 Merge branch 'master' into dho-apply 2020-11-07 01:18:46 +09:00
b1e039bcec Prevent overrides from messing with application/freeing 2020-11-07 00:40:26 +09:00
3a4bd73823 Fix DHOs being freed when not expected 2020-11-07 00:25:26 +09:00
e190afbfed Remove initial value changed invocations 2020-11-07 00:00:25 +09:00
33b629a87a Make top-level osu! objects use new methods 2020-11-06 23:09:23 +09:00
f230250faf Merge branch 'master' into editor-slider-control-point-quick-delete 2020-11-06 21:47:37 +09:00
cf9acca78a Merge pull request #10676 from peppy/fix-hitcircle-glow-on-skin-change
Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
2020-11-06 21:09:22 +09:00
e0ef777e87 Merge branch 'master' into fix-hitcircle-glow-on-skin-change 2020-11-06 16:47:56 +09:00
5d7fa42d90 Merge branch 'master' into add-spinner-clear 2020-11-06 16:14:15 +09:00
44c6457c85 Merge branch 'master' into add-spinner-spin 2020-11-06 15:40:40 +09:00
41dc3a7abd Merge branch 'master' into add-spinner-glow 2020-11-06 14:37:54 +09:00
71a1165209 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-06 13:19:25 +09:00
d7a912a0d2 Match stable's transform 1:1 2020-11-05 19:44:34 +09:00
71253cb5e9 Add support for spinner "clear" text in legacy skins 2020-11-05 19:35:32 +09:00
5e387e92cd Add positional offset to avoid the SPM counter 2020-11-05 19:16:47 +09:00
901102918e Centralise scale and apply to SPIN text 2020-11-05 19:05:59 +09:00
3ec813da03 Add "spin" sprite 2020-11-05 18:48:47 +09:00
2bbdbfda5c Merge pull request #10696 from smoogipoo/visibility-adjustment-mod 2020-11-05 18:18:57 +09:00
5ec6011340 Apply new style spinner scale to only local sprites 2020-11-05 18:14:49 +09:00
11c18952e3 Allow children to be added in base class 2020-11-05 18:12:06 +09:00
64e3325b41 Abstract out common part of legacy spinner implementations
Some elements going forward will be shared, so it makes sense to have a
common base class to add these shared elements.
2020-11-05 18:00:27 +09:00
82d8c1bbea Add support for spinner glow 2020-11-05 17:27:41 +09:00
0cadb31947 Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-05 17:07:52 +09:00
4a4fa96fef Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject 2020-11-05 16:39:05 +09:00
54775ccacf Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references 2020-11-05 16:22:13 +09:00
d1fa391d25 Make OsuModHidden apply fadein adjustment on custom state update 2020-11-05 16:12:55 +09:00
f513c95ab2 Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
77a618dd71 Use class with other osu! mods 2020-11-05 15:52:06 +09:00
a43166e8a9 Merge branch 'master' into followpointrenderer-hitobject 2020-11-05 15:42:09 +09:00
54f927ee11 Move casts to DrawableHitObject instead 2020-11-05 15:41:55 +09:00
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
c26fd4dc3d Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
Remove AccentColour binding from judgement lighting
2020-11-05 15:37:28 +09:00
e2d028908a Fix one more case of local variable preference 2020-11-05 15:25:20 +09:00
4457e363d3 Bring back local variables to reduce two-level-deep variable access 2020-11-05 15:22:40 +09:00
3f24fabb57 Add change handler support for contorl point deletion 2020-11-05 15:05:43 +09:00
9c1c9945af Make FollowPointRenderer use hitobject models 2020-11-05 15:01:45 +09:00
242ec1ca82 Don't override PathControlPointVisualiser's positional handling
It turns out it was relying on this to deselect control points on
clicking away from them.
2020-11-05 14:58:30 +09:00
9ac822beed Remove AccentColour binding from judgement lighting 2020-11-05 14:49:15 +09:00
400fcedf0f Remove stored hitobject references from skinnable components 2020-11-05 14:40:48 +09:00
eed9894d3a Remove usage of case-when (caught me off-gaurd) 2020-11-05 13:58:41 +09:00
9a7fcadabc Use BDL for top-level osu! DHOs 2020-11-05 13:51:46 +09:00
f9fc58c45c Apply same fix to LegacyMainCirclePiece 2020-11-04 17:30:23 +09:00
65fb8628e0 Use HitStateUpdateTime 2020-11-04 17:30:11 +09:00
e5a5c3713d Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change 2020-11-04 17:15:20 +09:00