4154be6cda
Adjust auto-skip to skip multiple times if necessary
2022-11-03 13:52:29 +09:00
aef3c7918c
Add total skip count to SkipOverlay
2022-11-03 13:52:24 +09:00
37300ba9e2
Standardise "Visual Settings" components to fix mismatched paddings and labels
2022-11-02 14:01:57 +09:00
1035b5fb19
Fix hold to pause button not working when HUD is hidden
2022-10-30 21:38:45 +09:00
87328dd1f5
Fix bar hit error meter labels not clearing when setting to none
2022-10-27 23:59:01 -07:00
71970d83cf
Remove obsoleted ShowProgressGraph
global setting
...
This was moved to the component itself.
2022-10-28 12:47:45 +09:00
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
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Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
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Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
4bf4938b72
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
fbad33bef7
Adjust durations and make start off screen
2022-10-18 15:01:53 +09:00
0f809dcaa7
Merge branch 'master' into player-loader-improvements
2022-10-18 14:22:55 +09:00
516320edd9
Merge branch 'master' into handle-submitting-player-request-timeout
2022-10-17 18:51:13 +09:00
1e7b8cd227
Fix formatting issues
2022-10-17 13:22:06 +09:00
ae05f374a2
Fix potential invalid operation exception in SubmittingPlayer
token retrieval
2022-10-17 03:26:29 +03:00
85de802793
Only create hit error bar icon containers once
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Move icon container creation to BDL, and only recreate the contained
icon when `recreateLabels` is called
2022-10-16 11:47:21 -07:00
d6030891a2
Reuse existing code in hit error bar fix
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Use `UprightAspectMaintainingContainer` instead of a local fix for
hit error bar orientation
2022-10-16 10:06:38 -07:00
cd1885a17b
Fix hit error bar icon orientation
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Icons now keep their original orientation when the hit error bar is
flipped
2022-10-16 02:55:10 -07:00
3645269108
Improve logo transition and reduce delay of exiting player loader in optimal conditions
2022-10-13 17:29:47 +09:00
b33935e392
Fix player loading screen settings scaling in
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This always looked weird, and from the looks of the structure was
probably unintentional from the start (it is in the logo tracking
container for whatever reason).
2022-10-13 17:12:36 +09:00
0f4a2a6059
Improve feel of settings toolbox group
2022-10-13 16:36:19 +09:00
c9b4cacc20
Merge pull request #20724 from mk56-spn/Highest_Combo_Counter
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Add "longest combo" counter to HUD components.
2022-10-13 12:26:49 +09:00
19f3810020
Revert namespace change
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Let's not
2022-10-12 18:50:47 +09:00
b72c8970eb
Max Combo Counter added
2022-10-12 09:50:01 +02:00
d2d589a156
Expose HUD state via Player
2022-10-12 15:11:52 +09:00
20adc522b9
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-10 16:05:41 +09:00
c18d4afdcc
Merge branch 'master' into fix-leaderboard-first-place-fade
2022-10-07 19:55:16 +09:00
57e4d6cc4a
Merge pull request #20562 from peppy/fix-score-submission-crash
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Fix potential crash when score submission token retrival fails
2022-10-07 19:24:35 +09:00
276021dd85
Remove now unnecessary ScheduleAfterChildren
2022-10-05 14:20:01 +09:00
42aac16b37
Adjust leaderboard score panels sizing based on accuracy/combo width
2022-10-03 18:12:36 +09:00
65369e96eb
Ensure token retrieval failure logic only runs once
2022-10-03 17:29:46 +09:00
c4dd23ed15
Log token retrieval failures even when gameplay is allowed to continue
2022-10-03 17:29:34 +09:00
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
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Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
a810afafb3
Reschedule results display delegate to avoid potential softlocks in the future
2022-10-02 15:37:56 +03:00
59728b0ccb
Fix results display delegate potentially cancelled while not exiting
2022-10-02 15:30:06 +03:00
2493468800
display highest combo instead of current combo
2022-10-02 18:40:31 +08:00
cbbca616c1
Merge branch 'master' into fix-leaderboard-first-place-fade
2022-09-28 17:58:45 +09:00
cdcc8494c9
Fix fade being applied for too long when leaderboard scrolls to start
2022-09-28 16:10:19 +09:00
c8643ed265
Set ClampExtension
to zero to stop jittering
2022-09-28 15:58:00 +09:00
8edb1cb98a
Add test coverage of current score staying on screen
2022-09-28 15:57:50 +09:00
0296685c74
Start key counter / gameplay leaderboard hidden to avoid initial fade out
2022-09-27 17:25:24 +09:00
320f134634
Use same logic as KeyCounterDisplay
2022-09-27 15:01:18 +09:00
5d18001d75
move config
2022-09-26 21:11:38 +08:00
4295d9c169
revert
2022-09-26 21:11:14 +08:00
ee4d1b2d58
add config visibility
2022-09-26 20:13:07 +08:00
20da1051d9
Apply NRT to GameplayLeaderboard
hierarchy
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Just some cleanup work that I wanted to do as part of my last changes.
2022-09-26 16:21:24 +09:00
feadac1f79
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
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Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
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Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
8f7a306d81
Inline comment regarding margin necessity
2022-09-22 19:53:16 +09:00
f0dcda9acc
Decrease precision of spacing setting
2022-09-22 15:49:02 +09:00