Commit Graph

12303 Commits

Author SHA1 Message Date
7a28a7f2a0 Move IGameplaySettings override to compose screen to keep test mode unaffected 2022-11-17 01:45:16 +03:00
ee6fffec5f Fix combo colour normalisation setting not applying to editor test play 2022-11-16 17:54:49 +09:00
489dca79a1 Remove upper limit for pooling 2022-11-15 12:31:25 +09:00
308ed1abd1 Fix number of judgements shown potentially exceeding upper limit 2022-11-15 12:31:25 +09:00
59a8603728 Ensure flowing animation starts correctly from zero 2022-11-15 12:04:40 +09:00
aef6ee23eb Apply pooling support to ColourHitErrorMeter 2022-11-15 12:04:40 +09:00
a86b50d62a Apply nullability to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
576f462f59 Add pooling support to BarHitErrorMeter 2022-11-15 11:33:27 +09:00
fa8e38d9d6 Target rounded fragment shader
Compatibility with osu-framework change https://github.com/ppy/osu-framework/pull/5512
2022-11-12 17:18:23 +09:00
db25e9e9c8 Merge branch 'master' into combo-colour-brightness-limit 2022-11-11 15:31:28 +09:00
94772a9cda Merge pull request #21147 from peppy/fix-timeline-editor-crash
Fix editor hard crash when beatmap file specified out-of-range timeline zoom value
2022-11-10 22:59:55 +09:00
606d42c679 Merge pull request #21184 from peppy/skinnable-things-cleanup
Skinnable class naming pass
2022-11-10 12:52:08 +09:00
051f7f4c68 Merge pull request #21173 from peppy/toggle-hit-markers
Add the ability to toggle off hit marker displays in the editor
2022-11-10 12:23:53 +09:00
3547c04002 Merge branch 'master' into skinnable-things-cleanup 2022-11-10 12:09:32 +09:00
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
4457648b1c Fix editor playing too many sounds when user performs a manual seek during playback 2022-11-09 17:42:33 +09:00
4448fcb3c8 Override combo colour brightness normalisation setting only in editor 2022-11-08 18:29:10 +09:00
ada039151b Add the ability to toggle off hit marker displays in the editor 2022-11-08 18:07:06 +09:00
9650ae1329 Limit editor background dim to 75% maximum 2022-11-08 17:20:37 +09:00
349d262c18 Remove commented unbind 2022-11-08 17:19:48 +09:00
b166e477c2 Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
1465d043f4 Merge branch 'master' into song-select-transition-improvement 2022-11-08 03:36:19 +03:00
f6d93fcd5a Fix editor hard crash when beatmap file specified out-of-range timeline zoom value 2022-11-07 12:54:02 +09:00
391840404d Play exiting transition in both directions 2022-11-07 11:59:43 +09:00
84179fb087 Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
4f14ae4e34 Adjust transition effect for main menu backgrounds 2022-11-04 17:45:14 +09:00
2b934e0bea Increase delay for changing background on returning to main menu 2022-11-04 17:45:13 +09:00
c40c70509e Improve song select transition to gameplay 2022-11-04 15:24:37 +09:00
486515ed90 Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
e336d486a6 Merge pull request #21093 from peppy/auto-skip-multiple-times
Fix automated skip not skipping more than once when required
2022-11-03 15:46:56 +09:00
20dd405c2b Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
fc191807c6 Fix velocity test failing with no audio device 2022-11-03 13:59:22 +09:00
4154be6cda Adjust auto-skip to skip multiple times if necessary 2022-11-03 13:52:29 +09:00
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
9884618290 rename editorDim to editorBackgroundDim 2022-11-02 15:12:15 +09:00
d6b8439121 add xmldoc for DimAmount 2022-11-02 15:11:49 +09:00
37300ba9e2 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 14:01:57 +09:00
50b6fe4acb Localise new label 2022-11-02 14:01:03 +09:00
61fc3c8cc0 Add setting to visual settings toolbox 2022-11-02 13:58:34 +09:00
d8aa06ea92 Standardise "Visual Settings" components to fix mismatched paddings and labels 2022-11-02 13:55:56 +09:00
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
9ea2bd84bd Merge pull request #21018 from andy840119/reuse-the-function-in-timeline-class
Reuse function in the timeline class
2022-10-30 23:49:02 +09:00
1035b5fb19 Fix hold to pause button not working when HUD is hidden 2022-10-30 21:38:45 +09:00
a753369d3e Reuse function TimeAtPosition() and PositionAtTime(). 2022-10-30 17:21:50 +08:00
21d68bfb84 Delete unused button 2022-10-28 16:40:21 +02:00