fa252d5e95
Fix score panel not showing silver s/ss badges on hd/fl plays
2020-07-01 17:37:38 -07:00
5c1f1ab622
Fix avatar in score panel being unclickable when statistics panel is visible
2020-07-01 14:31:06 -07:00
ab1eb469af
removed unneeded null checks
2020-07-01 13:30:23 +02:00
ab134c0ed7
removed unneeded information in a comment
2020-07-01 13:27:33 +02:00
946fcf75ac
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
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update local code
2020-07-01 13:06:44 +02:00
ed20bdf2e9
Merge pull request #9403 from smoogipoo/fix-results-ui-scale
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Fix scroll container height on smaller ui scales
2020-07-01 18:45:49 +09:00
4ae70f2679
Merge pull request #9393 from smoogipoo/improve-wedge-quality
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Improve quality of song select beatmap wedge
2020-07-01 18:25:14 +09:00
1701c844a6
Fix scroll container height on smaller ui scales
2020-06-30 16:36:53 +09:00
0e80d6629b
Merge branch 'master' into red-tint
2020-06-30 15:44:22 +09:00
bb81f908fb
Exclude EmptyHitWindow from being considered in TimingDistributionGraph
2020-06-29 15:53:56 +08:00
af7494b232
Improve quality of song select beatmap wedge
2020-06-29 13:58:35 +09:00
444504f2b9
Expose MainMenu Track as internal get private set
2020-06-29 02:10:40 +02:00
24dceb9f84
Make only "Welcome" loop
2020-06-29 01:41:47 +02:00
270384e71e
Remove redundant get set
2020-06-29 00:59:44 +02:00
5689f27987
Make sure it only loops for themed intros if true
2020-06-29 00:54:06 +02:00
ffbce61ca8
Add the option to loop the intro in the main menu
2020-06-29 00:42:47 +02:00
678767918e
Centralise logic further
2020-06-28 23:32:04 +02:00
820056cc4e
update colours/transformations
2020-06-28 17:53:53 +02:00
6547e07e56
Merge pull request #9377 from smoogipoo/fix-unsafe-mod-deserialisation
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Fix crash due to unsafe mod deserialisation
2020-06-29 00:02:29 +09:00
006adf0fb5
Change logic to ignore rooms completely after first error
2020-06-28 22:45:13 +09:00
e5a901cec7
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-28 22:14:22 +09:00
3637bf2f9b
Clean up member order & access modifiers
2020-06-26 19:39:55 +02:00
02f590309d
Add xmldoc for public property
2020-06-26 19:39:55 +02:00
a63b6a3ddf
Simplify binding
2020-06-26 19:39:55 +02:00
415e1c05ff
Simplify implementation
2020-06-26 19:39:55 +02:00
3783fe8d6a
Rename fields for clarity
2020-06-26 19:39:53 +02:00
e8d36bc3cb
Don't trigger the same exception multiple times
2020-06-27 00:23:23 +09:00
c233dc4768
Add some global error handling
2020-06-27 00:16:16 +09:00
798e8e7a8d
Fix CI fail
2020-06-26 15:12:01 +02:00
efeaa1cc10
Make some changes, fix and add tests
2020-06-26 14:58:42 +02:00
97a212a7f6
Hide red tint based on "Show health display even when you can't fail" setting
2020-06-26 14:32:01 +02:00
fdc9756b3f
Merge branch 'master' of https://github.com/ppy/osu into Issue#9170
2020-06-26 14:23:37 +02:00
a4bb238c45
fixed bug preventing the pause loop from playing during the first pause after changing a skin
2020-06-26 14:07:27 +02:00
099416b4c3
Move check inside next difficulty selection
2020-06-26 21:03:34 +09:00
8f6d52550f
Fix potential exception if button is pressed before selection
2020-06-26 20:32:13 +09:00
1b4c31a84f
Remove double schedule
2020-06-26 20:14:08 +09:00
e3d654d33f
Cleanup
2020-06-26 20:14:02 +09:00
7d2d6a52c9
now uses SkinnableSample instead of Drawable sample
...
Still does not support switching skins after Pause overlay loading,
there will be no sound for the first pause (works fine the the nexts)
Also, the pause loop seems to play for approximately 1 second when exiting the
screens via restart or quit
finally, since SkinnableSound does not play a sound if its aggregate
volume is at 0, i had turn up the volume a bit before playing the loop
2020-06-25 18:58:04 +02:00
8d47c908ad
Remove breadcrumb fade
2020-06-25 22:28:45 +09:00
44a8039e92
Reduce header further
2020-06-25 22:22:24 +09:00
23f569351a
Add back missing beatmap results button
2020-06-25 22:22:19 +09:00
b7f5a89f82
Reduce background fade opacity
2020-06-25 22:13:39 +09:00
668105dd6e
Adjust boldening
2020-06-25 22:06:30 +09:00
20092c58ff
Reduce spacing between recent participants tiles
2020-06-25 21:59:53 +09:00
7c1dd43899
Re-style multiplayer header
2020-06-25 21:58:40 +09:00
d704a4597d
Use existing helper function for key repeat
2020-06-25 21:33:02 +09:00
01fa664b7d
Add recent participants
2020-06-25 20:53:48 +09:00
54f087b933
Re-layout match subscreen columns
2020-06-25 20:40:15 +09:00
9e5cc1b7a2
added skin support for the pause loop
2020-06-25 13:26:42 +02:00
d7742766d0
Add key/press repeat support to carousel
2020-06-25 19:47:23 +09:00