3457d341b2
Merge branch 'master' into fix-async-playlist-enumeration
2020-02-19 23:38:39 +09:00
2f4c252fc0
Fix playlist items potentially not updating to the correct selected state
2020-02-18 19:19:04 +09:00
5ca93758dc
Fix music playlist being enumerated asynchronously
2020-02-17 16:59:35 +09:00
7c9569c9a3
Merge branch 'master' into remove-duplicated-load
2020-02-15 12:10:34 +07:00
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
eb75d26c8f
Extract common rearrangeable list design
2020-02-14 15:36:16 +09:00
48350638a2
Hide drag handles of all playlist items not currently being dragged
2020-02-06 18:38:00 +09:00
b6cfb987f3
Make drag handles not pop into existence
2020-02-04 17:00:36 +09:00
0c4540b551
Rename PlaylistItem
2020-01-30 19:23:53 +09:00
00a7adcdca
Further refactorings
2020-01-30 19:21:24 +09:00
f6ba98eec0
Apply refactorings for framework-side changes
2020-01-30 19:00:59 +09:00
ebf15c6a1c
General work towards completion + framework updates
2020-01-29 12:17:03 +09:00
2b2cfd91a6
Initial re-implementation using rearrangeable list
2020-01-28 17:59:14 +09:00
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
efc201ec85
Make PlaylistOverlay a VisibilityContainer
2019-10-14 16:40:53 -07:00
7e4f0c01b8
Avoid excess background updates in playlist overlay ( #6424 )
...
Avoid excess background updates in playlist overlay
2019-10-08 14:11:02 +09:00
3ec78388e8
Avoid excess background updates in playlist overlay
2019-10-08 11:03:23 +09:00
e00992dfd8
Remove FollowPlayback setting
2019-10-07 19:44:22 +03:00
bdea75b995
Autoscroll playlist on song change
2019-10-05 23:53:05 +03:00
5f700f2ae9
Simplify exit logic of screens with textboxes using back button receptor
2019-10-01 08:26:34 -07:00
4b97327b37
Cleanup draggedItem usages and make them more safe
2019-09-19 13:53:52 +09:00
0644443979
Use resolved attribute for music controller
2019-09-19 13:51:50 +09:00
91bdece9af
Localise OrderChanged handling and fix callbacks
...
The dragged item's position now only updates after the drag finishes. Local handling changes were required to ignore the bindable remove/add events that are fired as a result.
2019-09-18 13:15:39 +09:00
3ab352ffe5
Randomise beatmap playback order on startup
...
Closes #6135 .
2019-09-17 23:15:03 +09:00
6ca17bdfd5
Center icon and text using anchor and origin instead of margin
2019-09-02 10:42:21 -07:00
0c95dff3d6
Make FlowContainer insertion cleaner
2019-07-01 18:41:08 +03:00
9e1cb90dd8
Remove existing argument for ItemAdded event
...
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
9a11a08acc
Update textbox usages
2019-03-23 02:00:27 +09:00
fd147dae21
Merge branch 'master' into fix-disabled-set-crash
2019-03-05 17:25:13 +09:00
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
80737b9ef8
Remove "silent" parameter; consolidate import logic
2019-02-25 18:24:06 +09:00
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com >
2019-02-22 17:06:49 +09:00
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00