d0f30b7b42
Delay map completion one frame after the last judgment
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This is a workaround of a timing issue.
KeyCounter is disabled while break time (`HasCompleted == true`).
When the last keypress is exactly at the same time the map ends, the last frame was considered in a break time while forward play but considered not in a break time while rewinding. This inconsistency made the last keypress not decremented in the key counter when a replay is rewound.
The situation regularly happens in osu!standard because the map ends right after the player hits the last hit circle. It was caught by `TestSceneGameplayRewinding`.
This commit makes the update of the map completion delayed one frame. The problematic keypress frame is now processed strictly before the map completion, and the map completion status is correctly rewound before the keypress frame.
2021-04-13 14:29:47 +09:00
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
8293b06c0a
Remove obsolete code
2021-04-09 13:56:58 +09:00
701342e036
Remove accuracy rounding at a ScoreProcessor level
2021-03-25 17:43:51 +09:00
2c08ce05fa
Remove game-local enum [Order] attribute
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In favour of the newly-added framework one.
2021-01-27 22:29:52 +01:00
d66e218318
Source display accuracy from header and remove from ScoreProcessor function
2020-12-24 14:57:23 +09:00
be427a4ec0
Fix realtime leaderboard showing accuracy based on final base score, not rolling
2020-12-23 14:20:35 +09:00
ee33c0be93
Extract combo & accuracy ratio calculation helpers
2020-12-19 19:08:29 +01:00
f13683dc90
Correctly account for max combo of the input, rather than the global
2020-12-17 16:05:41 +09:00
41d8b84bd7
Revert MaxBaseScore to being a private field (no longe required to be public)
2020-12-17 15:47:20 +09:00
2954218897
Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
109abc0e29
Always store standardised score when populating ScoreInfo
2020-11-10 08:41:00 +01:00
7109c3b6cd
Rename variable as suggested
2020-10-07 21:06:24 +02:00
2b6e4e575e
Award max combo portion score if max achievable is 0
2020-10-07 17:04:55 +03:00
74af7cc503
Rework ScoreProcessor
2020-10-07 17:00:00 +03:00
7890319802
Merge branch 'master' into adjust-hit-result-types
2020-10-01 16:19:07 +09:00
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
9d07dce5e4
Merge pull request #10251 from smoogipoo/additional-hit-results
2020-10-01 12:19:48 +09:00
77651be2ca
Remove padding from HitResult
2020-09-30 21:32:50 +09:00
91262620d3
Remove XMLDocs from Ok/Perfect hit results
2020-09-29 17:17:06 +09:00
bad48d6d44
Merge branch 'master' into scoring-standardisation
2020-09-29 16:33:38 +09:00
31fae045fa
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
6264a01ecc
Add guard against using the wrong hit result
2020-09-29 16:33:38 +09:00
07226c79b6
Add xmldocs
2020-09-29 16:33:23 +09:00
cee58e89a3
Pad hit results
2020-09-29 16:32:02 +09:00
1a70002cdd
Split ignore into hit/miss
2020-09-29 14:41:50 +09:00
9a24346a00
Fix HP drain edgecase potentially causing insta-fails
2020-09-25 23:29:40 +09:00
4bcc3ca828
Add AffectsAccuracy extension
2020-09-25 22:16:14 +09:00
1c4baa4e2a
Add bonus hit results and orderings
2020-09-25 20:11:27 +09:00
447fd07b4e
Fix maps with only bonus score having NaN scores
2020-09-11 01:13:55 +09:00
37a659b2af
Refactor/add xmldocs
2020-09-09 17:36:47 +09:00
e271408fca
Move max score calculation inside ScoreProcessor
2020-09-09 16:51:53 +09:00
1e5e5cae0c
Add support for standardised -> classic changes
2020-08-28 21:34:34 +09:00
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
a4ad0bd174
Ensure 0 score from miss judgements, add test
2020-08-18 19:51:26 +09:00
6b2b3f4d4d
Expose accuracy/combo portion adjustments
2020-07-16 14:10:44 +09:00
fda45997db
Merge pull request #9530 from peppy/fix-memory-retention
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Clean up HitEvents after use to avoid near-permanent memory retention
2020-07-12 01:27:38 +09:00
2bb0283a68
Clean up HitEvents after use to avoid near-permanent memory retention
2020-07-12 00:52:55 +09:00
acfb6eecc6
Fix bonus judgements being required toward HP
2020-07-11 20:17:40 +09:00
2b7fb2b71d
Rename to Position
2020-06-22 19:04:51 +09:00
33fdd7466c
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-22 15:38:48 +09:00
9fbe2fa80a
Add comments, change to clamp
2020-06-21 19:31:00 +09:00
44925b3951
Reduce mania's HP drain by 20%
2020-06-21 18:05:26 +09:00
740b01c049
Add xmldoc
2020-06-19 22:05:58 +09:00
25abdc2903
General cleanups
2020-06-19 21:41:48 +09:00
ad3bc99e7c
Fix hit event position offset not being set
2020-06-19 20:49:05 +09:00
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
e98f51923a
Add timing distribution to OsuScoreProcessor
2020-06-02 23:38:24 +09:00
a7f8c5935d
Expose LowestSuccessfulHitResult()
2020-06-02 23:36:56 +09:00
848a3fb6d7
Take hitobject start/end times into account in drain
2020-05-11 19:06:36 +02:00