Commit Graph

345 Commits

Author SHA1 Message Date
6b6dd93e9e Fix LinkFlowContainer not creating user links supporting full IUser specification 2021-11-08 14:17:47 +09:00
b9983add15 Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00
36352d1de4 Improve highlighted chat username shadow effect 2021-08-21 14:34:35 +09:00
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
9b7bb37244 Add hover+select sounds to some components that are missing them 2021-07-30 21:35:28 +09:00
812624a502 use .Equals() instead 2021-06-24 10:45:20 +08:00
564c72bf74 compare directly instead of comparing IDs 2021-06-24 10:10:57 +08:00
73590bfca1 Return an empty array when the sender is from system. 2021-06-24 07:20:31 +08:00
d9cc1c227b Allow UpdateableAvatar to handle displaying username as tooltip 2021-06-17 16:31:12 +09:00
b97f31f314 Revert deletion of xmldoc summary line 2021-06-05 19:03:11 +02:00
39c3b08fc7 Merge remote-tracking branch 'upstream/master' into chat-mention 2021-06-05 11:18:06 +02:00
a91015302e Replace second usage of new function 2021-06-03 14:56:29 +09:00
aa23c4a4b9 Merge branch 'master' into keyboard_shortcuts 2021-05-27 16:30:34 +09:00
52ca2f4797 Merge branch 'master' into chat-mention 2021-05-26 16:00:26 +09:00
699a317b44 Fix chat scroll sticking visually when scrolling beyond bottom extent 2021-03-29 18:07:47 +09:00
4cdde42228 Remove unnecessary backing field 2021-02-25 14:08:01 +09:00
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
a76314a876 Use Update instead of UpdateAfterChildren (no need for the latter) 2021-02-02 15:57:17 +09:00
bb0753f68d Use a better method of cancelling user scroll 2021-02-02 15:44:03 +09:00
398ab9c2c2 Use UserTrackingScrollContainer instead 2021-02-02 15:29:38 +09:00
5c28c030c8 Unconditionally set "autoscroll" state 2021-02-01 22:08:57 +03:00
15fcabb128 Add documentation to auto-scroll leniency
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-02-01 22:04:44 +03:00
49e62c3a4b Apply documentation changes
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-02-01 11:02:08 +03:00
e806e5bcd1 Improve robustness of chat auto-scrolling logic
Fix auto-scrolling state changing by old messages removal logic
2021-01-31 23:45:49 +03:00
fca6b15d2f Fix local echo messages remaining permanently dimmed when chatting via multiplayer 2021-01-22 16:05:45 +09:00
0b42b4b955 Rename {Drawable -> Clickable}Avatar 2020-12-26 14:35:11 +01:00
d096f2f8f6 Fix potential cross-thread operation during chat channel load
The callbacks are scheduled to the API thread, but hooked up in BDL
load. This causes a potential case of cross-thread collection
enumeration.

I've tested and it seems like the schedule logic should be fine for
short term. Longer term, we probably want to re-think how this works so
background operations aren't performed on the `DrawableChannel` in the
first place (chat shouldn't have an overhead like this when not
visible).

Closes #11231.
2020-12-21 16:39:50 +09:00
4c1e75f101 Small whitespace fix 2020-12-12 18:02:08 -06:00
3dd6589d6e Fixed style changes and cleaned up ctrl + t implementation 2020-12-12 15:53:08 -08:00
2ad7e6ca88 Fix hovered channel tabs color when unselected 2020-09-17 19:10:58 -07:00
942276d88f Remove outdated SearchableList classes 2020-09-03 16:34:58 +09:00
96724bde32 Fix chat name backgrounds not dimming 2020-07-16 15:05:01 +09:00
c79d8a4251 Update ChannelTabControl in line with TabControl changes 2020-06-16 00:18:09 +09:00
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
c73d45bc01 Reduce initial channel load overhead by only loading history on active channel 2020-04-29 15:23:28 +09:00
1b6342438f Hide scrollbars in tournament chat display 2020-03-23 12:05:16 +09:00
acd280c855 Add System channel type and use it for the ChannelSelectorTab 2020-03-15 22:13:26 +01:00
8991e88039 Fix active tab closing behaviour 2020-03-13 18:34:51 +01:00
097bd37e37 Fix SelectorTab crashing tests after a reload
For some reason, the default channel type (Public) caused the channel manager to attempt to connect to an API, which was null at that time, after hot reloading the test environment (via dynamic compilation). Changing the channel type seems to fix that.
2020-03-13 18:34:51 +01:00
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
2fb640f57f Change to until step + fix CI error 2020-01-30 15:00:39 +09:00
ce36e5458f Fix possible crash with no channel topic 2020-01-30 14:35:03 +09:00
d2a032ca8d Move reverse-order comparer to ChannelTabControl 2020-01-25 22:16:21 +01:00
bfb056c612 Apply input method signature refactorings 2020-01-20 18:17:21 +09:00
1681e16738 Rework ChannelTabControl's AddChannel method to not auto select and let ChatOverlay handle this 2020-01-19 18:20:42 +01:00
5f96940b7d Remove unused injection 2020-01-19 17:56:01 +01:00
32c2023517 Remove refactor in DrawableChannel 2020-01-19 17:20:54 +01:00
8a9c90c5e6 Resolve CA errors #2 2020-01-18 16:18:17 +01:00
8ddd36596e Revert useless changes varying from properties, naming changes etc. 2020-01-18 15:40:55 +01:00
bc6f71fe97 Preserve current channel if ChatOverlay is being loaded in 2020-01-18 15:27:55 +01:00