Commit Graph

1899 Commits

Author SHA1 Message Date
28d925dc1d Merge branch 'master' into random-song-fix 2017-11-29 20:32:10 +09:00
b2fc50247c Hide metadata by default to avoid initial jump when no data present 2017-11-29 20:13:00 +09:00
2b7bf285e4 Improve code quality 2017-11-29 20:07:00 +09:00
6dd6f08bd0 Random song selection when entering the select menu with default osu theme or invalid beatmap 2017-11-29 11:51:56 +01:00
d4c1359a49 Merge branch 'master' into update-statistics-async 2017-11-29 19:27:22 +09:00
96d42b3e5b Fix redundant string interpolation 2017-11-27 18:20:13 +09:00
7877f42763 Merge remote-tracking branch 'upstream/master' into new-sounds-and-more 2017-11-27 17:59:24 +09:00
82a9b57277 Removed unnecessary "using" statement 2017-11-27 08:58:09 +01:00
b4513497d6 Added a textContainer reference to MetadataSection so casting is no longer required for setting new text 2017-11-27 08:52:26 +01:00
507da0dfb7 Renamed addTextAsync to setTextAsync 2017-11-27 08:48:47 +01:00
ac0942df86 Removed unnecessary private method to update the metadata 2017-11-27 08:48:12 +01:00
d49ee295d9 Removed unnecessary schedule and null checks 2017-11-27 08:47:36 +01:00
b34e724b8d Changed MetadataSection so that the Text setter loads the new text in async before displaying it. 2017-11-27 08:18:09 +01:00
a574b092f6 Merge branch 'master' into change-transition-blur-rate 2017-11-27 10:42:32 +09:00
77bfc6037d Merge branch 'master' into fix-stuck-in-play 2017-11-27 10:06:34 +09:00
55741f3898 Merge branch 'master' into show-converts-toggle 2017-11-27 09:41:30 +09:00
5aa6615107 Add confirm-selection sound in song select 2017-11-26 17:21:22 +09:00
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
ae48b85827 Don't play logo select sample when actions are playing their own 2017-11-26 17:17:47 +09:00
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
69e388dd52 Adjust background blur rate 2017-11-26 17:08:14 +09:00
7be55df790 fix being stuck in gameplay if exit is pressed too fast
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
d955229ee5 Handle user rating metrics when no maps by using more linq. 2017-11-25 21:29:23 +08:00
09facdc838 Add a setting to toggle showing converted beatmaps 2017-11-24 18:34:20 +09:00
3d8432aecf Merge branch 'master' into fix-player-testcases 2017-11-24 13:23:42 +09:00
c7a5a7cd93 Merge remote-tracking branch 'upstream/master' into fix-player-testcases 2017-11-23 23:42:19 +09:00
6ddefa5f8c Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 23:33:05 +09:00
dbb03bcff2 Handle the case where a map hasn't been rated yet 2017-11-23 23:30:57 +09:00
dd78479a1a Merge branch 'master' into fix-ef-issues 2017-11-23 21:18:20 +09:00
2f3e4a27c6 Merge branch 'master' into improve-user-ratings-calculations 2017-11-23 20:55:55 +09:00
9565a9c352 Fix TestCasePlayer not working as expected 2017-11-23 20:42:07 +09:00
00830c190c Merge branch 'master' of https://github.com/ppy/osu 2017-11-23 12:39:36 +01:00
a60e53c382 Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods 2017-11-23 12:31:18 +01:00
9db6ef6657 Fix unfixed regressions 2017-11-23 20:23:47 +09:00
4986ad73f7 Merge remote-tracking branch 'upstream/master' into load-optimization 2017-11-23 18:44:17 +09:00
d93911ae97 Improve user ratings calculations to make more sense
Closes #1552.
2017-11-23 18:10:08 +09:00
2cc2323791 Style changes (removing newline from before second constructor parameter) 2017-11-23 09:12:23 +01:00
1824540325 Schedule calls to correct thread
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
18b0b77f0a Added requested changes. Mainly changing lambdas to direct function references. 2017-11-22 21:41:50 +01:00
7d428875b8 Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor) 2017-11-22 15:46:04 +01:00
517a9ec40f Merge branch 'master' into async-beatmap-panels 2017-11-22 19:05:42 +09:00
36d45f633d Reorder methods 2017-11-22 11:57:09 +09:00
e3c5a599b6 Tidy some regressions 2017-11-22 11:36:29 +09:00
27fb598352 Update colours to match design 2017-11-22 11:34:54 +09:00
0f8499c580 Rename to PlaybackControl and add a TestCase 2017-11-22 11:22:46 +09:00
ff5404e57f Remove need for AlwaysPresent
Also self-contains the tab options inside the tab control.
2017-11-22 11:21:48 +09:00
855acc9401 Fix leading space before percent sign 2017-11-22 11:17:10 +09:00
c06d6d0bbb Rename weird method 2017-11-22 10:59:31 +09:00
461c8e8be0 Clean up state change logic 2017-11-22 10:55:06 +09:00
63d366ea4b Bindables should be readonly 2017-11-22 10:54:33 +09:00