Commit Graph

228 Commits

Author SHA1 Message Date
00a36c388c Fix tests 2019-12-26 19:18:39 +09:00
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
9702cc9809 Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
51a01c7006 Merge pull request #7256 from peppy/remove-ruleset-ctor-param
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
7d979e1264 Add finalised test scene 2019-12-16 19:41:04 +09:00
6cf318c34b Merge remote-tracking branch 'refs/remotes/origin/master' into improve-hud-hiding 2019-12-16 18:41:21 +09:00
bc31146560 Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
1807fc9b61 Fix testcase not converting beatmap 2019-12-12 16:48:33 +09:00
3ccfee64f6 Add HUDOverlay tests 2019-12-12 16:09:42 +09:00
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
274958669c Add early assert as sanity check 2019-12-11 15:47:41 +09:00
6c8f325063 Add failing test 2019-12-11 15:46:07 +09:00
bd6a08a21b Merge branch 'master' into apply-to-track 2019-12-10 16:15:24 +09:00
eb074b7058 Allow mods to apply to track, not clock 2019-12-09 17:44:45 +09:00
53f7c753fb General cleanups 2019-12-09 16:44:19 +09:00
c18f2e6436 Merge remote-tracking branch 'refs/remotes/origin/master' into segmented-slider-paths-3 2019-12-09 15:34:49 +09:00
2654710d91 Add tests and fix negative expected distances 2019-12-06 15:37:06 +09:00
12f1c9e088 Fix test failure 2019-12-06 15:29:02 +09:00
de23364608 Add failing test 2019-12-06 13:47:34 +09:00
2702edfa55 Rename new path, replace existing one 2019-12-05 17:49:32 +09:00
5e9b739b67 Re-implement slider paths to support multiple segments 2019-12-05 16:45:02 +09:00
5b8ca8f84a Remove test ignore rules 2019-12-05 01:17:11 +09:00
9ac0ac0944 Merge branch 'master' into fix-pause-testcase 2019-12-05 01:00:27 +09:00
f0d49d0cdf Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
e7ef919b0b Ignore another failing test 2019-11-29 01:47:52 +09:00
1c4063677d Ignore test temporarily 2019-11-29 00:45:35 +09:00
f504370867 Make player block exit if pausable 2019-11-28 15:58:26 +09:00
c6a85a11bd Merge branch 'master' into sharpen 2019-11-27 17:09:11 +09:00
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
77ce9642ba Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
45514ff660 Apply fixes 2019-11-25 11:30:55 +09:00
5d2a608be0 Merge branch 'master' into lead-in-fixes 2019-11-22 13:48:55 +09:00
71a64da566 Fix test regressions 2019-11-21 22:07:37 +09:00
bd6831624a Decouple skip button animations from gameplay clock 2019-11-21 19:51:22 +09:00
46a94821d4 Add support for consecutive skips 2019-11-21 18:59:55 +09:00
8d1b11d4bd Add storyboard lead-in tests 2019-11-21 18:50:54 +09:00
4e53bca8dd Simplify tests 2019-11-21 18:50:38 +09:00
29d2374928 Add back skip button actuation count tests 2019-11-21 17:23:52 +09:00
586e31efc2 Update tests 2019-11-21 15:56:08 +09:00
8369be90f2 Allow skip button to actuate more than once 2019-11-21 15:19:06 +09:00
dbfec215e7 Improve test quality 2019-11-15 14:47:28 +09:00
c7d0b88854 Update test scene 2019-11-15 14:15:09 +09:00
eee5902851 Merge remote-tracking branch 'upstream/master' into lead-in-fixes 2019-11-15 14:05:31 +09:00
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00