4bc26dbb48
Merge pull request #18743 from smoogipoo/nullable-by-default
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Enable NRT by default
2022-06-17 23:18:35 +09:00
1900480d51
Inline animation method
2022-06-17 17:06:06 +09:00
e51babdb96
Change heart animation flow to be more correct
2022-06-17 17:01:11 +09:00
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
89533fa33d
Fix Disclaimer
screen handling user change events after initial display
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Unnecessary overhead, but also should resolve a production hard crash.
2022-06-16 15:40:20 +09:00
7ac5019c08
Fix intro screens playing exit sounds
2022-06-15 17:37:30 +09:00
6b744a14b0
Move 'back' sample playback from OnResuming to OnExiting
2022-06-15 15:41:28 +09:00
363e7a6f53
Simplify toolbar hiding logic in FirstRunSetupOverlay
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Rather than fiddling around with the activation modes, this seems like a
much cleaner way to make things work.
Closes https://github.com/ppy/osu/issues/18277 .
2022-05-19 16:42:48 +09:00
22e9620211
Don't block clicks when dragging osu! logo
2022-04-29 12:09:11 +09:00
32ad216669
Allow dragging the osu! logo
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Logic borrowed from `NowPlayingOverlay`.
2022-04-28 22:58:34 +09:00
e89441951c
Allow any key to trigger the initial osu! cookie
2022-04-23 18:33:43 +02:00
8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
832d37b2c2
Update screen transition events to use new event args
2022-04-22 00:52:44 +09:00
7d8cf1bbb6
Merge branch 'master' into first-run-setup
2022-04-21 15:49:39 +09:00
d46329f55a
Remove unused dependency
2022-04-20 12:51:55 +09:00
f5863c2030
remove unused import
2022-04-20 13:40:02 +10:00
4f80651606
implement 2a3a0c1
for playlists as well
2022-04-20 10:33:06 +10:00
2a3a0c1cd3
remove notification on trying to multi when logged out
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fixes #17877
2022-04-19 18:44:20 +10:00
c4bade0995
Expose MainMenu
buttons
2022-04-19 16:36:39 +09:00
bb8b94f8ad
Merge branch 'master' into i-notification-overlay
2022-04-19 06:03:56 +09:00
94e892df1c
Merge pull request #17862 from peppy/i-dialog-overlay
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Split out `IDialogOverlay` to allow for easier testing
2022-04-19 05:24:05 +09:00
043599081b
Split out INotificationOverlay
to allow for easier testing
2022-04-18 20:14:01 +09:00
e315313266
Split out IDialogOverlay
to allow for easier testing
2022-04-18 18:36:26 +09:00
2202863e1a
Split out IPerformFromScreenRunner
to allow for easier testing
2022-04-18 17:49:28 +09:00
ef5ed262ca
Add pitch randomisation to the OsuLogo hover sample
2022-04-15 20:38:47 +09:00
8e6c015856
Use a fallback sample when a MainMenuButton doesn't provide a click sample
2022-04-15 20:38:30 +09:00
c42ef43faa
Ensure intro beatmap has protected flag set
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In cases this isn't set, the beatmap has likely entered a bad state.
Closes https://github.com/ppy/osu/issues/17659 .
2022-04-06 16:46:53 +09:00
36c02573a8
Fix osu! logo being clicked when exiting via cmd-q on initial state
2022-03-30 21:26:30 -07:00
6384531317
Fix LogoVisualisation draw thread safety
2022-03-27 01:43:47 +09:00
416b57ea69
Fix main menu buttons handling keys when super (cmd) is held
2022-03-25 15:13:22 +09:00
816fcae3a1
Rename Button
to MainMenuButton
to differentiate better
2022-03-25 15:12:39 +09:00
8cbc8b944f
Rescope scheduling and improve comment
2022-03-10 17:25:13 +03:00
2c1589e068
Add skinning support for "seeya" sample
2022-03-10 05:52:45 +03:00
b8ee786d77
Add skinning support for "welcome" sample
2022-03-10 05:52:45 +03:00
b38de6e580
Add skinning support for welcome sprite text
2022-03-10 05:52:43 +03:00
7854a0a913
Use double
instead of float
for UIHoldActivationDelay
configuration value
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All times use double, so let's also use double here.
2022-03-04 12:22:56 +09:00
33a87976a8
Rewrite to read better
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Co-authored-by: Dean Herbert <pe@ppy.sh >
2022-02-24 21:11:49 +01:00
6f29cbccd1
Remove unused using
2022-02-24 10:36:10 +01:00
255b3b067b
Remove track fade
2022-02-24 10:13:27 +01:00
2a2b8912c1
Merge branch 'master' into android-allow-exiting
2022-02-24 13:22:52 +09:00
5dd0d48df9
Move the key handling logic to MainMenu and simplify it
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Also makes use of the host.SuspendToBackground() return value.
2022-02-23 14:06:22 +01:00
3eee505aa2
Update "exit" flow when pressing back on Android
2022-02-21 20:24:17 +01:00
8d70b85e41
Revert changes
2022-02-21 20:20:24 +01:00
656c58567d
Add safeties to skip attempted import of the intro beatmap when osu! ruleset not present
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In general running this import will not cause any critical failures, but
the import itself *will* fail – and more loudly with the upcoming
changes to `RulesetStore` (https://github.com/ppy/osu/pull/16890 ). Due
to it being a loud failure, it will cause the notification overlay to
display a parsing error, which can interrupt the flow of some tests.
See test failure at
https://github.com/ppy/osu/runs/5268848949?check_suite_focus=true as an
example (video coverage at
https://github.com/ppy/osu/pull/16890#issuecomment-1046542243 ).
2022-02-21 16:21:38 +09:00
7ef710de22
Allow exiting/minimizing on Android when on the initial cookie screen
2022-02-19 18:15:49 +01:00
82806d7aeb
Ensure the background is eventually displayed when IntroTriangles
suspends
2022-01-30 21:32:39 +09:00
52f1c2bfdb
Add failsafe to IntroScreen
to stop users with incorrect audio configuration getting stuck
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The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00
b87d1a61a8
Fix ButtonSystem
null reference crash due to missing null check in delayed animations
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```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
6eb2c28e41
Rename RealmContextFactory
to RealmAccess
2022-01-24 20:38:07 +09:00
d7db6fa918
Merge branch 'master' into custom-meter
2022-01-24 15:46:44 +09:00