e832f163e7
Add failure test case.
...
- Only show failure if request wasn't cancelled
2017-11-28 12:09:32 +05:30
ac1fb5118c
Fix line endings and derp that was causing request failures.
2017-11-28 11:35:39 +05:30
96d42b3e5b
Fix redundant string interpolation
2017-11-27 18:20:13 +09:00
7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
82a9b57277
Removed unnecessary "using" statement
2017-11-27 08:58:09 +01:00
b4513497d6
Added a textContainer reference to MetadataSection so casting is no longer required for setting new text
2017-11-27 08:52:26 +01:00
507da0dfb7
Renamed addTextAsync to setTextAsync
2017-11-27 08:48:47 +01:00
ac0942df86
Removed unnecessary private method to update the metadata
2017-11-27 08:48:12 +01:00
d49ee295d9
Removed unnecessary schedule and null checks
2017-11-27 08:47:36 +01:00
b34e724b8d
Changed MetadataSection so that the Text setter loads the new text in async before displaying it.
2017-11-27 08:18:09 +01:00
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
77bfc6037d
Merge branch 'master' into fix-stuck-in-play
2017-11-27 10:06:34 +09:00
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
ae201f0ef5
R#
2017-11-26 15:03:49 +05:30
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
af499df6dd
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
4212315504
Use a single placeholder container for empty and retry.
2017-11-26 12:50:20 +05:30
b261d32588
Put retry button in a BeatSyncedContainer and change error message.
2017-11-26 12:25:48 +05:30
f4f732ca43
Remove unnecessary null check and tweak transform a bit.
2017-11-26 11:19:42 +05:30
7be55df790
fix being stuck in gameplay if exit is pressed too fast
...
The reliance on `pauseOverlay.Alpha == 1` created a race condition that, when you pressed Exit while the pauseoverlay is still fading in, could get you stuck in gameplay.
The game wants to show the pause overlay but also thinks it's already paused and returns early.
2017-11-25 19:09:05 +01:00
ae9ce2f122
Unbind ruleset event from leaderboard.
2017-11-25 21:23:36 +05:30
0b3f75505e
Don't break VisualTests and add a real beatmap step.
2017-11-25 20:59:03 +05:30
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
e723e66850
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-11-24 19:14:50 +05:30
c5a78e54e9
Add a retry button for when scores request fails.
2017-11-24 18:40:52 +05:30
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
3d8432aecf
Merge branch 'master' into fix-player-testcases
2017-11-24 13:23:42 +09:00
c7a5a7cd93
Merge remote-tracking branch 'upstream/master' into fix-player-testcases
2017-11-23 23:42:19 +09:00
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
9565a9c352
Fix TestCasePlayer not working as expected
2017-11-23 20:42:07 +09:00
00830c190c
Merge branch 'master' of https://github.com/ppy/osu
2017-11-23 12:39:36 +01:00
a60e53c382
Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods
2017-11-23 12:31:18 +01:00
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
d93911ae97
Improve user ratings calculations to make more sense
...
Closes #1552 .
2017-11-23 18:10:08 +09:00
b6de1ce5b6
Handle query params better.
2017-11-23 14:36:12 +05:30
096e98b5d3
Add game mode query to request.
...
- Also update scores when game mode is changed
2017-11-23 14:36:12 +05:30
487483eadd
Move loader hiding to a better place.
2017-11-23 14:36:12 +05:30
a58bd72c6e
Add placeholder when there are no scores.
2017-11-23 14:36:12 +05:30
fe559f4b62
Add respective query params to GetScoreRequest based on selected tab.
2017-11-23 14:36:12 +05:30
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
18b0b77f0a
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00