71edada623
Hide confine setting entirely in fullscreen
2020-12-05 22:15:41 +01:00
60d8102a77
Merge branch 'master' into import-screen
2020-12-04 21:20:14 +08:00
7fd385efe6
Remove unused using directive
2020-12-02 20:01:58 +01:00
a2a10d4e13
Don't use nameof(MouseHandler)
2020-12-02 19:45:59 +01:00
bbde1f6b9c
Fix MouseHandler not being ignored when raw input is enabled
2020-12-02 18:56:59 +01:00
285e62be9a
Bring code in line with SDL2 defaults
2020-12-01 17:47:07 +09:00
965cc1f511
Remove unnecessary usings #2
2020-11-30 17:57:25 +09:00
fe48b2279c
Adjust various paddings and spacings in settings to make them easier to visually parse
2020-11-30 17:50:35 +09:00
a3dd22f5c2
Merge branch 'master' into settings-remove-transparency
2020-11-30 17:50:26 +09:00
bf2c6dc241
Remove unused usings rider couldn't see
2020-11-30 17:49:55 +09:00
a4e061cb11
Remove semi-transparent backgrounds from settings and notifications overlays
...
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00
4e1e45f3e7
Move hold-to-confirm back to UI section
2020-11-30 16:15:35 +09:00
55c8aa5d5f
Move menu cursor size to UI section
2020-11-30 16:14:15 +09:00
e0a84ff1dc
Move hold-to-confirm setting back to gameplay section
2020-11-29 22:07:34 +01:00
a5c4a8d2e9
Create "User Interface" settings section
2020-11-29 22:07:33 +01:00
579e61eab9
Allow null
2020-11-28 16:31:24 +08:00
9a3dd12f30
Move to debug settings
2020-11-18 18:15:56 +08:00
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
a2c81a3a52
Add back setting to toggle "always play first combo break"
2020-11-13 13:42:00 +09:00
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
6674628bc7
Only include user skins in random choices
2020-11-11 12:03:38 +09:00
6b548ef5e4
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
a5e13e4d2c
Merge branch 'master' into shuffle-skin
2020-11-11 11:34:48 +09:00
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
e3b47083fc
Add "scoring" as keyword to more easily find score display mode setting
2020-10-19 14:05:41 +09:00
c867fb4985
Merge branch 'master' into update-check-improvements
2020-10-08 21:32:26 +02:00
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
b2dad67ade
Fix unresolvable dependency in settings test scene
2020-10-06 21:28:59 +09:00
e8b34ba4ac
Fix incorrectly committed testing change
2020-10-06 20:57:39 +09:00
e64cee10b8
Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:07:31 +09:00
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
22b0105d62
Show a notification if checking for updates via button and there are none available
2020-10-06 13:00:02 +09:00
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
937d5870b3
Add a basic file selector with extension filtering support
2020-09-24 20:54:25 +09:00
1a023d2c88
Fix a few more tests
2020-09-09 16:33:48 +09:00
4ddf5f054b
Rename BeatmapCollectionManager -> CollectionManager
2020-09-09 15:31:08 +09:00
06328e0000
Add import/deletion progress notifications
2020-09-08 17:59:27 +09:00
6cc4517600
Merge branch 'master' into collection-database
2020-09-07 20:03:11 +09:00
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
345fb9d8e0
Rename classes
2020-09-05 03:55:43 +09:00