a86f06df96
Add back Enabled
checks to TooltipText
and OnClick
to fix guest case
2023-02-09 17:00:32 -08:00
96c1832af4
Fix grammar in xmldoc
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Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com >
2023-02-10 00:07:24 +01:00
f0d11f44fc
Always add to additions soundbank in convertSoundType
2023-02-09 22:27:52 +01:00
0b41dbf579
Remove code bloat from ClickableAvatar
2023-02-09 12:59:26 -08:00
2c1154afc6
refactor: improve wording
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com >
2023-02-09 17:15:30 +00:00
ab81397119
Merge pull request #22553 from OpenSauce04/taiko-stable-snapping
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Snap Taiko hit objects to match Stable
2023-02-09 23:28:21 +09:00
34d1890f1c
Change snapping to only apply to classic mod
2023-02-09 18:22:14 +09:00
258de3b2d8
Store RawTime in JudgementResult
2023-02-09 17:15:37 +09:00
5f0636c330
Merge branch 'maximum-judgement-offset-in-hit-object' into revert-result-in-playfield
2023-02-09 16:47:58 +09:00
28897b6e18
Merge pull request #22566 from Joehuu/profile-tournament-banner
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Display tournament banner on user profile
2023-02-09 16:06:36 +09:00
cf009432cc
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
f1decb667e
Address todos relating to init-only usages
2023-02-08 17:51:28 -08:00
57312279f0
adjust RankNotch
gap size to match original value
2023-02-09 02:20:05 +01:00
3b5d573db1
Display tournament banner on user profile
2023-02-08 17:16:09 -08:00
fd93bd3f50
move rank accuracy requirements to class-local constants
2023-02-09 00:46:24 +01:00
ee40444fd3
use Precision.AlmostEquals
for bounds check
2023-02-08 23:59:19 +01:00
0a5c4e04bf
Merge branch 'master' into skin-editor-undo-support
2023-02-08 18:43:59 +01:00
0531c010eb
display RankBadge
s on on their sector centres
...
the D `RankBadge` does this anyway. the A and S badges are slightly off
centre to prevent overlap with the SS badge
2023-02-08 14:01:40 +01:00
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
0156ff732f
Fix beatmap cards not showing context menu on user profile
2023-02-07 22:56:09 -08:00
17ca26ebee
Remove unnecessary null check on targetScreen
2023-02-08 15:44:24 +09:00
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
78eae171ed
Merge pull request #22507 from Joehuu/fix-comment-padding
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Fix comments having too much padding at the bottom
2023-02-08 15:01:05 +09:00
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
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Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
5cd111e6f1
Fix ordering of methods in OsuSliderBar
2023-02-08 14:01:50 +09:00
cec1f77e6c
Fix glow flash occurring after releasing mouse and adjust transition slightly
2023-02-08 13:59:09 +09:00
ee65c65893
Attempt to fix channel join / leave loop
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I don't have a solid way to repro the issue, but this should hopefully
help in resolving it. Either way, I think this change brings more
correct behaviour (if a websocket message comes through that we have
left the channel, I don't believe we should be sending a request to
leave that channel again).
2023-02-08 11:31:30 +09:00
277f71d36a
Expire reply editor instead of clearing container
2023-02-07 15:15:51 -08:00
0320ba770f
Handle component changes via ISkinnableTarget.Components
rather than inside SkinEditor
directly
...
Seems saner? Maybe?
2023-02-07 16:23:25 +09:00
e162fd56da
Change the way initial state saving works in EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
dad348111d
Fix holding a selection while changing screens causing a crash
2023-02-07 16:07:33 +09:00
71eef238c4
Make OnStateChange
non-implemented rather than wrong
2023-02-07 16:04:31 +09:00
da10166628
quality: convert getter property to method so that sensible information can be hidden via an argument
2023-02-06 21:30:55 +00:00
1baaae35a9
quality: Simplify string
2023-02-06 20:07:16 +00:00
12f6d461b9
Merge pull request #22532 from peppy/fix-long-storyboard-outro
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Fix storyboard outro time potentially running too long
2023-02-06 20:30:36 +01:00
179db09075
Merge pull request #22531 from peppy/apply-future-rider-inspection
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Apply single inspection from newer inspectcode versions
2023-02-06 20:05:49 +01:00
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
aaf3ad805c
Fix potential nullref in tests
2023-02-06 19:31:45 +09:00
b83c8443ea
Ensure pause sample loop is stopped on exiting player
2023-02-06 18:24:31 +09:00
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
c078d3a344
Merge pull request #22357 from EXtremeExploit/groups-probationary-badges
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Make probationary groups a bit transparent
2023-02-06 17:43:57 +09:00
ddcc02fdfe
Merge pull request #22505 from Joehuu/fix-hover-click-sounds
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Fix some clickable elements having no hover and click sounds
2023-02-06 16:52:19 +09:00
eabd1a0cc1
Remove unused Duration
property to avoid any misunderstandings
2023-02-06 16:42:39 +09:00
679ec986d5
Fix storyboard outro time potentially running too long
2023-02-06 16:39:44 +09:00
4c868372a2
Correctly handle anchor/origin changes as undo states
2023-02-06 15:05:05 +09:00
778b8a9bf7
Fix default settings not being serialised / state tracked correctly
2023-02-06 15:00:42 +09:00
7445814fc6
Handle changes to SettingSource
skin element settings
2023-02-06 14:42:59 +09:00
e5f62b0d2e
Remove public
access modifier from interface methods
2023-02-06 14:19:25 +09:00
e4b17588f5
Add missing xmldoc to new methods in EditorChangeHandler
2023-02-06 14:11:40 +09:00
701d21c26f
Apply single inspection from newer inspectcode verisons
...
As found in rider EAPs. Appears as a warning and is annoying me
occasionally.
2023-02-06 13:52:27 +09:00