405ab07800
Check equality by ID -> OnlineBeatmapSetID -> Hash -> ReferenceEquals
2019-10-17 01:18:29 +03:00
14c72f85fa
Fix incorrect beatmap set info equality check on non-online set info
2019-10-15 23:40:48 +03:00
7c2c537bc9
Allow fallback decoder overwrite
...
To fix the runtime crashes in difficulty calculation components, remove
the check for pre-existing fallback registration along with
the exception. The xmldoc for the registration function has been
extended to make users aware of possible consequences of calling it.
2019-10-04 18:20:20 +02:00
ffde389641
Add difficulty calculator beatmap decoder fallback
2019-10-04 13:28:32 +09:00
6268bbcfc8
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-10-03 15:12:21 +08:00
cc533e8fe4
Remove BindableBeatmap
2019-10-01 17:24:47 +09:00
04ac414249
Fix memory leaks due to audio track recycle order
2019-10-01 13:49:09 +09:00
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
a06cb54732
Merge branch 'master' into beatmap-parsing-fallback-v2
2019-09-20 15:28:08 +09:00
cffee1fd5e
Fix imported beatmap paths not correctly matching files
2019-09-19 20:02:45 +09:00
92556db9cd
Add query-based filter modes to song select search field
2019-09-19 02:48:28 +09:00
dd9f620c23
Fix misleading xmldoc
2019-09-15 01:28:07 +02:00
86588778b1
Implement fallback decoder registration
...
After the preparatory introduction of LineBufferedReader, it is now
possible to introduce registration of fallback decoders that won't drop
input supplied in the first line of the file.
A fallback decoder is used when the magic in the first line of the file
does not match any of the other known decoders. In such a case,
the fallback decoder is constructed and provided a LineBufferedReader
instance. The process of matching magic only peeks the first non-empty
line, so it is available for re-reading in Decode() using ReadLine().
There can be only one fallback decoder per type; a second attempt of
registering a fallback will result in an exception to avoid bugs.
To address the issue of parsing failing on badly or non-headered files,
set the legacy decoders for Beatmaps and Storyboards as the fallbacks.
Due to non-trivial logic, several new, passing unit tests with possible
edge cases also included.
2019-09-15 01:28:07 +02:00
11eda44d34
Migrate decoding to line-buffered reader
...
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00
65aa7b2016
Recreate beatmap video on each consumption
...
Should not be shared over multiple usages
2019-09-14 00:07:06 +09:00
437e121056
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-09-13 13:39:58 +03:00
b80a8296cd
Fix unavailable rulesets crashing at song select
2019-09-04 20:28:52 +09:00
043034a6ce
Merge remote-tracking branch 'upstream/master' into beatmapset-genre-language
2019-09-02 13:45:25 +09:00
94512fea8e
Apply naming suggestions
2019-08-31 16:20:33 +03:00
6e5cb8a318
implement video parsing
2019-08-30 23:19:34 +03:00
84e4748268
Remove duplicate getAnimation function and improve namespacing
2019-08-30 12:59:58 +09:00
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
ae0a5504d7
Revert unnecessary change
2019-08-29 19:43:33 +09:00
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
68ee7346b2
Remove usings
2019-08-29 12:49:44 +03:00
d303083179
Update to match api
2019-08-29 12:29:31 +03:00
98626018fd
Encapsulate editor hitobject additions/removals ( #5878 )
...
Encapsulate editor hitobject additions/removals
2019-08-29 18:20:24 +09:00
3347ee8170
Merge branch 'master' into beatmapset-genre-language
2019-08-29 09:57:53 +03:00
c6e757fdae
Remove redundant qualifier
2019-08-28 22:11:23 +09:00
f6ad95018a
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
348d88846d
Add IBeatmap<T> interface for typed hitobject retrieval
2019-08-28 20:19:22 +09:00
01aede3e29
Add comprehensive skin fallback integration testing
2019-08-28 19:57:17 +09:00
66223b9954
Merge branch 'master' into allow-fallback-to-samples-without-bank
2019-08-27 14:44:16 +09:00
289bd8e6b0
Don't return DefaultSkin on beatmap skin parsing failure
2019-08-26 14:25:35 +09:00
1d34124667
Revert all DifficultyIcon changes
2019-08-25 11:56:07 +09:00
a19a9b90ed
Simplify group filter display
2019-08-25 11:39:26 +09:00
af4adb6339
Add xmldoc
2019-08-24 09:43:55 +03:00
f6feef6b56
Remove redundant using directive
2019-08-24 00:33:14 +03:00
83b6e0f30c
Implement grouped difficulty icon
2019-08-23 23:36:23 +03:00
d4236c574f
Allow difficulty icon to be updateable
2019-08-23 23:30:54 +03:00
f639df849f
Allow for difficulty icon to contain content
2019-08-23 23:11:36 +03:00
7b04fb1690
StoryboardSample -> StoryboardSampleInfo
2019-08-23 14:54:39 +03:00
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
7143497441
Match up tooltip background color with OsuTooltipContainer
2019-08-19 10:32:01 +07:00
ecc04baf14
Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip
2019-08-17 15:35:28 +09:00
87dc6499fa
Fix json decoding being a bit too eager to consume
2019-08-17 15:34:02 +09:00
097763bb1c
Add auto size duration
2019-08-17 15:29:39 +09:00
50046d5f69
Use new tooltip style
2019-08-17 15:20:27 +09:00
3dc81bdad5
Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip
2019-08-17 15:19:46 +09:00
4fa9abeece
Replace DifficultyColouredContainer with a more scalable solution
2019-08-17 15:16:24 +09:00