Commit Graph

16 Commits

Author SHA1 Message Date
0788a7e9f1 Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
2b11ecec13 Remove usings to extensions. 2017-09-24 06:03:52 +08:00
d277952e0f Use DateTimeOffset.ToUnixTime 2017-09-24 00:42:46 +08:00
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
7d221802a2 Fix refresh tokens not working correctly
Turns out there's plenty of slashes in refresh tokens.
2017-05-11 19:38:57 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
7d2f303e61 Update font logic to override framework default.
# Conflicts:
#	osu.Game/OsuGame.cs
2016-09-01 22:47:48 +09:00
8870935a4b Add basic online API support. 2016-08-31 20:14:01 +09:00