Commit Graph

786 Commits

Author SHA1 Message Date
b5306d16cf Merge pull request #8005 from peppy/fix-catcher-dropping-streams
Fix catcher dropping juice streams due to it considering ignored judgements
2020-02-26 20:58:22 +09:00
2aa649e073 Fix catcher dropping juice streams due to it considering ignored judgements 2020-02-26 19:31:49 +09:00
e5927447fc Fix hyperdash fruit not visible on custom skins 2020-02-26 19:22:46 +09:00
015a39abc7 Fix hyperdash fruit not visible on default skin 2020-02-26 19:22:31 +09:00
bf36dc10a5 Fix invalid cast
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.

Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
a55b2b8918 Add explosion effect when catching fruit 2020-02-21 18:09:50 +09:00
8d48008dd5 Merge branch 'master' into split-out-pulp-formations 2020-02-21 11:45:06 +09:00
9344f62cf0 Merge branch 'master' into catch-droplet-rotation 2020-02-21 11:09:02 +09:00
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
8a6a424893 Merge branch 'master' into catch-droplet-rotation 2020-02-21 10:31:02 +09:00
6468bfa543 Apply adjustments 2020-02-21 10:01:38 +09:00
049975b5a4 Use kebaberize shorthand 2020-02-20 15:45:54 +09:00
8f5d3896f6 Remove unnecessary cast by changing method siganture 2020-02-20 15:45:47 +09:00
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
69b5d5606a Fix nested catch objects not having a correct IndexInBeatmap 2020-02-19 15:32:24 +09:00
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
ded7f5ff1b Merge branch 'master' into catch-fruit-skinning 2020-02-19 09:38:03 +09:00
65320ace47 Merge branch 'master' into fix-catch-skin-change 2020-02-18 13:41:00 +09:00
79f3249d37 Fix typo in method 2020-02-18 13:40:50 +09:00
b4887f9120 Fix dropping fruit as well (with tidying along the way) 2020-02-18 12:24:22 +09:00
c51e5a8c1d Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation 2020-02-18 12:11:30 +09:00
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
2133ba38e5 Add overlay layer 2020-02-17 19:07:43 +09:00
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
a3e0f84fcc Update catcher test to use SkinnableTestScene 2020-02-17 17:19:46 +09:00
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00