c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
37a659b2af
Refactor/add xmldocs
2020-09-09 17:36:47 +09:00
e271408fca
Move max score calculation inside ScoreProcessor
2020-09-09 16:51:53 +09:00
117c7ec6b2
Merge branch 'master' into score-recalc
2020-09-09 14:38:36 +09:00
96f39dd350
Merge remote-tracking branch 'upstream/master' into visible-playfield-boundary
2020-09-05 01:50:13 -05:00
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
d387c0cba0
Merge branch 'master' into morth-taiko-changes
2020-09-03 17:35:26 +09:00
1e5e5cae0c
Add support for standardised -> classic changes
2020-08-28 21:34:34 +09:00
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
1c1afa1c96
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
b51db90147
Merge branch 'master' into beatmap-track-rework
2020-08-26 23:20:56 +09:00
127330b8f9
Add 1ms lenience to avoid potential precision issues
2020-08-25 20:57:31 +09:00
6c7475f085
Fix snapped distances potentially exceeding the source distance
...
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.
I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
3eac81eb52
Merge pull request #9891 from smoogipoo/mania-mod-invert
2020-08-19 19:12:02 +09:00
6c759f31f1
Add and use limited capacity queue
2020-08-18 20:19:58 +02:00
a4ad0bd174
Ensure 0 score from miss judgements, add test
2020-08-18 19:51:26 +09:00
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
e47a1eb313
Use adjustable ITrack
2020-08-12 01:41:21 +09:00
471ed968e3
Fix crash when same ruleset loaded more than once
...
If the same ruleset assembly was present more than once in the current
AppDomain, the game would crash. We recently saw this in Rider EAP9.
While this behaviour may change going forward, this is a good safety
measure regardless.
2020-08-11 11:09:02 +09:00
bf21fdd6da
Merge branch 'master' into beatmap-track-rework
2020-08-07 18:41:34 +09:00
c84452cfbf
Update usages
2020-08-06 21:53:20 +09:00
7c3ae4ed42
Remove generics from IApplicableToTrack
2020-08-06 18:25:34 +09:00
e8ab3cff3c
Add class constraint
2020-08-06 17:02:47 +09:00
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
9a00ad48c6
Update components to use extension methods
2020-08-06 14:43:39 +09:00
b448ca3efe
Merge branch 'master' into merge-global-to-legacy
2020-08-03 16:00:52 +09:00
62ba214dad
Use OrderByDescending
2020-07-31 16:21:47 +09:00
23ab6f8f94
Fix dynamic compilation loading wrong ruleset versions
2020-07-30 21:10:13 +09:00
5439099b7c
Merge GlobalSkinConfiguration settings into the LegacySetting enum
2020-07-29 10:35:51 +03:00
a210deee9a
Remove unnecessary depth setter
2020-07-28 12:16:01 +09:00
5fc7039bf2
Prevent DrawableJudgement from removing other children
2020-07-27 19:07:21 +02:00
8f841b47e6
Cancel previous initial state computations
2020-07-24 19:31:08 +09:00
5f98195144
Load nested hitobjects during map load
2020-07-24 18:16:36 +09:00
c348599189
Merge branch 'master' into add-slider-slide-support
2020-07-23 21:24:45 +09:00
2997fb3f4e
Merge pull request #9635 from peppy/perfect-mod-combo-objects-only
...
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-23 20:54:39 +09:00
ac602846df
Expose balance and sample loading methods in DrawableHitObject
2020-07-22 16:37:58 +09:00
c1442568b9
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
648e414c14
Update InputHandlers in line with framework changes
2020-07-19 11:39:11 +09:00
6b2b3f4d4d
Expose accuracy/combo portion adjustments
2020-07-16 14:10:44 +09:00
e95a1beaef
Update state after applying hitobject
2020-07-15 16:53:27 +09:00
f3a498482b
Merge pull request #9553 from peppy/difficulty-adjust-range-match-stabl
...
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 20:12:28 +09:00
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
8a3cadc111
Fix judgement animations not resetting on use
2020-07-13 21:21:59 +09:00
fda45997db
Merge pull request #9530 from peppy/fix-memory-retention
...
Clean up HitEvents after use to avoid near-permanent memory retention
2020-07-12 01:27:38 +09:00
2bb0283a68
Clean up HitEvents after use to avoid near-permanent memory retention
2020-07-12 00:52:55 +09:00