Commit Graph

3548 Commits

Author SHA1 Message Date
2e1cd4a389 remove accidental tab characters 2021-07-25 21:26:21 -04:00
eb585a6120 Add "Mirror" mod 2021-07-25 20:40:50 -04:00
50a2abbe7f Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
0b3b9e35ba Also update colours once on DrawableHitObject 2021-07-23 07:32:56 +03:00
8600a3bf5b Replace "offset" term in combo index documentations with "index" instead 2021-07-23 07:31:03 +03:00
3392086d1c Merge pull request #13984 from ekrctb/catch-editor-reverse
Implement "reverse pattern" in catch editor
2021-07-23 01:12:13 +09:00
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
cc01b9e639 Extract SliderPath reverse logic to be used in other rulesets 2021-07-22 16:14:43 +09:00
399c3b0be8 Rename property, reword xmldoc and improve readability of update code 2021-07-21 17:32:56 +09:00
84fd59777c Merge branch 'master' into diffspike-balance 2021-07-20 19:39:41 +02:00
9d92b795fa Revert making ComboOffsets legacy and define BeatmapSkinComboIndex instead 2021-07-20 14:15:43 +03:00
554652b033 Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset 2021-07-20 10:11:52 +03:00
1af230c48c Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
5ef1fe6948 Merge branch 'master' into fix-replay-date 2021-07-19 21:58:37 +09:00
f3bcaf7f11 Merge pull request #13929 from peppy/i-deep-cloneable
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
b3f60c8253 Fix date being updated on replays unexpectedly 2021-07-19 19:28:35 +09:00
23ef666f34 Merge pull request #13887 from ekrctb/legacy-converted-y
Preserve Y position of hit objects in osu!catch
2021-07-19 18:48:23 +09:00
473011070f Merge pull request #13908 from peppy/editor-disallow-placement-when-untimed
Fix editor composer allowing object placement without timing present
2021-07-19 18:37:19 +09:00
b29209d13f Ensure tool is always set back to select tool when beatmap becomes untimed 2021-07-19 17:08:40 +09:00
bde35d9f21 Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00
fb5d25405e Replace calls to obsoleted GetOrDefault() extension 2021-07-18 21:52:16 +02:00
eac9b1ec7e Disable toolbox composition buttons when beatmap is not timed 2021-07-17 02:30:13 +09:00
7f432665e5 Preserve Y position of hit objects in osu!catch 2021-07-14 14:38:38 +09:00
ed29646291 Remove IApplicableToDifficulty.ReadFromDifficulty
This was added specifically for `ModDifficultyAdjust`, but turned out to
be more of a headache than we expected. We have since removed usage and
would hope that this is not required by any other mods.

Opting for complete removal rather than obsoletion, as we discovered
this was already broken in multiple cases, with fixes being quite
logically complex.

If you happen to be a ruleset developer relying on this, open an issue
and we'll talk you through a better approach (or check what
`ModDifficultyAdjust` is doing now for an example).
2021-07-14 12:32:16 +09:00
2436ebb6d3 Merge pull request #13874 from Naxesss/short-object-checks
Add object duration checks
2021-07-13 19:01:02 +09:00
3a5912e35e Add new checks to verifiers 2021-07-13 10:53:25 +02:00
6da2a3d51f Add zero-length objects check and tests 2021-07-13 10:50:11 +02:00
35841fa4f7 Merge branch 'master' into fix-difficulty-bindable-bind-order 2021-07-13 13:42:53 +09:00
5cff379cd9 Merge pull request #13860 from smoogipoo/fix-bindable-ctor
Fix DifficultyBindable not binding correctly and not having default ctor
2021-07-13 13:42:44 +09:00
351a46b379 Merge pull request #13823 from ekrctb/catch-editor-tests
Add some tests for catch editor blueprints
2021-07-13 08:27:41 +09:00
cce4a4dc31 Fix incorrect value copy order in BindTo() 2021-07-12 22:27:36 +02:00
4b393209ec Implement UnbindFrom() 2021-07-12 17:33:29 +09:00
242982730f Fix incorrect DifficultyBindable binding implementation 2021-07-12 17:09:09 +09:00
a6258d705e Make CurrentNumber internal 2021-07-12 11:26:30 +09:00
32b4f5fbd6 Do not store direct references to original bindable
`DifficultyAdjustSettingsControl` and its inner `SliderControl` were
holding different references to `DifficultyBindable`s from the
difficulty adjust mod, therefore leading to bindings being lost to the
framework-side automatic unbind logic if the mod was toggled off and
back on in rapid succession.

Resolve by adding a shadowed implementation of `GetBoundCopy()` and
using it to isolate the controls from the mod bindable.
2021-07-11 15:28:13 +02:00
741062a6da Simplify bindable update methods 2021-07-09 13:58:44 +09:00
e0277763d0 Refactor DifficultyAdjustSettingsControl to help with readability 2021-07-09 13:50:07 +09:00
f9cd7f10d8 Allow null values for ReadCurrentFromDifficulty
As long as this isn't a constructor parameter it feels best to
gracefully handle omission. Realistically having it in the ctor is the
best move, but it doesn't feel great in line with the other parameters
passed in via object initalisers.
2021-07-09 13:26:01 +09:00
90326f8864 Standardise variables 2021-07-09 13:24:26 +09:00
b7803b889e Rename control class to be more descriptive 2021-07-08 20:37:38 +09:00
ba939c0b65 Simplify serialisation edge case by moving to Value override 2021-07-08 17:49:00 +09:00
52ea62e3b2 Add more comments and xmldoc 2021-07-08 17:49:00 +09:00
88b00123f6 Use existing reflection methods to avoid manual binding of ExtendedLimits 2021-07-08 17:49:00 +09:00
bd7c334588 Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
a6e94dd491 Add back extended limits support 2021-07-08 17:49:00 +09:00
c4313d6e96 Initial implementation of new flow (only working for approach rate) 2021-07-08 17:48:08 +09:00
0e4f4a6fde Initial storage changes 2021-07-08 14:28:13 +09:00
663ffae42f Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
d2722f1523 Merge branch 'master' into ruleset-shaders 2021-07-07 15:44:30 +09:00