Commit Graph

584 Commits

Author SHA1 Message Date
86ef73c587 Merge pull request #10830 from Joehuu/consistent-tournament-strings
Make tournament strings more consistent
2020-11-16 16:20:49 +09:00
610ed99ae3 Add null checks to unguarded resolved-as-null fields 2020-11-14 14:52:58 +01:00
706d7890b4 Make tournaments strings more consistent 2020-11-13 13:25:45 -08:00
1e1569eb53 Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
ac13a1d217 Adjust a couple of flag scales to match previous display size 2020-10-26 14:27:55 +09:00
c24a29d1ac Update flag scale of drawablematchteam 2020-10-23 14:23:08 +02:00
ae9e60560b Fixed gameplay flags being bigger and changed values to make more sense 2020-10-23 14:11:29 +02:00
afa86f959f Changed scales of Seeding and Win screen to match the original
These were measured by pixel-to-pixel comparing master vs this branch in ShareX at the same resolution.
2020-10-19 23:38:06 +02:00
1c073a9ea5 Merge branch 'master' into flag-fit 2020-10-19 22:27:48 +02:00
daceb0c049 Fix texture store not being initialised correctly
Without this change flags/mods would not work as expected. The video
store was being added as the texture store incorrectly.
2020-10-19 15:48:34 +09:00
3f41003d35 Move video store out of TournamentStorage
There was no reason it should be nested inside.
2020-10-19 15:48:15 +09:00
7ed862edd7 Add comment about migration code 2020-10-19 15:08:49 +09:00
f218a32e5f Merge branch 'master' into tourney-asset-refactor 2020-10-19 14:42:52 +09:00
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
1989141968 Merge branch 'master' into tourney-asset-refactor 2020-10-07 21:34:07 +09:00
9d7880afda Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
61e62929ee Apply changes in line with framework event logic update 2020-10-01 13:06:01 +09:00
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
9f1a231f92 Add anchor to the fillflowcontainer in TeamDisplay 2020-09-13 21:03:46 +02:00
7f0eaded26 Merge branch 'master' into flag-fit 2020-09-13 19:55:56 +02:00
59dcdd41aa Merge branch 'master' into flag-fit 2020-09-13 19:55:28 +02:00
18ae17e129 Add scale to GroupTeam and remove unnecessary sizing and scaling in other scenes 2020-09-13 19:55:21 +02:00
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
5195da3ceb Add message box in bracket editor explaining how to get started 2020-09-02 15:18:51 +09:00
8bf679db8b Fix nullref in date text box 2020-09-02 13:17:17 +09:00
d9ba677773 Change TeamFlag from sprite to a container with a sprite 2020-08-24 15:08:50 +02:00
e6d13edafb Force tournament client to run in windowed mode
We generally haven't tested in other modes, and it doesn't really make
sense as you wouldn't be able to use it in a meaningful way otherwise.

- [ ] Test on windows.
2020-08-20 19:41:29 +09:00
ee9fa11d14 Use With(s => ...) extension for better readability 2020-08-19 07:47:02 +03:00
c167727ac6 Merge branch 'master' into tourney-asset-refactor
# Conflicts:
#	osu.Game/IO/OsuStorage.cs
2020-08-09 12:38:41 +02:00
9d10658e3c Allow providing custom sprite text for RollingCounter<T> 2020-08-03 20:14:17 +03:00
5f52701273 Remove no longer necessary custom dropdown 2020-08-01 10:11:34 +03:00
d98a64dfbc Make seeding # bg black and white text color
Makes it consistent with TournamentSpriteTextWithBackground
2020-07-08 03:29:14 +02:00
c3cd2a74f5 Move general purpose migration to MigratableStorage 2020-07-01 22:57:16 +02:00
0cddb85f1b Move storageconfig set and saving to migrate method 2020-06-28 15:27:50 +02:00
9639ebdd97 Merge branch 'master' into tourney-asset-refactor 2020-06-28 15:06:34 +02:00
082c94f98d Temporarily disable masking of tournament song bar 2020-06-28 13:14:46 +02:00
92e272ebb6 Remove unnecessary prefixes 2020-06-24 16:57:40 +09:00
c94f95cc0d Check if the file exists before reading
This is (also) to address the review from bdach about StorageManager initialising a default value that gets overwritten upon migration anyway.
2020-06-24 02:40:22 +02:00
af11340849 Fix nullref exceptions and redundant explicit type 2020-06-24 02:13:28 +02:00
c32ef5e718 Address formatting issues 2020-06-24 00:37:29 +02:00
9d2392b6b1 Cache TournamentStorage as Storage and only cast when necessary 2020-06-24 00:14:44 +02:00
e5851be9ad change accessor from internal readonly to public get-only
Also changes the class accessor from internal to public
2020-06-24 00:06:27 +02:00
0ca8c961c8 Remove string interpolation & unnecessary test setup 2020-06-24 00:05:30 +02:00
7a3315dcf8 invert and early return 2020-06-24 00:00:21 +02:00
8e8458ab8f make migrate public abstract in base and override 2020-06-23 23:58:28 +02:00
8b9cf6fc52 Remove default value in Storagemgr 2020-06-23 23:57:58 +02:00
e0d5a9182e make tournament migration private 2020-06-22 12:59:56 +02:00
6b14079c0a InspectCode changes 2020-06-22 12:43:01 +02:00
08759da3a7 Move drawings.ini out of config subfolder 2020-06-22 12:41:43 +02:00
291dadf0b2 Merge branch 'master' of https://github.com/ppy/osu into tourney-asset-refactor 2020-06-22 12:01:24 +02:00