d7b6e4a32d
Merge pull request #10867 from smoogipoo/refactor-user-request
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Refactor user caching to improve readability and fix threadsafety issues
2020-11-17 14:20:45 +09:00
009d666241
Use dictionary to avoid linq overhead
2020-11-17 10:57:11 +09:00
72a8734f93
Merge branch 'master' into add-back-initiallifetimeoffset
2020-11-16 18:54:37 +01:00
e8dbc190f1
Remove ability to pool DHOs in parent playfields
2020-11-16 23:30:24 +09:00
cead67d512
Add back removed InitialLifetimeOffset removal
2020-11-16 21:49:29 +09:00
85b0f71467
Handle duplicate user IDs within the same batch
2020-11-16 21:17:43 +09:00
87bf168718
Use queue instead of list
2020-11-16 20:52:51 +09:00
1b1f4c9c09
Refactor user request to fix threadsafety issues
2020-11-16 20:35:22 +09:00
a98327f0c5
Merge branch 'master' into fix-currentskininfo-thread-safety
2020-11-16 17:55:22 +09:00
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
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Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
709370c69b
Move schedule call outwards
2020-11-16 16:49:31 +09:00
9a7fdb2b7e
Move skin deletion logic to OsuGameBase to promote thread safety
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`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.
Closes https://github.com/ppy/osu/issues/10837 .
2020-11-16 16:43:19 +09:00
6706840b54
Merge pull request #10853 from bdach/add-to-legacy-conversion-tests
2020-11-16 15:22:04 +09:00
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash
2020-11-16 14:42:52 +09:00
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
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Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
9c0a0031d6
Clear existing transforms on DHO return to pool
2020-11-15 19:50:22 +01:00
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
5d44286d38
Add missing generic mappings to legacy mods
2020-11-15 15:35:06 +01:00
5ace7abaa8
Add abstract non-generic ModNightcore to pattern-match over
2020-11-15 15:32:02 +01:00
8b74298567
Add base method for testing conversion in other direction
2020-11-15 14:48:23 +01:00
9899687bfe
Rename existing method to allow for new one
2020-11-15 14:17:41 +01:00
199043f677
Allow preview tracks to exist without an owner (without hard crashing)
2020-11-15 13:21:09 +09:00
34f09e2e20
Merge branch 'master' into fix-spectator-preview-crash
2020-11-15 13:16:10 +09:00
f8cabbdd21
Clear result when freeing pooled hitobject
2020-11-14 21:09:22 +01:00
b344a13734
Add support for previewing tracks on spectator screen
2020-11-14 17:08:27 +01:00
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield
2020-11-14 10:27:12 +09:00
d55eae55ad
Merge branch 'master' into fix-combo-break-rewind-replay
2020-11-13 21:46:32 +01:00
405407ff9e
Merge branch 'master' into fix-combo-break-sounds
2020-11-13 21:07:34 +01:00
e6300f25d4
Merge branch 'master' into add-always-play-combo-break-setting
2020-11-13 20:25:55 +01:00
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding
2020-11-13 19:11:53 +01:00
21b015d63a
Remove explicit public
2020-11-14 01:06:38 +09:00
5cbf6252b7
Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
2020-11-14 01:03:11 +09:00
c71b237c4f
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
36f1833f6e
Move hitobject pooling to Playfield
2020-11-14 00:41:18 +09:00
d347493ba3
Merge branch 'master' into osu-hitobject-pooling
2020-11-13 23:13:09 +09:00
9792d1fc73
Fix slider tests
2020-11-13 23:08:39 +09:00
f093acc9d5
Merge pull request #10823 from smoogipoo/pooling-editor-support
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Add pooling support to the editor
2020-11-13 19:58:46 +09:00
d83b479c81
Internalise lifetime extensions and events too
2020-11-13 19:21:45 +09:00
4a4219fd11
Add region
2020-11-13 19:21:45 +09:00
92189e35cc
Make playfield KeepAlive methods internal
2020-11-13 19:21:45 +09:00
832d52a056
Fix hitobject sample tests
2020-11-13 18:19:07 +09:00
df7032bc6c
Merge pull request #10803 from smoogipoo/nested-hitobject-pooling
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Add nested hitobject pooling
2020-11-13 17:34:10 +09:00
3c91626132
Merge branch 'pooling-editor-support' into osu-editor-pooling
2020-11-13 17:27:00 +09:00
688a442fb3
Add missing dictionary
2020-11-13 17:26:46 +09:00