Commit Graph

277 Commits

Author SHA1 Message Date
85c518f146 Change logic to better handle external adjustments 2019-03-14 12:29:16 +09:00
c40e24739b Fix weird application logic 2019-03-13 21:37:33 +09:00
5d23a966d7 Fix incorrect application logic for rate fallback
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 20:55:33 +09:00
a10cd2288d Improve ModRamp's handling of external rate changes 2019-03-12 18:15:18 +09:00
6832e384a9 Simplify DT/HT/NC/DC 2019-03-12 18:14:41 +09:00
48e54c84c1 Merge branch 'master' into mod-wind 2019-03-08 20:23:02 +09:00
101009c92e Merge branch 'master' into fix-autoplay-tests 2019-03-08 12:14:40 +09:00
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
2300e59e91 Formatting and simplification 2019-03-06 14:19:00 +09:00
74a23edaf7 no longer adjust the clock rate 2019-03-04 17:48:51 +08:00
86e861ddeb update mod descriptions 2019-03-04 17:39:13 +08:00
b83d44c316 use ternary operator instead 2019-03-03 16:50:31 +08:00
a1a8246c05 trim whitespace 2019-03-03 16:30:08 +08:00
ecc2c28a62 mod rule changes 2019-03-03 16:22:00 +08:00
2dbf7d122c Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
03e57d0423 fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp 2019-01-26 20:15:19 +08:00
d920ee67ee forgot last whitespace 2019-01-26 13:47:33 +08:00
73dbf5712d add license headers 2019-01-26 13:43:27 +08:00
d76681aa82 use IApplicableToBeatmap instead of IApplicableToRulesetContainer 2019-01-26 13:39:23 +08:00
c6e26a92ec add wind up and wind down mods 2019-01-26 12:15:45 +08:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
b6dc6c4a74 Merge branch 'master' into do_not_use_local_user_for_autoplay_score 2019-01-04 13:11:17 +09:00
2e767a5292 Fix incorrect acronym 2018-12-14 13:38:13 +09:00
439d741dee Implement basic api structure for rooms 2018-12-12 16:06:56 +09:00
c6c255718b Handle ModAutoplay during score construction in the Player 2018-12-03 22:37:26 +03:00
9718e476c7 Add license header 2018-11-30 18:07:15 +09:00
be37f3c328 Rename NoModMod 2018-11-30 17:35:13 +09:00
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
69370c53ca Fix rank not being read 2018-11-30 14:48:25 +09:00
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
ea52d2d527 Make Mod IJsonSerializable 2018-11-28 13:12:29 +09:00
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
80bd98bb9d apply suggestions 2018-11-15 17:38:38 +01:00
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
6dde5e3b4a Merge branch 'master' into auto-restart-mod-perfect 2018-10-31 03:56:08 +09:00
007dfedbb7 Combine RestartOnFail into FailOverride 2018-10-30 07:12:06 -04:00
6d00aff9fd Add type parameter to IApplicableToBeatmap 2018-10-30 00:13:33 -04:00
52b9a3f5e9 Remove unused using 2018-10-29 17:51:49 -04:00
cb9ec94dc2 Remove option from settings 2018-10-29 08:19:38 -04:00
df6fc4013a Add interface to adjust Beatmaps 2018-10-28 02:21:25 -04:00