Commit Graph

682 Commits

Author SHA1 Message Date
cb7b246e33 Fix naming and update in line with nullability 2023-04-26 15:27:58 +09:00
210c5e7c53 Merge branch 'master' into decouple-mod-fails 2023-04-26 15:26:20 +09:00
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
7ade525eef Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
9384687d6d Switch ModMuted to add its metronome to components rather than overlays 2023-02-21 19:04:06 +09:00
b42b5f97cf Use Overlays container rather than KeyBindingInputManager for flashlight 2023-02-14 17:36:07 +09:00
3f0ce75bf5 Rename NormalSliderBar.cs to RoundedSliderBar.cs 2023-02-02 17:24:45 +01:00
3988131475 Rename OsuSliderBar.cs as NormalSliderBar.cs 2023-01-26 12:12:56 +01:00
b46ef67a14 increase min minimum accuracy to 60% 2023-01-24 00:31:46 -05:00
150195b887 use extension method to check accuracy impact 2023-01-18 12:24:41 -05:00
522bb8bcca Use ComputeAccuracy to get imminent accuracy 2023-01-18 18:08:58 +09:00
0b1e5c0f53 lambdaify function 2023-01-17 10:23:57 -05:00
23ea77cb74 Use ScoreProcessor to fetch accuracy rather than calculating manually 2023-01-17 17:03:04 +09:00
70cb23bbc9 Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
08d2fbeb8e Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
27c497145f Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
81a42dc05d Fix extended values in difficulty adjust being truncated to 10 on beatmap change 2022-12-06 23:25:48 +01:00
25120060aa Use new helper method in ModTimeRamp 2022-12-02 16:09:46 +09:00
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
f6e229c24d "Fix" mod copy failure 2022-11-25 01:15:11 +09:00
a2438428a2 Move base call to end 2022-11-24 13:57:43 +09:00
1632df1f4d Update DifficultyBindable to match new bindable spec 2022-11-22 14:51:19 +09:00
42eafe318c Remove various simple obsoletions 2022-10-28 13:20:58 +09:00
84fdd2e107 Improve flashlight display on break periods 2022-10-11 17:16:57 +03:00
7385ef3e1b Extract combo scale to virtual function 2022-10-07 14:26:19 +09:00
deae7cff60 Adjust flashliht scaling to match classic 2022-10-03 18:38:29 +09:00
0df217d85c Add ability to adjust flashlight smoothness 2022-10-03 18:24:56 +09:00
f3e25eacad Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
537796c3a1 Cleanup mod bindings 2022-09-25 15:49:22 -04:00
a4e9c7711c Fix when flashlight shrinking takes place 2022-09-18 18:59:17 -04:00
407b104116 Revert changes
This reverts commit beef3b418a.

Revert "Use linq expression for handling breaks"

This reverts commit 8464a1941b.

Revert "renames variables to make more logical sense"

This reverts commit 3b87ecf56c.

Revert "Removes overhead when not combo based size"

This reverts commit ac4229e3d4.
2022-09-18 18:57:53 -04:00
ac4229e3d4 Removes overhead when not combo based size 2022-09-18 00:38:01 -04:00
3b87ecf56c renames variables to make more logical sense 2022-09-18 00:19:40 -04:00
8464a1941b Use linq expression for handling breaks 2022-09-17 23:49:23 -04:00
beef3b418a Simplifies size calculation 2022-09-17 23:41:23 -04:00
ec21ab8171 Reduce ramp mod multipliers in line with other difficulty change mods for now
Closes https://github.com/ppy/osu/issues/20204.

Will require reprocessing of everything server-side.
2022-09-09 16:39:57 +09:00
Nao
c940f5abcb Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
9d1b0b5836 Revert sealing 2022-08-12 22:32:27 +09:00
e5e9841652 Apply multiple other mod debuffs as decided in pull request discussion 2022-08-12 18:58:09 +09:00
ac4213ecee Adjust relax mod multiplayer to 0.5x
Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.

The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
60dae70a18 Change mod description type to LocalisableString 2022-08-10 15:54:48 -04:00
8cb2e11766 Change most ruleset-accessible string types to Localisable strings 2022-08-10 15:51:11 -04:00
802dc90cb1 Adjust using directives for vertices 2022-08-05 20:37:33 +09:00
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
a2a913ab52 Merge branch 'irenderer-batches' into irenderer-textures 2022-08-02 19:25:08 +09:00
cbabc4886c Convert ModPreset to realm object 2022-07-31 22:10:15 +02:00