Commit Graph

8912 Commits

Author SHA1 Message Date
cc38556f61 Fix background being dimmed forever after toggling statistics in results screen 2021-06-09 23:26:57 -07:00
9a3ca09501 Merge pull request #13384 from bdach/fixed-label-width
Align label widths of editor setup screen controls
2021-06-10 14:55:49 +09:00
e3f3c37953 Add ability to navigate score panels with left/right arrows 2021-06-09 17:03:46 -07:00
89cdea8123 Merge branch 'master' into fix-results-exit-transition 2021-06-09 19:40:56 +02:00
b02b8ae2bc Merge pull request #13381 from smoogipoo/improve-hit-error-judgements
Improve hit error judgement displays
2021-06-09 19:40:17 +09:00
a65b76bdbf Add a simple fade to the results screen
Stops it from immediately disappearing.
2021-06-09 17:19:37 +09:00
7b0c5e9d32 Fix results screen changing applied colour to background on exit
The general rule is that screens should only apply colours and the likes
on enter / resume, and leave the outwards transition to whatever screen
is coming next.
2021-06-09 17:18:55 +09:00
258d05d1e0 Ensure PlayerLoader restores the background colour to its own value on resume 2021-06-09 17:17:39 +09:00
a7ef0173e9 Add safety to ensure background is correct tint when entering gameplay 2021-06-09 17:07:28 +09:00
a801a9a14d Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
97204b6f27 Reduce unnecessary background changes via IEquatable implementation 2021-06-08 22:37:18 +02:00
a98c302211 Bring back skin background source 2021-06-08 22:04:59 +02:00
5bf4dd6358 Move skin background to separate file 2021-06-08 21:57:08 +02:00
410cb16340 Apply fixed label width to setup screen items 2021-06-08 17:18:00 +02:00
00efed2c39 Add colours for tick judgements 2021-06-08 23:10:21 +09:00
c8e14d7710 Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
c3ea1b26e1 Fix DT being doubled in multiplayer spectator 2021-06-08 22:51:42 +09:00
ab9290772b Fix a similar case with online play sub-screens 2021-06-08 17:54:54 +09:00
860f1aebb3 Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
7fa0ac6ed7 Fix possible nullref when exiting song select too fast 2021-06-08 17:03:50 +09:00
0531c2dcd9 Move empty window check to bar error meter
It's not valid in the base `HitErrorMeter`, as the colour meter only
displays colour for a given judgement, so it is still valid to add new
items to it even if the hit window is 0, as misses are still possible.
2021-06-07 13:16:07 +02:00
37d062c7cd Add failing assertions to hit error meter test 2021-06-07 13:16:07 +02:00
59130be99c Fix switching storyboard mode not triggering a reload 2021-06-07 17:32:04 +09:00
f677f9b5f4 Stop BackgroundScreenDefault from reloading beatmap background when already correct 2021-06-07 17:22:36 +09:00
009aa994d0 Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
57a38374db Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
840f084dc4 Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
23096c58bb Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 15:06:15 +09:00
d444fed46f Detach gameplay score from replay recorder before importing
Closes #13320.
2021-06-04 02:00:02 +09:00
e887807ae7 Apply review fixes 2021-06-03 18:32:05 +09:00
be03a2d7d2 Fix multiple calls to seek method potentially not working 2021-06-03 17:47:22 +09:00
c3280083a2 Merge branch 'master' into fix-spectator-frame-conversion 2021-06-03 17:42:01 +09:00
662bbed5d1 Fix seeking to gameplay too soon 2021-06-03 17:38:51 +09:00
420df124b5 Add framestable-bypassing seek for spectator 2021-06-03 17:27:21 +09:00
d00fb21188 prevent scaling container from creating a storyboard background 2021-06-03 13:24:21 +08:00
44b1102241 Merge branch 'master' into autoplay-pause-support 2021-06-03 13:26:00 +09:00
d6656047e3 Fix beatmap statistics with value of zero not displaying correctly at song select
Closes #13307.
2021-06-03 01:58:51 +09:00
e0eb0adb0a Remove unnecessary bind in ReplayPlayer 2021-06-02 18:32:14 +09:00
dde64adcb5 add new background type in BackgroundScreenDefault 2021-06-02 15:51:43 +08:00
a15cac6f53 Change the way Score is initialised in Player to better lend to population of metadata 2021-06-02 15:44:04 +09:00
289dc00f38 Merge branch 'master' into autoplay-pause-support 2021-06-01 16:50:44 +09:00
3ba0d29108 Fix incorrect beatmap being parsed down for autoplay generation 2021-06-01 15:44:24 +09:00
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
cbf3ef5400 Create replay via the ICreateReplay interface instead of explicitly ModAutoplay 2021-06-01 14:22:16 +09:00
9221213fe5 Fix potential nullref is beatmap load failed 2021-06-01 14:19:23 +09:00
14570b6fb1 Merge branch 'master' into autoplay-pause-support 2021-06-01 14:19:21 +09:00
7f24518004 Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
d2d0896298 Expose GameplayBeatmap and GameplayRuleset from Player 2021-05-31 19:22:20 +09:00
46b6f49a92 Merge pull request #13230 from peppy/non-nullable-beatmapset-files
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
d1ef5483bc Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00