b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00
b68daaeb4b
Group -> Stage
2018-01-03 19:13:42 +09:00
bd171926d6
Remove AvailableColumns from ManiaRulesetContainer
...
Also restructures with the addition of a ManiaBeatmap which holds definitions for "groups" of columns. At the moment these are empty save for a "Column" property, but can be expanded in the future, maybe.
2018-01-03 18:44:25 +09:00
2ca10b28c6
Use a non-broken opentk library
2017-12-29 15:42:51 +09:00
5b529511ec
Update OpenTK nuget package
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Fixes the recent AppVeyor errors
2017-12-27 13:18:34 +09:00
c99ea32574
Merge branch 'master' into beatmap-serialization
2017-12-21 13:39:39 +09:00
4a723f7382
Added the "Service Include" tag that is used by Visual Studio's test explorer to the .csproj files
2017-12-08 11:05:00 +01:00
b584178e85
Make Beatmap ISerializable and add more JsonIgnores
2017-12-06 00:37:37 +09:00
36be171c29
Fix up/clean up csprojs for C#7 support
2017-11-30 02:06:03 +09:00
a0c3349935
Add LangVer.props and osu.Game.props for common csproj properties
2017-11-30 00:45:37 +09:00
3e01a0dda5
Merge branch 'master' into mania-auto-generation-fixes
2017-11-29 19:11:36 +09:00
dfd035d07b
Merge remote-tracking branch 'origin/master' into mania-auto-generation-fixes
2017-11-29 18:42:17 +09:00
93d7cd5a6d
Merge branch 'master' into performance-calculator
2017-11-29 18:37:07 +09:00
1136db1556
Fix mania replays not defining important frames
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Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
f8c296877b
Add testcase for mania beatmap conversion (currently ignored)
2017-11-28 18:59:20 +09:00
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
b306eaca6e
Move mania tests to correct namespace
2017-10-10 16:50:46 +09:00
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
160ad1924f
Remove unneeded reference
2017-09-12 17:01:40 +09:00
6a815d343c
Remove unneeded class.
2017-09-12 16:58:06 +09:00
3be9d3c747
Merge branch 'master' into mania-autoplay
2017-09-12 16:44:05 +09:00
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
78764082dc
Remove taiko project reference from mania project.
2017-09-12 15:52:02 +09:00
57ee97e27d
Add lane glows.
2017-09-12 11:39:34 +09:00
0765027cb5
Move note glow to a separate class + make it match the design a bit more.
2017-09-12 11:14:16 +09:00
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
4683319156
Merge remote-tracking branch 'origin/master' into mania-hit-explosions
2017-09-11 14:48:40 +09:00
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
7170fbd087
Target .NET 4.6.1
2017-09-11 12:39:00 +09:00
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
54503eef71
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
6fd37ebc32
Merge branch 'master' into timingchange-rework
2017-06-15 16:23:51 +09:00
41d4aee4f5
Update nuget packages
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- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00