7877f42763
Merge remote-tracking branch 'upstream/master' into new-sounds-and-more
2017-11-27 17:59:24 +09:00
82a9b57277
Removed unnecessary "using" statement
2017-11-27 08:58:09 +01:00
b4513497d6
Added a textContainer reference to MetadataSection so casting is no longer required for setting new text
2017-11-27 08:52:26 +01:00
507da0dfb7
Renamed addTextAsync to setTextAsync
2017-11-27 08:48:47 +01:00
ac0942df86
Removed unnecessary private method to update the metadata
2017-11-27 08:48:12 +01:00
d49ee295d9
Removed unnecessary schedule and null checks
2017-11-27 08:47:36 +01:00
b34e724b8d
Changed MetadataSection so that the Text setter loads the new text in async before displaying it.
2017-11-27 08:18:09 +01:00
a574b092f6
Merge branch 'master' into change-transition-blur-rate
2017-11-27 10:42:32 +09:00
55741f3898
Merge branch 'master' into show-converts-toggle
2017-11-27 09:41:30 +09:00
ae201f0ef5
R#
2017-11-26 15:03:49 +05:30
5aa6615107
Add confirm-selection sound in song select
2017-11-26 17:21:22 +09:00
ae48b85827
Don't play logo select sample when actions are playing their own
2017-11-26 17:17:47 +09:00
69e388dd52
Adjust background blur rate
2017-11-26 17:08:14 +09:00
4212315504
Use a single placeholder container for empty and retry.
2017-11-26 12:50:20 +05:30
b261d32588
Put retry button in a BeatSyncedContainer and change error message.
2017-11-26 12:25:48 +05:30
f4f732ca43
Remove unnecessary null check and tweak transform a bit.
2017-11-26 11:19:42 +05:30
ae9ce2f122
Unbind ruleset event from leaderboard.
2017-11-25 21:23:36 +05:30
0b3f75505e
Don't break VisualTests and add a real beatmap step.
2017-11-25 20:59:03 +05:30
d955229ee5
Handle user rating metrics when no maps by using more linq.
2017-11-25 21:29:23 +08:00
e723e66850
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-11-24 19:14:50 +05:30
c5a78e54e9
Add a retry button for when scores request fails.
2017-11-24 18:40:52 +05:30
09facdc838
Add a setting to toggle showing converted beatmaps
2017-11-24 18:34:20 +09:00
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
00830c190c
Merge branch 'master' of https://github.com/ppy/osu
2017-11-23 12:39:36 +01:00
a60e53c382
Changed the text updates into a scheduled (async) operation, and implemented this in the updateStatistics and clearStats methods
2017-11-23 12:31:18 +01:00
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
d93911ae97
Improve user ratings calculations to make more sense
...
Closes #1552 .
2017-11-23 18:10:08 +09:00
b6de1ce5b6
Handle query params better.
2017-11-23 14:36:12 +05:30
096e98b5d3
Add game mode query to request.
...
- Also update scores when game mode is changed
2017-11-23 14:36:12 +05:30
487483eadd
Move loader hiding to a better place.
2017-11-23 14:36:12 +05:30
a58bd72c6e
Add placeholder when there are no scores.
2017-11-23 14:36:12 +05:30
fe559f4b62
Add respective query params to GetScoreRequest based on selected tab.
2017-11-23 14:36:12 +05:30
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
870807c265
Switched over to the new LoadWrapper class for all delayed loading.
2017-11-21 16:17:33 +01:00
2603219350
Load beatmap carousel panels asynchronously
2017-11-21 22:30:09 +09:00
c2fcb2f9c7
Fix info wedge not displaying
2017-11-21 18:45:12 +09:00
bd616c1307
Simplify some property access
2017-11-21 12:42:28 +09:00
be9c99ade3
Remove AsyncLoadWrapper dependence
2017-11-21 12:42:28 +09:00
e7654254d2
Remove unused code
2017-11-21 12:42:28 +09:00
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
9325730f5d
Fix leaderboard fadeout causing constant flow changes
...
Also cleans up logic significantly.
2017-11-19 00:53:59 +09:00
a741d6cea7
Fix incorrect score indexes in leaderboard
2017-11-18 04:46:02 +03:00
6c40cf08cc
Optimise leaderboard display
...
Adds async loading support and cleans up the code quite a bit in the process.
2017-11-16 23:22:25 +09:00
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00