Commit Graph

56690 Commits

Author SHA1 Message Date
7faf5cd1f6 Fix one more null edge case 2022-10-28 01:20:17 +09:00
e582d9d5a8 Remove unused using statements 2022-10-28 01:17:09 +09:00
361153f598 Fix nullref in tests due to missing EditorBeatmap dependency 2022-10-27 19:05:50 +09:00
3c4ba6e9fc Fix SoloScoreInfo.Rank not being serialised if rank is D 2022-10-27 19:02:32 +09:00
6fe8298152 Update framework 2022-10-27 19:02:01 +09:00
d48f95cf7c Use shader based implementation instead of sprites 2022-10-27 19:01:10 +09:00
68d1febe6e Use a regex for matching invalid characters instead
What the regex does is it matches everything except alphanumeric and [_()[] -], excluding EOL since regex101 seems to also match it, and we probably don't want that to happen.
2022-10-27 10:33:50 +03:00
39e0362db1 Reduce size of spinner blueprint to better represent gameplay size 2022-10-27 16:15:22 +09:00
0c7672e124 Avoid unnecessarily refreshing SliderBodyPiece's path 2022-10-27 16:02:04 +09:00
2f172b66cf Block hover if a multi-selection is made to avoid overlapping path visualisers 2022-10-27 14:52:46 +09:00
097d310d74 Only draw path visualiser when hovered or single slider is selected 2022-10-27 14:40:14 +09:00
4127aaa988 Extract general elements from HubClientConnector into SocketClientConnector 2022-10-27 14:37:10 +09:00
d5c88cca8c Fix result of merge conflict 2022-10-27 07:29:36 +02:00
93ffe3d7ad Revert to first approach 2022-10-27 07:25:50 +02:00
7916b99153 Merge pull request #20962 from peppy/fix-toggle-mute-repeat
Fix toggle mute (and volume meter traversal) handling repeat key presses
2022-10-27 12:51:50 +09:00
2d829c3beb Merge pull request #20945 from peppy/fix-misplaced-slider-head
Fix slider heads getting misplaced after flipping in editor
2022-10-27 12:51:27 +09:00
14c7cbde38 Fix toggle mute (and volume meter traversal) handling repeat key presses
Closes #20953.
2022-10-27 11:41:00 +09:00
73a9fac6d2 Merge branch 'master' into sv_to_scrollspeed 2022-10-27 11:29:56 +09:00
1b2ee44131 Merge pull request #20658 from sw1tchbl4d3r/fix-17143
Fix legacy BpmMultiplier clamp value
2022-10-27 11:27:59 +09:00
2a5465129e Merge pull request #20960 from Joehuu/fix-logo-drag-area
Fix osu! logo drag area being a square
2022-10-27 11:18:23 +09:00
4c128f208e Merge pull request #20943 from peppy/fix-time-snapping-when-nearby-objects
Apply distance snap time component even when nearby object snap kicks in
2022-10-27 11:01:41 +09:00
0efbae6e70 Fix osu! logo drag area being a square 2022-10-26 18:33:07 -07:00
4db01fc970 Merge branch 'master' into fix-time-snapping-when-nearby-objects 2022-10-26 23:31:17 +02:00
8b8d0c2293 Fix typo in comment 2022-10-26 23:30:14 +02:00
90a68880ea Merge pull request #20854 from peppy/read-current-distance-snap
Show distance snap at current point in time (and add ability to set as usable value)
2022-10-26 23:25:15 +02:00
71425ba937 Merge branch 'master' into read-current-distance-snap 2022-10-26 22:46:42 +02:00
5c4ff87d07 Merge pull request #20828 from peppy/grid-momentary-shortcuts
Add momentary shortcuts to toggle grid/distance snap
2022-10-26 22:04:32 +02:00
f787da892b Merge branch 'master' into grid-momentary-shortcuts 2022-10-26 21:30:24 +02:00
86d5fcc26d Added tests 2022-10-26 19:30:42 +02:00
77dcd0fae2 Create BezierConverter.cs 2022-10-26 17:21:20 +02:00
e4f25fc4d4 Don't overwrite special precision legacy difficulty points 2022-10-26 16:42:00 +02:00
dffebdf7ed Only use 0-9A-Za-z-_()[] characters in filenames 2022-10-26 13:31:32 +03:00
8a80cb55bd Remove unused catcher animation state for now 2022-10-26 18:55:47 +09:00
44f55ed152 Add argon osu!catch hit explosion 2022-10-26 18:55:47 +09:00
8a513003ce Add argon droplet 2022-10-26 18:55:47 +09:00
14a4fad6f1 Remove unused VisualRepresentation 2022-10-26 18:55:47 +09:00
2deaae270c Fix catcher not consdiering allowable catch range 2022-10-26 18:55:47 +09:00
0a8a13f529 Add argon banana piece 2022-10-26 18:55:47 +09:00
a475ca848d Add rotation to fruit pieces 2022-10-26 18:55:47 +09:00
4ff4de00b3 Add argon fruit design 2022-10-26 18:55:47 +09:00
81bb00c258 Add argon transformer for osu!catch (and basic new catcher design) 2022-10-26 18:55:47 +09:00
674ae9e742 Refactor DrawableSliderHead to never update the drawable position
Slider heads are guaranteed to always be drawn at (0,0). This fixes
weird behaviour in the editor, but also simplifies things in the
process. Win-win.

Closes #20644.
2022-10-26 15:26:22 +09:00
614011d612 Update TestSceneObjectOrderedHitPolicy to provide better output 2022-10-26 15:25:50 +09:00
d03161ec01 Apply distance snap time component even when nearby object snap kicks in 2022-10-26 14:39:39 +09:00
72b594d72e Merge pull request #20941 from peppy/fix-distance-snap-offset
Offset start of distance snap grid drawing if reference object's start time doesn't align
2022-10-26 13:46:31 +09:00
f8a4af5e0e Add osu!catch read-distance-spacing implementation 2022-10-26 13:45:06 +09:00
a8393a81a4 Merge pull request #20922 from ekrctb/fix-mania-hold-note-fade-out
Fix hold note disappearing instantly without fade out
2022-10-26 13:44:40 +09:00
6b53ea3400 Enable distance snapping when DS value is changed via user interaction 2022-10-26 13:37:01 +09:00
7d59bc6e2f Merge branch 'grid-momentary-shortcuts' into read-current-distance-snap 2022-10-26 13:28:04 +09:00
54ae16badc Move distance snap toggle button implementation to DistancedHitObjectComposer 2022-10-26 13:27:23 +09:00