Commit Graph

138 Commits

Author SHA1 Message Date
34b734275b Add license headers. 2017-03-20 18:24:28 +09:00
57c708619d Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:21:05 +09:00
75d09e7038 Fix unused usings. 2017-03-20 18:18:25 +09:00
da1b911da9 Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:18:17 +09:00
aaa368e014 Merge branch 'taiko_hitobject_drawable' into taiko_drumroll_drawable
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-20 18:12:16 +09:00
75fb7a3eb3 Suppress Resharper. 2017-03-20 18:10:09 +09:00
409160859d Remove explicit namespacing. 2017-03-20 18:07:44 +09:00
edd9a22177 License headers. 2017-03-20 17:02:06 +09:00
f87f334dcd Merge branch 'master' into taiko_note_circle 2017-03-20 16:55:08 +09:00
730824fa58 Move pieces out of the visual test, fix up comments, rewrite FinisherPiece. 2017-03-20 16:50:22 +09:00
ecd6958eea Add basic DrawableDrumRoll (no graphics yet, just input). 2017-03-17 19:30:22 +09:00
7860199fbd Fix post-merge errors. 2017-03-17 19:27:06 +09:00
04bc37b079 Merge branch 'taiko_hitobject_drawable' into taiko_drumroll_drawable 2017-03-17 19:26:30 +09:00
e3afa9bf71 Fix post-merge errors. 2017-03-17 19:25:55 +09:00
39c2703fef Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable 2017-03-17 19:24:57 +09:00
ad396c65ee Fix post-merge errors. 2017-03-17 19:24:39 +09:00
558641c317 Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables 2017-03-17 19:23:57 +09:00
5136064cb3 Revert "Make DrawableTaikoHitObject generic."
This reverts commit 0e4ed829f2.
2017-03-17 19:23:18 +09:00
1ede12d847 Add basic DrawableDrumRollTick (no graphics yet, just input). 2017-03-17 19:08:50 +09:00
a2d07acb4b Fix post-merge errors. 2017-03-17 18:59:21 +09:00
e2673a94bf Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable 2017-03-17 18:57:17 +09:00
938da01540 Fix post-merge errors. 2017-03-17 18:56:58 +09:00
9f4f297bb7 Merge branch 'taiko_hitobject_drawable' into taiko_hit_drawables 2017-03-17 18:56:24 +09:00
0e4ed829f2 Make DrawableTaikoHitObject generic. 2017-03-17 18:55:54 +09:00
891bd011c6 Add basic DrawableBash (no graphics yet, just input). 2017-03-17 18:54:44 +09:00
1892d86921 Add basic DrawableHitFinisher (no graphics yet, just input). 2017-03-17 17:38:49 +09:00
863d4959af Make OnKeyDown non-sealed. 2017-03-17 17:38:24 +09:00
f26cf7bf68 Add basic DrawableHit (no graphics yet, just input). 2017-03-17 16:55:57 +09:00
35f63cb2aa Set Anchor/Origin and RelativePositionAxes. 2017-03-17 16:10:40 +09:00
cdfe95c159 Add AcentColour and xmldoc. 2017-03-17 16:05:16 +09:00
2e0d100a22 Add base DrawableTaikoHitObject, remove DrawableTaikoHit. 2017-03-17 15:19:56 +09:00
28240fb3b5 Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
5a47fd659c Fix up warnings, convert back to float position. 2017-03-14 13:11:07 +09:00
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
0cad5d7d41 Fix most warnings. 2017-03-07 13:05:57 +09:00
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00