127330b8f9
Add 1ms lenience to avoid potential precision issues
2020-08-25 20:57:31 +09:00
6c7475f085
Fix snapped distances potentially exceeding the source distance
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This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.
I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
780611a954
Merge branch 'master' into taiko-editor
2020-06-01 15:39:02 +09:00
19be111da0
Move incorrect placed full stop
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2020-05-31 22:33:10 +09:00
590931b17c
Pass hitobjects as a parameter to CreateBlueprintContainer
2020-05-29 16:45:47 +09:00
597f284805
Tidy up and complete xmldoc for HitObjectComposer
2020-05-29 16:45:47 +09:00
b2fad91589
Add swell and drumroll blueprints
2020-05-29 16:45:47 +09:00
46689a2fbc
Tidy up and complete xmldoc for HitObjectComposer
2020-05-29 11:46:32 +09:00
1a2392aa83
Merge branch 'master' into remove-unused-mania-rprop
2020-05-28 14:57:10 +09:00
6be5917eb0
Remove necessity for custom mania interface caching
2020-05-27 23:15:16 +09:00
0891c47d09
Merge pull request #9124 from peppy/editor-hide-non-alive-blueprints-default
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Hide non-alive selection blueprints by default
2020-05-27 21:29:53 +09:00
9a060cfb3a
Allow drag selections to occur from outside the playfield
2020-05-27 20:44:15 +09:00
f5c974dd89
Hide non-alive selection blueprints by default
2020-05-27 13:40:16 +09:00
b5de30ef3d
Merge branch 'master' into editor-scrolling-playfield-support
2020-05-26 14:46:58 +09:00
0cc6d6d97c
Merge pull request #9033 from smoogipoo/applydefaults-cancellation
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Add cancellation token support to CreateNestedHitObjects()
2020-05-26 12:04:06 +09:00
98f3d790df
Merge pull request #9107 from peppy/editor-remove-size-propagation
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Remove unnecessary size propagation in HitObjectComposer
2020-05-25 23:55:26 +09:00
e7442ec3a2
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
af5fac471e
Remove unnecessary size propagation in HitObjectComposer
2020-05-25 19:29:46 +09:00
ebe2e97372
Merge branch 'master' into editor-clock-transform
2020-05-25 19:01:04 +09:00
bc35bc5efb
Merge branch 'master' into applydefaults-cancellation
2020-05-25 16:45:30 +09:00
cd65fc860b
Remove extra default application
2020-05-25 16:15:55 +09:00
b44beb4137
Remove double resolution of EditorClock
2020-05-25 15:40:45 +09:00
ed83ef202a
Merge branch 'master' into editor-clock-cache
2020-05-25 15:39:42 +09:00
2f9cc0c15a
Merge pull request #9078 from peppy/editor-move-distance-snap-grid
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Move distance snap grid to osu! HitObjectComposer
2020-05-25 15:05:30 +09:00
decdc58de5
Merge branch 'editor-clock-cache' into editor-clock-transform
2020-05-24 12:55:47 +09:00
a3a9810344
Merge branch 'master' into editor-clock-cache
2020-05-23 00:44:04 +09:00
1311fd2f64
Merge branch 'master' into editor-move-distance-snap-grid
2020-05-23 00:42:43 +09:00
83f4ba107f
Fix defaults not being applied correctly to blueprints after StartTime is changed
2020-05-22 22:42:17 +09:00
3e0ee310d0
Remove now incorrect comment
2020-05-22 18:30:39 +09:00
d18eb663b1
Add tweening seek support to EditorClock
2020-05-22 16:47:52 +09:00
dd09d7830d
Cache and resolve editor clock as EditorClock in all cases
2020-05-22 16:44:06 +09:00
8a47e2431b
Move distance snap grid implementation to OsuHitObjectComposer
2020-05-21 17:13:22 +09:00
b1fd7da824
Merge branch 'master' into editor-position-snap
2020-05-21 15:47:20 +09:00
776b842fdb
Remove unused using
2020-05-21 14:53:36 +09:00
a9a1c00cf1
Move responsibility placement blueprint's StartTime set to within
2020-05-21 14:50:33 +09:00
e09a1bf546
Only seek forwards if not already beyond the placed object
2020-05-20 21:50:52 +09:00
b5a7023312
Seek to start time after placement, not end
2020-05-20 21:46:52 +09:00
7c9fbb6fcf
Split out classes
2020-05-20 21:03:03 +09:00
82d6549161
Pass down snap result and remove local TimeAt usage
2020-05-20 21:01:29 +09:00
970bd86d2e
Remove local TimeAt usage in mania placement
2020-05-20 21:01:29 +09:00
23bf0d000e
Implement mania beat snapping support
2020-05-20 21:01:19 +09:00
ffb8d48fc3
Fix osu!mania editor placement regressions
2020-05-20 21:01:03 +09:00
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
98125102a7
Add cancellation token support to CreateNestedHitObjects()
2020-05-15 18:07:41 +09:00
f38b64d201
Fix placement blueprints handling double clicks
2020-04-13 13:57:15 +09:00
ee6ea08cf8
Cleanup handling of hitobject updates
2020-04-09 20:16:44 +09:00
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
f3c47dc8c9
Merge branch 'master' into seek-to-endtime-on-placement
2020-02-10 14:53:11 +09:00