Commit Graph

150 Commits

Author SHA1 Message Date
70cb23bbc9 Merge branch 'master' into mod-accuracy-challenge 2023-01-17 16:46:54 +09:00
baf8db8de4 Add basic setup for taiko argon skinning 2022-11-07 18:32:12 +09:00
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
3d7367a842 Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset. 2022-09-10 11:07:23 +08:00
2f91b5c846 Add missing import. 2022-09-10 10:46:10 +08:00
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
792b410c04 Merge branch 'master' into classic_drumrolls 2022-09-06 16:29:45 +09:00
90b9c02ac6 Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
f5710d8000 Add ruleset API versioning 2022-08-22 16:35:08 +09:00
9386d352b8 Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
e0426836c1 Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00
0a0f3c93dd Rename OkResult, rephrase "strong bonus" 2022-07-24 20:55:13 +02:00
1725a76fa0 Remove the nullable disable annotation for all rulesets. 2022-07-10 10:15:27 +08:00
857377e145 Move CreateConvertibleReplayFrame() into legacy ruleset interface because technically only legacy ruleset use it to convert the legacy frame.
But seems some of the customized ruleset use it for save the replay frame.
2022-07-10 10:15:27 +08:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
252bacc8d4 revert more testing leftovers... 2022-05-24 10:56:31 -04:00
dde0756bed add accuracy challenge mod 2022-05-24 10:23:44 -04:00
523f668c8c Remove unnecessary ctor argument 2022-03-15 12:37:39 +09:00
4a3e3aba65 Restructure PerformanceCalculator to not require ScoreInfo argument 2022-03-14 14:25:28 +09:00
c9b205afeb Add adaptive speed mod 2022-03-02 09:57:52 +08:00
a41e1c80f1 Show hit error on results screen
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
2022-02-28 19:11:06 +09:00
ee6d4b2583 Move performance breakdown to the top to prevent re-ordering after watching replay 2022-02-05 21:39:01 +08:00
0b1fef38af Use the playable beatmap provided in CreateStatisticsForScore 2022-02-05 21:36:34 +08:00
440b674bb0 Add statistic item for mania & taiko 2022-02-05 21:30:35 +08:00
19eb9ad8a7 Reorder StatisticsItem constructor to make a touch more sense 2022-02-02 23:02:38 +09:00
6a482827fe Fix weird line breaking 2022-02-02 17:23:03 +08:00
c5c4c85006 Lazily create content of StatisticItem 2022-02-02 13:29:18 +08:00
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
62d670a3ca Update DifficultyCalculator to take an IWorkingBeatmap 2021-11-15 19:16:48 +09:00
22d83c75e3 Revert imports re-ordering
Out of the scope of this PR
2021-07-28 18:32:38 +08:00
58bbe9db7e Added muted mod 2021-07-28 18:21:08 +08:00
cf40282f1f Convert LegacySkinTransformers to accept raw ISkins rather than a full ISkinSource 2021-06-09 22:49:31 +03:00
f34637ea9c Renamed TaikoModFlip to TaikoModSwap 2021-05-17 11:04:01 +08:00
c4ae70a827 Revert "Renamed TaikoModFlip to TaikoModInvert"
This reverts commit 5972e43bc2.
2021-05-17 10:59:56 +08:00
5972e43bc2 Renamed TaikoModFlip to TaikoModInvert 2021-05-16 12:51:40 +08:00
cbc2a38b59 Move new mod to end to avoid reordering 2021-05-16 13:21:06 +09:00
3d83741a23 Separate Flip and Random 2021-05-16 12:03:03 +08:00
3519398a22 Added "flip" mod for taiko 2021-05-16 11:16:12 +08:00
e3398d8f1f Implement "classic" mod for all other legacy rulesets
Currently empty, automatically handled in game to not be selectable (see `Mod.HasImplementation`)
2021-04-21 09:14:33 +03:00
dff1d80f39 Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
c70b13ecc2 Adjust namespace 2020-12-07 12:30:25 +09:00
7736d1ae85 Fix taiko-specific missing cases 2020-11-15 15:41:58 +01:00
07558b5bc0 Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
d9089ef93c Add missing bonus type for taiko ruleset 2020-10-08 12:52:52 +09:00
6020ec9ca3 Add valid result types for all rulesets 2020-10-07 15:43:52 +09:00
d7747ebb2d Remove unused WorkingBeatmap argument. 2020-10-03 16:51:22 +02:00
0163688a17 Remove IBeatmap from PerformanceCalculator. 2020-10-02 19:24:30 +02:00
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00