c64a919a9d
Reduce number of redundant control points displayed on summary timeline
...
As pointed out in https://github.com/ppy/osu/discussions/16435 , beatmaps
with too many control points (usually added via external automation
apps) could cause the lazer editor to grind to a halt.
The overheads here are mostly from the GL side. An eventual goal would
be to render this in a smarter way, rather than using thousands of
drawables. Until that, this optimisation should help reduce the overhead
by omitting control points in close proximity that are redundant for
display purposes.
I've tried to contain this in the display logic directly, with the goal
that it can be ripped out as fast as it was added. Certainly required
more changes than I hoped for, but I don't think it's too ugly.
2022-01-14 17:13:26 +09:00
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
32b5a736c8
Add preview gameplay button to bottom editor bar
2021-11-11 17:12:21 +01:00
51a353e12d
Rename BeatmapInfo.Version
to DifficultyName
to match underlying interface
2021-11-11 17:20:53 +09:00
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
c72523bc14
Add basic test for difficulty switching
2021-09-05 21:48:10 +02:00
c397cc2027
Restructure proof of concept
2021-09-05 21:48:09 +02:00
bde35d9f21
Rename radio button classes to be local to editor
2021-07-19 16:57:12 +09:00
50eed26bd1
Rename radio button item
to label
2021-07-17 02:32:23 +09:00
eac9b1ec7e
Disable toolbox composition buttons when beatmap is not timed
2021-07-17 02:30:13 +09:00
7a671754f2
Change RadioButton
's object
to a string
2021-07-17 02:29:31 +09:00
e4f895b490
Fix editor buttons inheriting from TriangleButton
when they have no need to
2021-04-30 14:48:37 +09:00
0dc1577f68
Split out control point visualisation logic and add special kiai duration handling
2021-04-15 18:42:30 +09:00
153ee25510
Update base specifications to a more sane default
2021-04-15 18:42:07 +09:00
bf5af3310a
Update break colour to not look like kiai time
2021-04-15 17:04:11 +09:00
18e8682f39
Remove unused using statements
2021-04-15 17:01:25 +09:00
757475e6d4
Use correct representation colours
2021-04-15 16:39:20 +09:00
da6f9060fa
Centre end circles to avoid visual gaps
2021-04-15 16:39:20 +09:00
73821beb1d
Fix break display looking bad on very long beatmaps due to fixed corner radius
2021-04-15 16:39:20 +09:00
bc3b2af39d
Add rounded corners to timeline ticks display
2021-04-15 15:29:22 +09:00
27e851c2ee
Also adjust height
2021-04-13 16:43:29 +09:00
ebf97ff48f
Update timeline ticks to use width as a differentiation method, rather than height
2021-04-13 16:29:35 +09:00
b5954a55ad
Remove empty <returns> xmldoc
2021-04-12 17:46:14 +09:00
8955071703
Change editor speed adjust to adjust frequency
2021-03-19 20:01:45 +09:00
b489e92c9e
Fix TimelineParts not using correct beatmap
2021-01-25 18:44:36 +09:00
04fa32bc34
Rename and add xmldoc for smooth seeking method
2021-01-15 16:14:21 +09:00
ddbd6df24d
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
6bf35d5767
Fix editor menu not supporting stateful item drawables
2020-11-03 16:00:07 +09:00
5d888f687a
Account for the width of points so they don't suddenly appear at timeline edges
2020-10-09 16:49:51 +09:00
9baf704942
Add local pooling to TimelineTickDisplay
2020-10-09 15:48:24 +09:00
fa742a2ef1
Update to consume framework fixes
2020-09-30 20:28:02 +09:00
5242f5648d
Fix timeline control point display not updating with changes
2020-09-30 18:34:13 +09:00
1386c9fe66
Standardise time display formats across the editor
2020-09-30 12:45:43 +09:00
93a137ed84
Merge pull request #10234 from peppy/editor-load-audio
...
Add audio track selection to editor setup screen
2020-09-25 19:58:23 +09:00
ae68dcd962
Add ternary toggle buttons to editor toolbox selection
2020-09-25 16:38:12 +09:00
cc9ae32811
Fix summary timeline not updating to new track length correctly
2020-09-24 21:05:29 +09:00
7e7e2fd64a
Use bindable for track to fix rate adjustments not applying correctly
2020-09-24 20:56:35 +09:00
9c074e0ffb
Fix editor not showing sign when time goes negative
2020-09-24 13:10:54 +09:00
c9f5005efd
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
e032844570
Start with a fresh beatmap when entering editor from main menu
2020-09-03 13:20:23 +09:00
d18eb663b1
Add tweening seek support to EditorClock
2020-05-22 16:47:52 +09:00
dd09d7830d
Cache and resolve editor clock as EditorClock in all cases
2020-05-22 16:44:06 +09:00
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
7d05840ee0
Merge branch 'master' into select-tool
2020-01-29 15:04:22 +09:00
e81d3c51ed
Move select tool to an actual tool implementation
...
Also tidies up radio button action firing so calling Select actually fires the associated action in all cases.
2020-01-28 15:05:29 +09:00
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
368587fc06
Merge branch 'master' into timeline-maybe
2020-01-24 18:08:29 +09:00
e4702ffe9e
Fix editor rate adjustment polluting global beatmap rate
2020-01-24 13:10:02 +09:00