c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
7d9cdf6f81
Remove unnecessary private field
2018-12-07 20:13:03 +09:00
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
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Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
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# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
5f3c0549c9
Sprites in blinds mod & gameplay improvements
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There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
c2cdf12986
Better pause logic
2018-07-18 19:59:04 +09:00
b967fe714b
Fix lead-in time now being long enough in many cases
2018-07-17 14:29:22 +09:00
24054246b8
Fix DI regression
2018-07-11 17:54:01 +09:00
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
ad883e087a
RulesetContainer<TObject> cannot be derived
2018-06-19 14:31:24 +02:00
14b7530994
Use a global ruleset config cache
2018-06-11 15:07:42 +09:00
be01dbae3a
Move ruleset dependency caching to CreateLocalDependencies
...
In some cases we may want to refer to the cached configmanager dependency from subclasses. This prevents injection errors when doing so.
2018-06-11 15:07:29 +09:00
eca016ec6c
Move ruleset config managers to Ruleset
2018-06-11 13:17:08 +09:00
63ec36b3be
Explicitly handle null settings case + add annotations
2018-06-11 12:57:56 +09:00
b219c17115
Move dependency creation under ctor
2018-06-11 12:57:26 +09:00
d3cd267036
Formatting fixes
2018-06-06 14:20:51 +09:00
5ec349de78
Reorder methods and remove useless comments
2018-05-21 15:59:33 +09:00
f53164843d
Reduce spacing changes
2018-05-21 15:56:02 +09:00
2492e34d3f
resolving codefactor styling issues
2018-05-17 19:44:09 +02:00
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
db3e48c194
Rename GetBeatmap() to GetPlayableBeatmap()
2018-05-07 10:40:30 +09:00
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
c4e45e30ef
Solving conflict
2018-05-06 13:18:12 +02:00
d36d9643eb
Missed one white space.. I guess my editor wasn't properly configured
...
for this file
2018-05-06 13:09:46 +02:00
af85102277
Should be ok now
2018-05-06 13:04:20 +02:00
008daf9a07
White space trimmed
2018-05-06 12:57:52 +02:00
095f6e1530
Code sanity
2018-05-06 12:49:15 +02:00
393c01ba90
Made the changes requested
2018-05-06 12:38:25 +02:00
76e58a51b9
Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting
2018-04-25 17:28:21 +09:00
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00